FoonLudum Dare ExplorerUsers → 0x01F0

0x01F0

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space👥I Need Some Spacejam3473.803.173.524.164.074.263.024.02
202353Delivery👥Phantom Packagejam6633.503.263.023.734.004.023.084.15
202352Harvest👥The Harvesterjam5453.282.953.313.614.063.613.70
202251Every 10 seconds👥Kaboomer!jam4883.613.433.683.863.873.843.75
202250Delay the inevitable👥Stalling The Dictatorjam5773.603.383.384.023.943.933.60
202149Unstable👥Cat Strandingjam5473.662.902.902.454.113.203.95
202148Deeper and deeper👥Deep Wordsjam9903.473.184.302.674.403.073.203.52
202046Keep it alive👥Fox! Hen! Bag!jam4823.823.503.254.094.313.513.563.93
201945Start with nothing👥Fireflies Will Find My Bonesjam4373.562.982.843.054.513.944.37
201944Your life is currency👥Gainz 4 Cashjam6133.373.273.502.973.563.534.203.17
201843Sacrifices must be made👥The Pizza Lordjam5783.363.113.223.724.163.733.443.65

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by 0x01F0

LD43 — Sacrifices must be made

Sacrifications by Rolle 2018-12-04T12:16:05Z

you win.png

I did it!

It took me about 1 hour to beat it and it sure felt rewarding to do so.

I few cool things that I noticed. I'm not sure if you did this intentionally but it was cool either way:

* You can use daggers as traps to gang up pope hats and kite them * You can sometimes knock enemies vertically with the dagger if they bounce/hit walls. * The slice + implode mechanic had a very "cool guys don't look at explosion" feel, I like it!

What I like to see in case you're creating a post-jam version:

* It would be nice with a speed runner mode, i.e. with a timer * Only do double jumps on "button down" instead of "button hold", I sometimes died because I held it too long * To make the playthrough quicker, maybe the slice animation should be non-blocking * A downloadable version where you can use a gamepad? :D

The only bug I experienced was when once when I held input right before restarting the game AND holding down a button (at the LOSER screen). That gave me constant jump input on the next round. But it only happened once in like fifty games.

Great work!

The Pizza Lord by 0x01F0 2018-12-04T14:31:38Z

@riyroo Thanks for the feedback. :) I'll check that loading bug out and I'll try to raise the brightness a little. I think it's a bit high on my monitor. I'm glad we have made a impression on you when it comes to Pizza Ovens :D

@capnat Awesome :D

@weiiswurst Haha, sorry.. We tried to limit ourselves with 2K textures and compression, but yeah, it is what it is I guess. :)

The Pizza Lord by 0x01F0 2018-12-04T16:52:47Z

@savegor Glad you liked it, thank you for playing!

@piter You're right, there's a bug in the lighting and also one when loading. Working on a fix! Thank you for playing.

@adriagonzalez Thank you for trying it out. OK, I will take a look, that's probably a CanvasScaler issue.

@jdelaay025johnd1788 Thank you for your kind words and for playing it. :) I can understand that, humor is challenging to convey through games, at least I think so! Yeah, it would feel much better if you clicked it to throw, that does make sense. I'll keep that in mind if we do a post-jam version!

@d3vil0p3r Oops, not good. May I ask where you are located? I will add a mirror link as soon as I can. Thank you for the feedback.

The Pizza Lord by 0x01F0 2018-12-04T17:20:59Z

@d3vil0p3r OK, great feedback, thanks. There are probably others who will have problems with that link as well.

I have added an alternative link on the game description.

If you still want to try the game, you can find that here: https://01f0.itch.io/the-pizza-lord :)

The Pizza Lord by 0x01F0 2018-12-04T18:24:37Z

@johnnyginard Thanks! :)

@vincent-blot Thanks for playing! OK, I think I understand how that can happen. I'll see if I can get that fixed.

