Oni Hunter by pataya 2018-04-26T15:12:10Z ♥ 4
The best game. For me, this should win. 5 out of 5 in every aspect. Your shading is on point, your artstyle is perfectly matching. I don't have much to say because I'm just too impressed. Your progression is also very good! Each level teaches you a mechanic without using tutorial mechanics! I'd buy this game! You should keep developing it.
LD42 — Running out of space (4)
Bunnymark by Azumin 2018-08-23T00:35:22Z ♥ 0
GReat game dude! Had a lot of fun playing. Had to restart 3 times though, to be able to win. Didn't understood the fluffy mechanic and that bunny always died before it could do anything. The core mechanic is quite confusing, I thought I had to destroy the enemy base... Still, great concept.
Breathing Space by Jake Elliott 2018-08-23T00:27:52Z ♥ 1
Didn't understood what was going on. If the card is stocked than it is bad? Why would that be? Why "yay" most of the time means something that kills you? What do you mean by the pressures of live? This game is kinda weird. It is an amazing innovative idea though, and it gave me and idea for an awesome analog game haha. So, what I would suggest, is focus more on the way you display your core mechanic, use more intuitive elements to tell the player what is going on.
MondrianCraft by kromeboy 2018-08-23T00:18:00Z ♥ 1
What an amazing piece of game! I loved it so much! THe work you did here is incredible. Loved the way the game gets easier on the combining side but harder on the placement side. Also the pictures that form are quite nice, quite beautiful.
Warehouse Mayhem by RahmKota3 2018-08-17T00:37:44Z ♥ 2
Great game! A little hard to grasp the mechanics at start but still, great gameplay. I got a little mad dying so much, still, managed to survive for a while. Your box drops should be more predictable, while still being random.