Orchard Archer by icxon 2023-01-11T15:11:22Z
Nice gameplay, I love this kind of "ballistic" games, nice graphics, but in the second room has already become too difficult for me ahaha The swearing merchant is awesome :D
Foon → Ludum Dare Explorer → Users → CO5MONAUT
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Last Brain Cell | jam | 723 | 3.07 | 3.37 | 3.55 | 3.39 | 3.50 | 2.47 | 4.00 | 3.52 | |
| 2024 | 56 | Tiny Creatures | SMOL BIZNASS | jam | 275 | 3.82 | 3.89 | 3.89 | 4.16 | 3.81 | 3.34 | 4.39 | 3.84 | |
| 2024 | 55 | Summoning | IWANT | compo | 249 | 3.18 | 2.80 | 4.32 | 3.40 | 3.94 | 1.00 | 3.15 | 3.35 | |
| 2023 | 53 | Delivery | Shiver Deliver | jam | 126 | 4.08 | 3.50 | 3.36 | 4.13 | 4.31 | 4.16 | 3.05 | 4.58 | |
| 2023 | 52 | Harvest | đĽ | DRUNK WEEZARD'S FARM | jam | 680 | 3.04 | 2.95 | 3.23 | 3.78 | 3.56 | 3.82 | 3.18 |
Nice gameplay, I love this kind of "ballistic" games, nice graphics, but in the second room has already become too difficult for me ahaha The swearing merchant is awesome :D
Wow, Apples of Agony sounds like an amazing game! It's so cool that you have to work with your Tree-friend to collect fruit and that the challenge of catching the fruit as it falls adds an extra layer of fun. It sounds like a great way to spend an afternoon!
Just played your game & it's clear the amount of work you put in is amazing. Monotonous gameplay but the second person camera saved it. Intro was long but entertaining. Keep it up!
Nice music, interesting concept, but quite a drag on the gameplay, how much I did not pump up the damage, it is still difficult to kill the eggplants Ń: good luck!
I really enjoyed playing your game, it's very addictive and beautiful! 5/5 When you go behind the screen and reappear from the other side, it's very confusing because you constantly need to watch the opposite parts of the screen, especially in the later stages of the game.
It would also be cool if comets moved according to the physics of gravity, swirling around a star, but I understand the difficulties that would entail. :)
Just played this awesome game! The voice acting is hilarious and spot-on, and the graphics are top-notch. The puzzle got me a bit stuck, but overall, it's a fantastic game. Can't wait for the sequel! Well done, team!
Had a blast playing your game! It gave me a good scare, but that's what made it fun. Can't believe those stunning visuals were done in just 48 hours. Impressive work! The Ouija board could use some faster and more exciting movements. Overall, it's one of my top favorites. Congrats on a fantastic job!
I had a blast playing this game! The clever mechanic of giving away your abilities as you deliver items was genius. Plus, the art style is absolutely amazing. Keep up the great work!
Very pleased with the graphics, as well as the gameplay once I got involved I could not stop :)
Missed a bit of information (maybe I missed it) about the quest on the main screen so I didn't have to click on the niches every time to see which heroes were best for the quest, and the list of heroes on the main screen as well.
I had a blast playing this hilarious game! The animations were a bit clunky, but the creativity and humor made up for it. Well done!
"Just played this game and it's so creepy and atmospheric! The text was a bit hard to read, but overall, I enjoyed the vibe. Well done, developer!
Pizza delivery by boat? Nice idea, always good at sea. Love the concept, but pizzas were hard to differentiate. The music was intense, and I enjoyed the island setting. Solid little game overall!
This game is more than just a small jam game. The visuals, atmosphere, and story development make it outstanding. Totally deserves a screenshot on the game page!
Thank you all for your feedback and comments! They helped me a lot! I really love horror stories, I think their future is in just such domestic stories, and I think I'll keep it up :)
simple and easy to understand, I was able to figure it out quickly, super. Little by little it gets addictive, hard to tear yourself away in the end. I liked the graphic inserts, very stylish.
