Carnival Mayhem by TomekS 2019-10-10T17:08:24Z ♥ 2
Very funny, art freaks me out, the characters are super cool and everything is so polished. Good job fellas! :D
Foon → Ludum Dare Explorer → Users → CrazyHomeboys
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | HOLD A TO DRIFT | jam | 127 | 4.09 | 3.74 | 3.15 | 3.91 | 4.50 | 4.07 | 4.13 | ||
| 2020 | 46 | Keep it alive | 👥 | GAS | jam | 334 | 3.90 | 3.37 | 3.92 | 3.83 | 4.39 | 2.81 | 4.35 | ||
| 2019 | 45 | Start with nothing | 👥 | Pandorama | jam | 175 | 3.88 | 3.75 | 3.29 | 3.90 | 4.26 | 2.94 | 3.63 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Dirty Pink | jam | 135 | 3.96 | 3.53 | 3.89 | 4.05 | 4.69 | 3.61 | 4.23 |
CrazyHomeboys leaves an average of 17.7 feedback comments each event.
Very funny, art freaks me out, the characters are super cool and everything is so polished. Good job fellas! :D
Great concept. Initially I was a little lost and I didn't realize that there was a progress bar at the top :S But after a while discovering the mechanics and trying to fit the story well, I had a good time. Very polished design. My congrats! Good job :D
Great concept, but maybe you should punish the player if he spams clicking everywhere and doing that you lose the expierence of paying attention to each sound to find the one that doesn't fit (not my case, but others can do it). The mechanics is very simple but entertaining, very relaxing. The sounds are very achieved. My congrats! GJ! :D
To better fit the 2d aesthetic being as simple as you have initially it would be better 2d side-scroller. In fact, it would be easier for you to design the level and surely everything is much better. Also consider always defining a starting color palette for assets and thus representing them with their colors respectively to give coherence to the design. Regarding the gameplay, it's funny but a bit messy at times. Still good work, surely you will improve for the next jam! You always learn something with each jam that you complete. :DDD Something very simple but very polished is better than much that doesn't fit well.
PS: I'm VincentBini, thank you again for playing our game at ur channel! You are so friendly! :D
Just 3 words to define this masterpiece: fun af. My congrats fellas! This is freaking good, great job.
PS: This is my present for you >:O Thanks for the game! :DD 879322c0b47f167d46f6cd6c681b7be6.jpg
Finally after 10 min playing, omg! the last door made me very nervous until I understood the mechanism ✌️
With one word you could define this game: magnificent. The art is super well polished, the audio fits incredible with the gameplay, the concept is awesome and I've been very entertained, so much fun. The only """"bad"""" thing I can say if you allow me to say it, is that in certain areas I had a hard time going because there was little space to jump or stand on various platforms with spikes on the sides. But still, great job fellas! :D
I didn't complete it, but almost ✌️
I don't know how you organized being such a large team, but the result is there, very well polished. Maybe the particles should be less saturated and not stand out so much to fit your aesthetics better, but otherwise very cool.
PS: A suggestion for the next jam, maybe investigating the light a little better and with some kind of postpro it would have been impressive. But anyway, very good job! :D
I remind you on LD41, you impressed me a lot that time with "On The Fly" and again you have done it. The art ... is incredible, the game concept is very good and in all sections as always super achieved and polished.
PS: I've been walking for a while just to see at every detail as if it were a walking simulator :D
The art style is f****** amazing, I'm impressed. Everything is very polished and looks super good. The concept of the game is quite curious. My congrats! :D
The art style despite being very simple is very good. Some collisions are not going well and the plane stays embedded in some parts of the route, but otherwise the 1 minute gameplay it has been cool! Good job! :D
The characters are funny and the art style is cool. I've had a good time playing it. GJ! :D
The art style is very polished, the fx quite cool and in general it's a very good job. To have done it in 3 days by 2 fellas, has a lot of merit. My congrats! :D
Wow! At first I thought it was impossible to complete it, a little difficult maybe, but I still had fun. In general everything is very polished and well fitted. My congrats! GJ! :D
The aesthetic is simple and well fitted. I'll not mention the bugs that have already been quoted in previous comments, so otherwise the game is very good. Perhaps with animations and some dynamic element as a miscellaneous it would have been cooler, but still, good work fellas! :D
Damn boys! The aesthetic is well fitted, although you could improve the UI art and adding some visual feedback when the player receives damage, like changing the player color or a blink(in addition to the impact particles that you have), otherwise it's cool and fun. Congrats! :D
PS: The only bad thing is the shooting sfx, it's a bit annoying.
The player's movement always freezes when you select "flight" in the mirrors. But still, the design is curious, the art is quite personal and the audio fits very well with your aesthetic. Congrats! :D
Very very very relaxing! At first I didn't understand what I had to do until I saw how the materials affected each other on the "canvas" like generating abstract paintings. The music made me less tense or anxious, and especially after 3 days of ludum. Thanks :DD
Damn! very addictive and the main mechanic for shooting is awesome. It has a very good dynamics and the art is great af! My congrats!
PD: with sound could have been even more incredible.
