laura-17 2024-10-07 23:48
Wow the game is so cool!!
Foon → Ludum Dare Explorer → LD56 → Fear Unbound
By duca-ad, Daniela and kwendey
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 960 | 3.00 | 32 | |
| Fun | 1001 | 2.65 | 32 | |
| Innovation | 962 | 2.63 | 32 | |
| Theme | 762 | 3.38 | 32 | |
| Graphics | 374 | 3.91 | 33 | |
| Audio | 352 | 3.48 | 32 | |
| Mood | 330 | 3.78 | 32 |
Wow the game is so cool!!
I got stuck out of bounds. Why can you even leave? Nice art on the first cutscene.
The artwork is beautiful. However, I couldn't properly play the game — after finishing the maze, nothing happened. I guess I'll never find out how the story continues :(
Great artwork and story loved the opening song.
I love cutscenes! Poor boy( But he need to stop read Kafka before sleep
I really like both of the songs (the one in the intro and the piano theme in the maze area). However, I couldn't proceed even after getting all of the flowers to bloom, maybe I missed something.
Beautiful artwork, and a really emotional narrative. Good job <3
Cool idea. I really liked the drawing style at the beginning, but during the process a black cloud caught up with me)) and I couldn't escape
The game is not bad in principle. Of course there are critical bugs, but you can play it anyway
Art is truly great! Together with the music, it really draws you into the emotions the hero is experiencing. It involves a lot of hard work and emotion—something truly special.
It turned out to be a very atmospheric game! I like it~
Great work with the art, I can tell that a lot of time and effort was put into it! I liked the music in the maze as well
Unfortunately, I still couldn’t figure out what to do, even after exploring the zones with the stones. It’s disappointing that I couldn’t experience the end of the story, but the game looks great—well done!
I really liked this game! It's awesome!
к сожалению я так и не разобралась как пройти на остальные 2 зоны в игре, поэтому не могу закончить сюжет. Но идея в том, что главный герой распутывает свои проблемы и тревоги во сне в виде некого лабиринта - очень крутая. хотелось бы попробовать закончить игру, но только не знаю как((
I tried for a while to figure out how to progress but I didn't understand how. I stayed for a really long time at all of the flowers to see if they would bloom more but they didn't. The art is nice and I like the concept! Execution wise there are a lot of little bugs.
the visuals are the cutest, kudos to the artists <33
Арт-стиль просто великолепен, каждое изображение выглядит так, как будто оно было нарисовано с душой. Особенно мне понравилась первая кат-сцена — она просто завораживает! Музыка тоже великолепная, она помогает погрузиться в атмосферу и усиливает эмоциональную нагрузку. Идея о том, что главный герой решает свои внутренние проблемы во сне, очень оригинальна и увлекательна. Каждый элемент игры дополняет общий замысел, и это создаёт уникальное ощущение путешествия. 😊 Отличная работа, команда! 💖
I think many people have the same problem that after the labyrinth nothing happens. Maybe it shouldn't and that's all you managed to finish? Anyway, I really appreciate your work, it's impossible not to notice the amount of hand-drawn art. And the teenage angst in this story is great! :smile:
The idea, the reveal of the theme and the opening catcall scene are great! Unfortunately it's a bit hard to figure out how to get through the levels, but the game is cool
Cool idea, keep going, high rank for me
This game had a vibe of a fever dream, I enjoyed it, although I got stuck and couldn't go further. Fun little jam, good job!
The intro is so insightful and touching. Great artwork. As many others have said tho, I can't figure out how to get out of the maze. I'll come back later to see if you fixed or expanded the game!
I like the graphics but I get stuck. There's something odd going on with the game where there's the itch fullscreen button and then that just fullscreens the non-fullscreen version of the unity game. I get to the first dream sequence and if I understood it I was to make things sprout in the three bouldery regions of the labyrinth. This was very hard to trigger, especially the one in the bottom.
I wish WASD also worked in the dialog (A/D) and it seemed like the text on some, but not all could be fast written out (because I got stuck and wanted to try again to see if it worked better the second time I wanted to skip through up until first dream.
Then I ran to the opening to the right but I just run off screen with nothing happening and having to restart the game: runoffscreen.png
This game has a very dark mood, and the music enhances that. The maze part could use a bit more work to make it more interesting as a game, but I'm sure you are aware of that.
I really like the art here and was impressed at the amount of slides during the opening story! It took a bit to figure out what I was supposed to do during the dream gameplay segment (and I lost a few times without being touched by the enemy, seemingly a glitch?) but I appreciate the mood and production values here for the jam! Nice job!