The Pizza Lord by 0x01F0 2018-12-04T19:48:59Z

@ice-maker Thanks for playing and for the kind words. :)

@kloscunha Thanks for the feedback! We actually had a hard time determining how to place the font, and I guess we never nailed it. ;D Interesting to see how you thought about the fridge. I love those "gut feeling"/"first impression" thoughts. In retrospect, I wish we've just left it open and put an interactable object there. :)

The Pizza Lord by 0x01F0 2018-12-04T20:15:25Z

@madbear-gang Ahh, I thought we solved that in our updated version. I guess games with this atmosphere needs a brightness slider. :) Thank you for playing!

The Pizza Lord by 0x01F0 2018-12-05T20:24:27Z

@rolle Glad you liked it! Oh the Pizza Devil is very real indeed. I don't even dare to order pizza anymore. But now that I think about it, I ate one during this jam.. Dammit, he got me again.

Hahah, I can't take credit for the voice, that was @Alexaur's work. Maybe you can start a black metal band together? ;D

I would glady accept a price for it, I wish that you could still give awards in Ludum Dare. I was actually going to give you a "Game with most exploding priests" award. :)

Thank you for playing!

The Pizza Lord by 0x01F0 2018-12-05T20:39:21Z

@icegold So happy to hear you enjoyed it. :)

Interesting to hear your thoughts about that prologue, we switched between different stories during development so maybe we made it a bit confusing. :)

The mouse hold thing is definitely something we're going to do different the next time as you're not the first to mention it. :D

Whimsical horror.. I like the sound of that genre. :D

Thanks for playing and for the feedback! :thumbsup:

The Pizza Lord by 0x01F0 2018-12-05T20:40:37Z

@mirsakka Congratulations on beating it! :D Thank you for giving it a chance! :)

The Pizza Lord by 0x01F0 2018-12-09T10:36:30Z

@syrok Thank you! And the same to you and your game, looks fun!

@DeadlyAlive Thanks for playing and for the feedback! We've received a lot of feedback on that part, we would probably do it a bit differently next time. :)

@rowdy3 🤘 Thanks! 🤘

@mosaic Thank you for playing and for the feedback! Haha, yeah some of the riddles are a bit lame, but that's what you get when the game creators have a bad sense of humor. 😂 🙈

@stames Awesome feedback. We actually removed a lot items that were there first to achieve what you described. But now that people have actually have played it I guess would should have removed a few more, as you said. :) Thank you for playing!

The Pizza Lord by 0x01F0 2018-12-18T13:19:41Z

@masterkrepta We tried to make it a little tricky to force the player to think. Judging from your comment and others, I guess a few of those worked at least! ;D Thanks for the feedback and for playing!

@henry-denny Thank you for the kind words :) No, that's how it was supposed to work (pickup + mouse button hold). But we should have gone with mouse toggle, judging from your comment and previous comments. ;D

@jk5000 Thank you! :)

Reap what you sow by ursagames 2018-12-08T12:03:37Z

Great work!

I have played two rounds so far, took me about 30 minutes. When I saw birds in the distance I sacrificed too much of the crops to the bear god and in the end I only had 49 crops ;_; But I had fun :D

A few thoughts I had when I played it:

* Cool PS1 graphics! * I starved to death on my first playthrough, but that sure make the next round a lot more rewarding * I like how you actually eat the crops each morning, it puts some pressure on you * I can't sleep with my scythe next to me!? Preposterous! ;D * Fun sounds :D It must have been hard to come up with a sound for "putting seeds into the ground"? * Nice touch to incorporate your Twitch identity/nick in the game :)

Here's a picture of me and my beautiful crops :D

crops.png

Sacrifice by earnso 2018-12-04T14:07:37Z

Finished it!

Well done. I like the atmosphere and that you included both a menu/intro and a fighting scene. Great move to show of the model in the main menu by the way, looks cool with that pose so it caught my eye.