It's dumb, but I had fun, thanks! Those gnomes are my love. This was the game I was looking forward to the most at the jam :D
All right, I had fun. Didn't recognize some of the sounds, seemed like some of them were random (though I'm sure they weren't) but it's hard to find the source of the sound, music is top, graphics are my favorite. Mood sets the mood - just what you need. LIKE
I got hungry while I was doing it, went out for a burger...
That's a great idea! You definitely managed to implement the tetris mechanics in a more interesting way than I did ahahh special respect for PICO-8. Art - my respect.
It seems like a simple concept, but I found it quite difficult to play. I kind of figured it out, but I couldn't beat it. But then I read the comments and realized I didn't understand anything ahahh
This is awesome, I can't tear myself away. It's beautiful and interesting and funny and sounds great!
It's fun and dynamic! Graphics, sound and move sets are nice, shooting is quite interesting. Honestly, I couldn't kill the last boss, maybe there is some trick, but I didn't find it. He just killed me with one shot, and there were too many enemies for me to use the body grab - they killed my puppet right away.
If I see PICO-8, I'll give it a like without hesitation. Decent work. I'm not a fan of platformers, but this one I was able to get through. I like the graphics and the music is present, which is definitely a plus.
I had a similar idea once, but it didn't work out so interesting at the time. It's cool!
Very addictive and beautiful in its simplicity. Stuck in it longer than I should have. Great job!
Art - my respect!
Great, I was hooked for a while! I think the restriction of movement looks very artificial, sometimes I could sail around for quite a long time without finding any islands at all, and the artificial limitation in the form of wind was just annoying. Graphics and sounds are great, I had a good time. The basic idea is very interesting, I would like to see its continuation!
Oh, that's an interesting interpretation of Hidden Objects. I liked the graphics, but the sounds are pretty creepy ahahaha
@thoastbot Thank you! Yes I have a desire to refine the game and to add more NPCs and actions with them, as well as that the characters also move once in a while.
Yes, there is such a bug, because I don't have any checks that the field is full ahaha I didn't have time sorry
@trasevol-dog Thanks for the review! About the aimlessness - it really is, I didn't have time to bolt on the boss like I wanted to and the inventory, then everything would have made a little more sense. About the randomness of actions - I tried to make every word has weight, and almost always it is, but sometimes it is not. The object in your hands doesn't always affect the result, unfortunately, but everything else does, and how. :)
my mistake on the submission I was in a hurry when I posted and thought I was the opposite of giving up audio ahahahahah damn. corrected. thank you!for pointing that out, I couldn't figure out why I had no grades.
@nick-blackwood Thank you! Yes, that's exactly the direction I'm thinking in! There will be inventory and the ability to put together combinations a little differently. I also plan to update the visuals a bit and add some sort of objective, making it something more like a roguelike or crawler.
Really liked the visuals and the music, you gave away the style ahahahahah The core mechanics are good, the only thing I think it lacked was melody. It would have been cool if when killing demons I unconsciously played a melody (maybe that was the intention, I just didn't get it right?). Anyway thanks, I had a good time playing the game!
Great idea, great humor and references! The graphics and sounds are great. Honestly I didn't realize until the end that it was necessary to retype the text, it seems like it could have been done a little more interesting here. Anyway I had a lot of fun, thanks!
That's great! I really like the graphics and sounds, it's in my heart ahahh I played mesmerized for a while, but unfortunately I couldn't make it to the end, unfortunately I'm bad at puzzles aha. I was always bothered by the question, where do the dancers go when they fall into the black pit?
https://i.gyazo.com/ff5888f84d1cea2262881583ab663f0a.gif
it's an interesting idea. I jumped from a height and got into the forbidden part of the level. i thought i found the secret, but it turns out it was a bug ahaha
Nice art! The art made me laugh. The sounds are present. It's fun to play! But the timer is a bit stuffy, can I just have infinite mode? :) Also got a little frustrated when I found out you can't do 20 hands or 10 tails ahah
BERG --\(Ë<>Ë)/--
Funny art, very cute and cool. The gameplay is pretty simple and relaxing - I love drawing ahahh Thanks for the game!