I love the art, it's very personal and transmits very well the emotions you want to show. I was looking forward to play it more but the end was very fast 😥
PD: Para ser de primero en ESNE, sinceramente está muy bien. El concepto es ideal para una jam (y más siendo la primera) buscando algo simple de desarrollar con un gran mensaje y de la forma que lo habéis hecho. Congrats!
What can I say... You have managed pretty well to prevent me from sleeping today XD The atmosphere is very good and the music fully integrated. My congrats! PD: with some darkness you could make very cool effects, like using lights and warning the player that the boss is coming with red flashes on the screen. Keep working on it! Good job!
The art is very accurate and great! The concept is very interesting but the main reason I'm writing to you is because I played it a lot and I just came to tell you that it's addictive af! PD: Maybe there's a bug when you press or hold R meanwhile you are walking / running (enemies are seen more easily).
JUST WOAH! my congrats for real, very interesting and so addictive. The art fits so well and the music is pretty good. Maybe my wrist need a long rest because right now I cant even write anymore 🤣 PD: GAME OVER and I wasted 12 min playing your game 🤣🤣 I dont know if 33 words per minute are good or not.
Daaamn son! Initally is freakin hard but when you get used to it cool af. The art fits so well with the mechanics.
The tutorial is brilliant, the art very cool and in general very enjoyable. It's the second game I see on the LD41 with very similar mechanics and they are very very funny (only if you have time to play it, like in my case 😁). Maybe it could be a little faster and more dynamic, but I loved it.
Just awesome, the art is fantastic and gameplay just woah! My congrats! The sound fits so well!
Amm... what the fuck did I play! hahahahahahaha this is a peace of art! The song freakin awesome but the controls cost a bit to adapt. Nevertheless I've laughed a lot playing it! 😂🤣
Works totally great! The visuals are cool af and the two concepts are very well integrated. It costs a bit to catch it at the beginning but if you play for a while it's very simple. My congrats!
I laughed a lot playing it! hahahaha this kind of games are the best and you guys are the number one! PD: Maybe the camera doesn't make the vision much easier, but I don't care because I enjoyed a lot :DD
AAAAAAAAAAH! I freakin love it! I found it hard to find something like that, just my congrats! Im in love with you guys! Fantastic job!
Just WOAH! very fun and entertaining, I love the character and when he shoots hahahaha damnn. The respawn is crazy af but in general great job!
Very intereseting the idea and very simple to understand, this is maybe a gem in power! I had a lot of fun playing for a while.
Damnn!! very addictive! good job! simple but with a lot personality :D Just one thing, when the 3 characters are +28 of level is pretty easy (no need to click because the monsters die automatically with the damage of the characters), but I was playing for a while! Keep working on it!
WOA! I love the art!! just awesome. Initially its a bit hard because you have to be so fast before she catches you, while you look at the chronology of things that you have to do. With some type of notification system would be great telling what you have take at first instead looking all the time. Otherwise, they game is very interesting and catchy. Great job!
The art style is freakin good, but maybe you should put some focus on visual feedback like when the enemies hit you with some effect not only with sound. Otherwise, I like so much the lantern effect and the feelings that transmits the game are very great!
Yo! Great job! The animations are pretty good and the art in general very simple but so funny :D Maybe you should check the visual feedback when the main character is shooting to an enemy (when you hit them, do they stop firing?). Otherwise keep working on it!!
Like old times! it feels so freakin great! Hotline Miami in our hearts!!! Maybe you like our game for the same kind of aesthetics, try it! :D
WTF FELLA!!! I could not play almost at the beginning but after a while I start batting every stuff was coming to me! hahahaha great job!
Very polite and precious, this is a really true jewell! My congrats!
Very funny! My congrats! Maybe a bit hard at early :S
I freaking love it! WOAAOAOAOAW!!! Just incredible, really... cool af. For now you are my favourite :D
Damn!! This is gorgeous!!! Such a peace of art, excellent job! The mechanics feels so well with racing 👏👏
Yo! I have to say at first if you press "p" inside the game you put yourself in "god mode" :S leaving aside that the art is very simple and enjoyable! GREAT JOB! PD: The animations feels so goood.
Very interesting but if I still playing maybe im gonna break my wrist XD The art pretty good! PD: Maybe the difficulty is not hard because I can spawn towers every second, but respawning the enemies in differents sides should be great or maybe balancing the economy. PD2: GREAT JOB!
LD46 — Keep it alive (2)
Keep The Beat Alive! by Willops 2020-04-23T06:20:35Z ♥ 1
Damn, I've had a lot of fun playing it. Very very cool, the music, the character design, the art itself, everything fits together perfectly and is very entertaining. My congrats fella! Very good work.
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Lantern Lagoon by Quade Zaban 2020-04-23T06:06:38Z ♥ 2
Simple mechanics but with which you have covered many puzzles, the level design is perfect. The art is very well polished and cohesive (I don't know how many artistes have done it), but my congratulations. The sound is perfect, it fits perfectly and the quality is 10. Nothing more than telling the truth, to be a team with so many people it shows that you have communicated very well and that you had the clear idea from the beginning. Keep doing projects like this fellas! :D