Sacrifice by earnso 2018-12-04T15:43:33Z

@earnso Oh alright! Let me know when you want me to try it again :) Hehe, we have all been there :)

Soul Clicker by Roland De Tomasi 2018-12-04T13:27:44Z

I found it very satisfying to synchronize the beats of the song with the clicking. I wish the track would loop! :)

I'm still saving up for the last unlock as we speak and it keeps me curious to what it will be like. :)

Nice work!!

Update: OK I unlocked it :D Great ending, suits the theme.

Canyon Gods by PierKwadrat 2018-12-04T19:41:02Z

Great work on putting this together so neatly, you got menus a tutorial and everything works smoothly, nice! :)

The graphics and artwork looks very nice and feels very synchronized with the idea!

I see that I have to find the right formula to build a new type of building before the gods get impatient. I wish a little that it went faster, and that I could fail quicker and restart the round. I have played it about 20 - 30 minutes but still no progress..

Do you have any balance changes or any ideas around these thoughts? :) Let me know and I'll play again.

By the way. I believe the music game object gets recreated when you start a new round, so I'm getting an echo.

Sacrifice Yourself by Weiiswurst 2018-12-06T14:28:38Z

Nice work on creating a game! :)

I did not beat it, but maybe it's endless? :D

I enjoyed combining the small enemies and move backwards while killing them.

I played it for 20 minutes and my record was Level 2 - 142 exp. Is that good? :D

Meuhi the cow by Andzura 2018-12-04T19:04:10Z

I wasn't able to finish it. It was like I was stuck in a loop when moving between rooms. Am I suppose to do something differently?

I really like the idea with changes that permanently alters the character, that absolutely nailed the theme. Also funny how you incorporated that with Black Knight references. ;D

At one point, I found myself both blind, one lost less and without the ability to move left. Life was hard (in a fun way ;D).

Please let me know if I was doing something wrong or if some bug fixes are necessary and I'll play it again so I can finish it. :)

Great work!

Total Flight by IMDagger 2018-12-04T18:33:26Z

This seems like an interesting game! However, I can't figure out how to play it.

After I've pressed play, all I can do is move the view around.

I'm using Windows 10.

Looks like this:

flight.png

Please let me know if I'm doing something wrong and I'll try again! :)

Drained by ThorPalsson 2018-12-04T20:13:47Z

Aaah, I got scared at every encounter. Well done, well done. When you're constantly trying to find stuff and monsters pops up it really catches you off guard. ;_;

Our game has the same atmosphere as yours, that's why yours caught my eye. :D I'm jealous on how large of a level you managed to do and the gameplay possibilities.

I liked the pixelated shader you used, it really contributed to the atmosphere. :thumbsup:

Great work!

Path to Redemption by Petter 2018-12-06T13:24:33Z

I did it!

Path to redemption.png

I took me around 20 minutes I think.

* Nice that you put together a full game (levels, menu, game win state)

* I really like the spinning polyhedron in the middle!

* Very nice that you put gates with locks for every finished level. It gave me a sense of progression and made it easier to find the next level. Also, nice touch on that person standing behind the gates. :D

* My favorite level was the one with the spinning obstacles, it was hard to beat first, but it came to enjoy it after I'd played it 10 times.

* I wish that the music would have looped, it kept the game flow up with a nice tempo.

* As a fellow Unity developer, I can recommend raising the Input gravity for the Horizontal/Vertical axes to ~15 - 20, that will make the movement less floaty, since it's so important with precise input in this type of game.

Great work!

Damn Grinches by adriagonzalez 2018-12-04T14:25:28Z

Very thorough tutorial in the beginning, I think that's a thing that can be overlooked in game jams. Nice work! :) That also goes for the menu which has been properly implemented.

I found a bug that stopped me from being able to play, it gets stuck when a grinch explodes. It is most likely to happen when it tries to steal gifts, so maybe some kind of state variable in the collider callback? Hmm

I bet it's the grinches fault, damn grinches!

