One Every Five by joewan 2013-12-17T20:03:00
Unfortunately there is no sound. I started 4 hours before deadline, so I didn't had enough time.
Foon → Ludum Dare Explorer → Users → joewan
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | The Signal | jam | 339 | 3.67 | 3.45 | 3.04 | 3.25 | 3.54 | 1.94 | 4.45 | ||
| 2023 | 52 | Harvest | Wurmi | compo | 107 | 3.64 | 3.78 | 2.87 | 2.92 | 3.07 | 3.05 | 2.94 | 3.26 | ||
| 2022 | 51 | Every 10 seconds | 👥 | 7 in 1 in 10 | jam | 170 | 3.94 | 4.07 | 2.91 | 4.11 | 4.02 | 3.86 | 4.31 | 3.98 | |
| 2022 | 50 | Delay the inevitable | Virus Bash | compo | 87 | 3.87 | 4.08 | 2.86 | 3.72 | 3.74 | 2.92 | ||||
| 2021 | 49 | Unstable | Unstable Stick | compo | 151 | 3.73 | 3.91 | 3.45 | 3.89 | 3.20 | 2.70 | ||||
| 2021 | 48 | Deeper and deeper | Just Down Jack | compo | 273 | 3.67 | 3.81 | 2.76 | 3.98 | 3.67 | 3.30 | 3.44 | |||
| 2020 | 47 | Stuck in a loop | Pyramid Loop | compo | 71 | 3.90 | 3.90 | 3.66 | 4.14 | 3.83 | 3.48 | ||||
| 2020 | 46 | Keep it alive | Farm Trouble | compo | 3.50 | 3.25 | 2.70 | 2.90 | 3.59 | ||||||
| 2019 | 45 | Start with nothing | Gem Hunter | compo | 368 | 3.14 | 2.78 | 2.26 | 2.54 | 2.69 | 3.07 | ||||
| 2019 | 44 | Your life is currency | MONEYMONEYMONEY | compo | 366 | 3.11 | 3.00 | 2.75 | 2.77 | 2.97 | |||||
| 2018 | 43 | Sacrifices must be made | Duplicube | compo | 204 | 3.51 | 3.76 | 3.25 | 4.05 | 3.93 | 2.75 | 3.09 | |||
| 2017 | 40 | The more you have, the worse it is | CO2 Struggle | compo | 287 | 3.47 | 3.36 | 3.22 | 3.75 | 2.88 | 2.35 | 3.11 | |||
| 2013 | 28 | You Only Get One | One Every Five | compo | 570 | 2.93 | 2.92 | 2.12 | 2.56 | 2.81 | 2.31 | 49 |
Unfortunately there is no sound. I started 4 hours before deadline, so I didn't had enough time.
Nice game, we both had basically the same idea ;)
Nice game, really tough, great concept!
@boltkey Yes, its not really fun, but it trains your mental calculation ;) And the theme is: You are a cashier whos life is working with currency.
@benjamin Thank you! Sure, you could do a lot more. But unfortunately I had very limited time.
@boltkey @crispypin @vaibho @pierre-feuille-studio your are all right, it is a bit on the hard side and sometimes it seems a bit unfair when a guard "sees" you with one ray, that's true. Smooth guard turning and checkpoints are good points here. Thanks for playing and rating!
@lonewolfdev Thanks for your comment! I will check out your game.
@frederikh Thanks for your comment. My first approach was that you are detected, when the guard can see the player's center. But then you are half in the red cone without getting detected, what also didnt feel right. So the best solution would be a detection time I guess.
@coffeedrinkers Thanks for the comment and bug report ;)
@aarimous Thank you! The goal was missing indeed. Fixed it!
@elpadlos Just leave one command slot empty.
@gonzalol Pressing space again pauses resets the level except for the commands. Commands are removed by clicking right.
@sarafilipa It is a 48h-compo-entry ;)
@vetche-studio without the random offset the jumps would be too stable ;) and I will fix the quit bug on the web version, thanks!
@korfi You are right, randomness and precise jumping dont go together very well, but that was my idea about unstability :)
@alpharock6 Wow, great job. Thanks for playing my game for over 30 minutes.
@gerrrard just press R
@chriiis88 Thanks for your kind feedback. Bugs are fixed.
@ausstein The upgrades are totally random. So just bad luck :S
@who Maybe you missed the dash ability?
Nice little bullet hell shooter, but I would definitely disable the player/enemy collision.
@aeoncl Thanks! We used Godot's built in Light2D.
@betovf Thanks! Yes, checkpoints would have been nice but we were running out of time.