Thanks for the game! Great joke, I really loved the graphics and gameplay, but what blew me away the most was the voice actingâitâs top-notch!
Thanks! This was really fun. Itâs a super cool IO-style game, and I had a great time playing. The graphics and sounds are nice, the vibe is awesome, and unlocking new colors kept me motivated to play longer!
Thanks for the game! Interesting idea, itâs pretty addictive! Unfortunately, I couldnât quite figure out how converting to the light worksâit felt like it took too long, haha. While I was trying to convert 5 creatures, the dark forces took over 20%âoof! Maybe making the magic (blessings) a bit more varied and noticeable would help. But regardless, I really enjoyed it. I got sucked in for a while, and I loved how the little guys followed my cursor, plus the graphics are really nice. Great job!
Thanks for the game, I had a great time! The concept is solid, with interesting puzzles and a nice feel. It could use a bit more style and uniqueness, but overall, great work!
@occamslaser Youâve done a great jobâwhat matters most is that the game is fun to play! There's always room to grow, and I'm excited to see where you take it next
Thanks for the game, itâs really engaging! Love the cozy vibe, music, and graphics. Everythingâs very simpleâmaybe even a bit too simple. Itâd be great to see more impact from the charms so thereâs clearer feedback on your actions. Great work overall!
Thanks for the game, I really enjoyed playing it!
It's a shame you had to build it twice, but it still turned out to be a fun, if short, experience. Everything in the game works well with the core idea, which is awesome. The graphics and sounds are really nice!
I think I found a little cheese! If you stand by the tube during the suction and control the character just right, you can catch all the balls.
Thanks for the great game! Itâs super interesting and really engagingâit definitely makes you think! It would help if the equation blocks and arrows were highlighted differently, because when there are a lot of them overlapping, it gets a bit tricky to figure out where the little guys will go after a certain block. I also felt it could use a bit more of a challenge. Love the graphics, and the sound is great and fits perfectly. Awesome job!
Thanks for the game! Itâs probably a bit too conceptual for me, but I definitely chuckled a few times. Cool approach to the graphics and soundâI love that style, though maybe in smaller doses, haha.
@occamslaser Thank you! Glad you liked it! In the beginning I wanted to make a game about penis-stealing gnomes (but I wasn't sure if that had a place on LD, and I also couldn't find a suitable gnome asset), but over time the game has been transformed ahahh Yeah, with algebraic examples, the answers have to be entered in words. The sound was done at the last minute so it came out unkempt, apologies ďźďšďź
@pschichtel I probably donât have the right libraries or the knowledge to do this quickly, and unfortunately, I donât have the time to dive into it right now. Sorry about that!(ăă¸ďżŁă)
@hangovergames Yes, thank you! I was just an hour away from adding a fly swatter to smack those little rascals!â°ďźâľâĄâ˛ďźâŻ
@captainzo Thanks! Iâm glad you were able to figure it out in the end. I often run into that issue with my gamesâIâm not the best at explaining how to play :)
Thanks for the game, I had a great time! The aesthetics are spot onâgraphics, sound, atmosphere, even the font is perfect. I love low-res pixels and that 1-bit vibeâit's my weakness. Keep it up, because you've already nailed the most important thing: style, haha! I gave it about 30 tries but couldnât get past day 5. Still, I was super curious to see what comes next!
Thanks for this fun little game! Itâs kinda cute, and the naming feature really makes you get attached to the goblins, haha. Great humor, and the gameplay kept me entertained, hehe. I played through without stopping once, and thatâs awesome!
Thanks for the game, I really enjoyed playing it! Despite the simple graphics, itâs super atmospheric. The sounds and overall vibe reminded me a bit of Ecco the Dolphin. Itâs a pretty interesting concept with solid execution. Great job!
Thanks, I had a great (and kind of creepy, in a good way) time! The characters are super stylish and coolâboth cute and creepy at the same time. The puzzle ideas are solid, and the sounds really capture the atmosphere. The preview you made is so stylishâI just wish the whole game had that same dark vibe, it wouldâve added even more to the atmosphere. The technical side lags a bit, but you did an awesome job overall. Nosferatu outside the window was seriously creepy!