Let me know if you've fixed it and I'll try again. :)

LD44 — Your life is currency

Gainz 4 Cash by 0x01F0 2019-05-20T13:16:50Z

@tiffi @dannn @merdek @evil-as-shit @finalspace @sillyman987 @mamoniem @rainetheglutton @miltonsilva @patcot @mateusboga @xmpt-luke @scottyseus @red @longbowrocks @jabujabu @natwomb

Thank you all for playing our game and for voting. We're working on a post-LD version so the feedback you've all given us is really useful! :)

Big Trouble In Little China by Kensou 2019-04-30T16:58:56Z

I really like that you have different abilities and the theme you have set up.

I could not beat the game (is it possible?) but I got pretty far:

big trouble.png

I think you should continue working on it and publish it on itch.io :)

BTW, I felt a bit queasy after 15 minutes of gameplay, the camera needs smoothing! :D

Noir Vampire by Dioinecail 2019-04-30T16:30:17Z

Very ambitious and polished! You really managed to put together a complete experience. I especially liked the dark mood and chill music combined with slow motion sequences. I felt relaxed as I played through it.

I hope you continue working on it even after the jam! :)

Noir Vampire by Dioinecail 2019-05-04T12:56:20Z

@dioinecail yeah, I know the feeling, the exhaustion after those days X_X btw, I noticed you lowered the pitch on the dialogue, is that to make it more anonymous or to give it a darker voice? I thought about it while playing.

happy you liked it! :) no, the model was actually made from scratch, we had one 3D carpenter who focused solely on that character :D but we're remaking it now for a post-jam release and it will have better topology to avoid bad clipping when scaling the bones..

it's interesting that it resembles the turbosquid model though! can you show me which one? :D

The Boxer's Pact: Fausts of Fury by ScalphaMission 2019-04-30T17:30:58Z

Nice work! The pact idea + boxing is very suiting for the theme :)

Here's a cool thing that happened when I played :D Dual knockout!

dualknockout.png

(Yes, as you can see I was weak and used the devil perks)

Whoa, just when I pasted this screenshot I noticed the demons in the crowd :||| Nice touch.

Scrap by dannn 2019-05-20T20:40:25Z

I liked it! :) The gameplay reminds me of "A Dark Room". I reached the 11th generation 8-)

LD45 — Start with nothing

Fakestroids by Rolle 2019-10-09T12:44:20Z

This game is the Asteroid equivalent of Dark Souls >:3 You simply have to Git Gud to rise to the top :)

I managed to beat my record thrice, and thus received the prestigeous BulletHell loadout 8-)

score.png

Nice work @rolle !!! :)

It's simply Asteroid on.. steroids? (ok I'll show myself out :door:)

Soulcraft by sawtan 2019-10-13T20:38:02Z

Well done guys :D You can really tell from the game that you have worked together before. The game is really well polished and balanced very nicely, it constantly kept me on my toes. :scream_cat:

Fireflies Will Find My Bones by 0x01F0 2019-10-09T13:34:31Z

@vividglo Thank you for the feedback. We're doing a post-jam version so this feedback is really useful, will write it down on our todo list :)

@luc-dercourt Happy you liked the atmosphere and thanks for the feedback! Please be more specific about these bugs, so that we can fix them ASAP :( And if they're only cosmetic, we're still interested because we're going to create a post-jam version :)

Fireflies Will Find My Bones by 0x01F0 2019-10-09T13:55:07Z

@miu Oh noes :( Sorry to hear that. Will take a look. Happy you liked the atmosphere at least :)

@nachtwitch Thanks for these kind words :D We put a lot of effort in those things so we're happy they came through :heart_eyes:

Fireflies Will Find My Bones by 0x01F0 2019-10-09T14:42:50Z

@miu @luc-dercourt The game breaking bug has been fixed now FYI :thumbsup:

Fireflies Will Find My Bones by 0x01F0 2019-10-09T15:26:36Z

@mateusboga Cool! :) Yeah we wanted to do more with the singing, it's more like a "use" button at the moment, glad you like it either way :D We needed more time X_X but we'll create a better post-jam version >:) Thanks for the feedback!

