SHIPWRECKED by Bredera 2019-10-08T14:44:50Z
Excellent crayon textures. The waves are looking great! Feels like the wave effect in old school theater settings.
Foon → Ludum Dare Explorer → Users → Pierre Feuille Studio
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Celestial Mechanics | jam | 829 | 3.15 | 2.18 | 3.39 | 2.81 | 3.60 | 2.28 | 3.60 |
Excellent crayon textures. The waves are looking great! Feels like the wave effect in old school theater settings.
Lovely concept I wished would have been explored with more gamey mechanics and intuitive UX.
Nice art style, cool little experience !
Really nice graphics! I had a bug where the health of all enemies turned to 0 after fighting a boss. I was kinda a lost at one point after turn on a few switches and not seeing any apparent change in the level so I quit. Good aesthetics overall so I would've a liked a bit more feedback on UI interaction during fights
The game seems cool but it's way too hard for me (I quit after the green card), as its been said before, checkpoints would be nice + smoother movement mechanics
The graphics are a monstruosity and I love it (I laughed when the little ball monster screeched at me)! Interesting fighting mechanics based on movement though it made the game a bit hard for me. Good experience overall!
Cool mechanics, made me think of mini golf. I especially liked the triggering of spikes by bouncing off the wall, really makes you think of your trajectory!
Cool little idle game. I like the innovation with the sequencing of characters, I'd like to see mechanics where they characters have bonus depending on their positions and their proximity to other types of characters. I almost got up to 20 aarons but when I tabbed out the auto heist stopped :( Overall very well polished, good job!
Really cool concept and well delivered, took a bit of trial and error but I completed the game (first one for me on this jam)!
Graphics, music, gameplay everything looks, sounds and feel amazing! The game is super long too, great job!
Really original graphics I love it. The mood was nice too! I got a bit confused by the interface by the time I had to pick up ingredients as it seemed I could only select only one ingredient and click done. Cool little experience overall !
Nice team work. As said above looks already like a polished game visually. Liked the feeling of "I know how to double cross them" as soon as you realize the trick with the 3 trunks. But then things get more complicated
Cool concept, like a top down Kingdom. It was unclear to me how the resources worked between stages, do you keep them, do they unlock new npcs to hire ? Cute little graphics :)
Cool concept! I like the symbols graphics. The movement of the tail is too erratic when based on the movement of the mouse and kept in a straight line, I would have made it follow the recorded movement of the mouse in the previous seconds.
Reminds me of my too ambitious projects of my student days! Seems like you had too much on your plate but you made a good run for it! Curious to see what you can do next time!
Cute graphics but I got stuck quickly with the trading, I wanted to combine the bean with the ground, or place them in front of the water sign but I didn't work so I gave up after a while. From the screenshots it seems you have done quite a lot of content!
Was drawn to here because of the planets themed approach resembling ours but with a 3D Unity take. Loved the mood given by the music. The bleep sounds felt maybe too harsh compared to the rest of the sounds/music but maybe it's on purpose.
Really cool chara design and animation. Gameplay was a bit tough on me, I would have liked checkpoints. Sound design is really completing the atmosphere, great job!
@microwerx and @wxzuir , I added a link to a zip version :)
@givit-game-studios I put an explanation at the beginning thanks for your feedback
I fixed a bug where the levels wouldn't be validated properly, thanks everyone for your feedback! :heart:
I tried to install java but when I run sprout.jar nothing happens. I really wanted to try it out! :sob:
A promising start that fell a bit short with gameplay. The platform mechanics are rough on the edges and I got stuck trying to pass the 2 floating heads. Nice mood though with the music and setting!