Thanks for the game! The core idea is great, the characters are super cute, and the graphics and sounds are well done, but it felt a bit slow. Thereâs not much feedback from your actions, and the timer is reeeally long. But with a little polishing, I think it could turn into a really fun game! Great job overall
Thanks for the game, I really enjoyed playing it! The graphics and sound are awesomeâI love that lo-fi pixel style, itâs totally my weakness. I figured things out pretty quickly, but I couldnât survive the enemy machine gunners rush, haha. At first, I wanted to complain a bit about having to build a counter-deck without seeing the enemy, but the quick reload and surrender button fix that issue nicely.
That was awesome, thanks! Oh man, did I just time travel to 2004? You brought back the feeling of old Flash games, even if just for a bit. The sounds, the incredible gameplayâit's a solid 2004/10, amazing
Thanks for the game, you did a great job! I could feel a bit of that unforgiving Eastern European game design vibeâone mistake and you're done, haha. Unfortunately, I only made it to one bacterium, not because of a lack of medkits or ammo, but because I kept getting eaten too fast! Great art, tense atmosphere! The sounds were a nice touch too and really added to the overall vibe.
Thanks for the game, I had an interesting time! The graphics and music/sound are really solid. It just felt like it needed a bit more technical polish and maybe a standout feature to really hook me. But it's a good idea with decent execution. You did a great job!
Thanks for the game, that was absolute madness, haha! Funny enough, I once had a similar idea but dropped it because I didnât have the skills at the time. https://x.com/CO5MONAUT/status/861252056782385152 https://i.gyazo.com/137ce37f7b52edc5a0d8f51f544245ad.gif Itâs awesome that you made it happenâit turned out fantastic!
Oh, this is probably the best one Iâve played so far, really cool. Iâm a total noob when it comes to music, and this reminded me of tutorials from when I tried to figure it out, but this was way more fun. The worm is absolutely awesome, and its voice acting is great â thanks for the game!
The visuals and sound are really nice, and itâs clear a lot of work went into them. I did struggle with the platforming, though â the jumping felt a bit hard to read, and after dying several times I couldnât get past the section. It also felt a little long and repetitive for an early challenge.
I think easing the player in more gently could help, because it feels like there are some cool visuals and puzzles hidden behind a pretty steep difficulty spike at the start.
@fassenberg Thanks! I'm putting together a quick postmortem on this topic. In short, it was just a coincidence and a meme I remembered at the right moment, haha
@anszwa Thank you! You're right, the music and sound effects really aren't enough. I even recorded all the voiceovers, but I didn't have time to edit them out. Maybe I'll add them after the jam :)
That was quick :) To be honest, I didn't really understand what the choice wasâI just kept running wires until I filled up the whole panel and all the holes with wires, and nothing was in my way, haha
I checked it out â the concept is cool, but honestly I didnât really enjoy playing it because of the controls. It feels like all this struggle with the controls doesnât really create interesting or funny situations or choices, even though thereâs such a fun idea behind it. The cost just feels a bit too high.
The art and sounds are really cool â thanks for the game!
Cool! Brought me back to my childhood a bit haha It would be nice to add a little variety, but even without that, it's really great!
450 is my best score I'm really bad at Bullet Hell hah The sounds and controller are quite nice, but to be fair, I don't think the Signal theme has been covered
Unasdasdtitled.png am I won? :) Cute game :) Thanks you for the game!
Cool art â the technical side is a bit rough, but it looks cozy and stylish :) Since the fonts didnât load properly for me, I couldnât fully appreciate the signal idea, but the gameplay loop is simple and pleasant â liked it. Thanks for the game!
Interesting visuals and cool sounds â the gameplay itself felt more punishing than fun. I was especially a bit disappointed that I couldnât shoot somewhere and see a big BOOM or something like that. The idea is cool â thanks for the game!
It's pretty addictiveâI loved the art style and the music. Definitely a thumbs-up! Thanks for the wonderful game!