Fireflies Will Find My Bones by 0x01F0 2019-10-20T20:23:31Z

@miu @antoined73 @Xarras @smileyface @Grhyll @amerigo-gazaway @rodrigo-denubila @siarhei-pilat @t-bo @balance686 @oneki @ynneblack

Thank you for your kind words and suggestions. Overall, we feel the gameplay needs some work.

The feedback is really useful and also encourages us to create a post jam version. :) Thanks! :D

Fireflies Will Find My Bones by 0x01F0 2019-10-25T17:53:44Z

@rhoka Wow, what a thorough comment :) I totally agree that the gameplay lacks direction, like, *literally* :D Speaking of which, I especially like the firefly direction suggestion :thumbsup:

We're currently implementing an orb system that can be used for some fun stuff like combat etc. So we're moving from the "just collect stuff" gameplay :thumbsup:

EnviousSelfishCrownofthornsstarfish-small.gif

Thanks for your feedback and encouragement on the postjam version :D

A Platfomer by ZenriS 2019-10-10T18:37:08Z

Awesome! The editor is really snappy and responsive. It's a great idea and I think it could be iterated more on and feel extend its potential if the character felt as responsive as the editor! :thumbsup:

Here's a setup I did:

jump.png

Great work! :thumbsup:

A Horse Called Nothing by jefvel 2019-10-10T20:00:14Z

Really smart and unique game mechanics :D Feels and plays great, even when getting blown to pieces ;D

I appreciate that you made only the rider die and not the horsie :D

It's really juicy and fun to spawn helpers, makes it fun to progress and makes you want to try again and again.

A solid entry, nice work!!

You Gotta Be Kitten Me by Silas Reinagel 2019-10-10T19:25:15Z

Super! :D You really have a complete game with cutscenes, soundtrack and different variations of both weapons and enemies!

My favorite song is Roomba's revenge, it was great, reminded me of "Sonic The Hedgehog 2: Death Egg Zone".

I like the story and the message it sends. I wish I could release the other mutant cats! :crying_cat_face:

By the way, I got a game breaking bug on this level (with the mice). I was dashing to the right side of the screen and got stuck somewhere outside, then I lost lives until it was game over.

Here:

mice.png

Anyways, nice work, a real effort and a huge game to be on a game jam. :)

TinyBeat by Tiberiusuciu 2019-10-09T13:17:02Z

Hey, nice work! I'm happy I could help out with the name! :D

On your gifs you have a score of like 300 - 400, I don't even get close to it ;D but I'm not so experienced with rhythm based games either!

I created something similar as a system in LD44, so I'm curious how your "move note down synchronized to the bottom" algorithm works? :)

Again, well done, it's fun and a complete experience!

Snow Country For Cold Men by Brandon Anderson 2019-10-14T08:13:45Z

Obviously a great idea for the theme, "the snowball effect", perfect :D

Love the reference to a great movie.

Cool billboard racing graphics! Reminds me of Road Rash :motorway: :motorcycle:

I had to try katamari that skier :see_no_evil:

My top score: 84695

Well done!

Egg Scramble! by Balance686 2019-10-14T08:05:35Z

A polished game with clean graphics and a clear objective. Nice work! BUKAW :chicken: !

JUST A GHOST LOOKING FOR ITS BODY by smileyface 2019-10-10T16:52:13Z

coffin.png

Home sweet home! ;D

An original idea that goes well with the theme. :thumbsup: It was a nice feeling to get the shadow pass the evil spirits.

Good job!

Broke af by coachsisyphus 2019-10-10T17:07:34Z

Sweet, I now own this console :) I much rather receive a console than money >:D

own.png

Well done! Fits the theme perfectly and is trippy and interesting to play.

Zen Master by Onat Saygı 2019-10-10T18:06:12Z

Really liked it. Actually soothing to play as it is hard to not start thinking about your own breathing when you hear someone else take deep breaths ;D The art is great, the environment combined with the audio is relaxing.

I'm not ashamed to say I meditated for 312 seconds.

The thing I connect with the theme here is that you gain calmness, and he starts with nothing (no calmness!):

calmness.png

That's not a calm face :D

Well done you two!

Zen Master by Onat Saygı 2019-10-10T18:14:14Z

By the way, I don't think your itch entry is linked to the ludum dare-tag!

You can add it by editing the game :)

ld tag.png

PIPO THE GHOST by woody_builder 2019-10-10T16:41:44Z

Awesome work! :)

This is the the most complete experience I have played in this game jam so far! Menus, credits, multiple puzzle levels, that's impressive.

I reached the end so I guess that counts as finishing it, but I passed the door and fell through :D Bug? end.png

Dream Avatar by ynneblack 2019-10-14T08:55:41Z

Yay, I reached duck park :smiley_cat:

I like how you "hacked" the visual novel mechanisms by setting up the game as a dream!

Funness was achieved :smile_cat: Nice work!

Now excuse me, I have to get some coffee :coffee: :coffee: :coffee:

Nothing is my car ! by T-Bo 2019-10-14T07:40:43Z

A really nice idea to match the theme, it was spot on, really. Quite satisfying when I received the auto parts and it started looking like a car.

I thought I did well scorewise, but when I look at the other people posting here it wasn't that high. :scream_cat:

Great work! :thumbsup:

Split or Steal by Monish Vyas 2019-10-14T07:50:41Z

I first saw this on a stream and I want to point out how fun it was to be played in a stream, it engaged the audience. It would have been cool if it implemented the Twitch API too :thumbsup:

Really nice clean graphics, I like it. Great work!

Small Town by Emiliabea 2019-10-10T19:03:50Z

1. This triggers my christmas shopping stress :scream_cat:

2. I want to pick all the cats :crying_cat_face:

3. Great work on this game! I really liked it! :smiley_cat:

Materialistic Cat by tarfield 2019-10-10T18:49:22Z

Human does not understand he is owned by cat ;( The ignorance!

cat.png

Materialistic Cat by tarfield 2019-10-10T19:44:43Z

@tarfield Muhehe, feeble human >:3

Asteroid Killer by Andreas Lindström 2019-10-09T11:49:17Z

astroidkiller.png

I did it :)

My secret was a healthy dose of those juicy green space fruits :thumbsup:

LD46 — Keep it alive

Meatball VS Gymzilla by davision 2020-04-24T18:53:03Z

it was hard to stop playing to be honest because after it became clear that my choices mattered and I could strategize.

I followed you guys from the feed because I was intrigued by the brain, I'm pleased to have tried the end result ヾ(^▽^*)))

nice work!! :D

Guardian of the Rite by sawtan 2020-04-22T17:36:16Z

nice work as always :heart_eyes:

level: 18 score: 8330

I mostly bought health and guns upgrades, I think I upgraded the walls once :)

Fox! Hen! Bag! by 0x01F0 2020-04-22T17:40:34Z

@ponypen @chocolat-endive I'm happy you guys noticed the riddle, we weren't sure how many knew of it etc. :D thank you!

@chocolat-endive great feedback about the traveling part! for the post-jam version I think I'm going to add a few interactables so there's stuff to do there :)

@waqar-naeem @ioan-pop @curtis-pelissier thank you 🦊

Fox! Hen! Bag! by 0x01F0 2020-04-23T14:44:04Z

@overmolo haha thank you very much for those words 🦊😍

@studionokoi wait.. why would you try to throw out your 'friends' if they are your 'friends' (╯‵□′)╯︵┻━┻

ACTUALLY they all have kinetic air floating super powers.. actual lore that I totally didn't make up just now (づ ̄ 3 ̄)づ

Fox! Hen! Bag! by 0x01F0 2020-04-23T14:52:53Z

@bredian thank you for playing. you're right, it was a gamble to hook up the game over state triggered with a dialogue :thinking:

@aaranos cool that you recognized it, I'm trying to write down how many know about it because it seems to be like 3 out of 10 from what I can tell :D

@isayneigh we love feedback regardless because we want to make a post-jam version o(* ̄▽ ̄*)o

we will make sure to make something fun in the trolley o( ̄▽ ̄)d

happy you liked the art style! it is quite nice to work with during a jam because we can save time and space on textures and put it on light-baking instead (⌐■_■)

Fox! Hen! Bag! by 0x01F0 2020-04-23T18:07:02Z

@hexa3 I know, right 😍 there are so many I still don't know about..

@ldd thank you for these kind words. I'm really happy it ran smoothly for you because we tried our best to optimize it!

yeah, we were talking about this riddle for instance: two guards stands at a door, one door leads to heaven, one leads to hell, the riddle is to find out who of the guards are lying :D

got any good ones I should know about?

I don't know of any tutorials but I can give you some things I think are important when creating a low-poly environment at least:

* the lighting is super duper important, and it looks great when you bake it in Unity. everything in that scene was baked except the light on the animals/bag.

* when you bake, make sure that you don't have dark colors so that the details/shades turn out nicely, it's useful to use the "Lightmap bake" view in Unity

* as for 3D models, the rest of the team created those but I tried to encourage creating more of a triangle look rather than quad look.. unless the object itself was square like.. not sure if that makes sense?

also I think it's important that a model has a silhouette, characteristics because if it's too blocky it doesn't get the same details and looks a bit too repeating, I guess :thinking:

maybe this isn't useful if you're not into Unity but those are my 2 cents at least :)

Fox! Hen! Bag! by 0x01F0 2020-04-25T13:29:31Z

@forgeronstudio I'm happy you noticed that they try to trick you :D

thanks for the feedback, fellow chicken game jammer 🐔 bcwah!

@god-colo ARIGATOOOOO (o′┏▽┓`o)

well, I guess we've only made 1 - 2 pixel art games so it's heavily biased but we think low poly 3D models are easier.

for instance, creating low-poly animations involves moving around the geometry/bones, with pixelart you usually have to animate each frame which requires more work and planning? :thinking:

Fox! Hen! Bag! by 0x01F0 2020-04-25T16:18:20Z

@juhani-koskinen happy to hear that, thank you \( ̄︶ ̄*\)) we used YarnSpinner and I will add more dialogue in the future!

@adinimys thank you for those kind words. haha, no purpose to the skeleton falling, we were sleep deprived in the end and that's what we decided to finish the game off with (づ ̄3 ̄)づ

HAL 2020 by OveRMolo 2020-04-22T17:10:29Z

the itch site is down? :<

firefox_Fa1np5nG05.png

HAL 2020 by OveRMolo 2020-04-25T13:53:40Z

I love text prompts like these! :D very atmospheric :) I can hear HAL's voice from the movie in my head when he prompts. (/▽\)

Blackbird by Rongo Matane 2020-04-24T18:22:01Z

great instructions, and the overall experience is great.. so well-planed.

love the swishing sound when you goes faster and the fact that you flip automatically when you do a loop.

great feeling when you land and I also appreciate that you only tumble when you hit the ground instead of dying \( ̄︶ ̄*\))

DieDry by AAA 2020-04-25T13:21:11Z

funny :D also really addicting, I felt challenged to really beat each level. I also appreciated that the level restarted really fast so you could retry easily! well done! 🦴🐟

For Ducks' Sake by GaryS 2020-04-22T15:03:35Z

fun sounds and thought out gnome personality, hilarious how their mood change ;D

FYI I got stuck at a bug in the end when I didn't have anymore ducklings

StarShip Hamster by Maytch 2020-04-22T14:58:20Z

hammy.png hammy :hamster: :cry:

I really love the meadow, very inspiring. beautiful and relaxing music too. I hope you do a post-jam version :pray:

Save the Fish by Duck Reaction 2020-04-24T18:33:27Z

gyaahhhhh!

reached level 9 (╬▔皿▔)╯

great humor and I like that you used the UI for instructions too, kind of felt like the fish was trolling me (︶^︶)

Cthulhu must be kept alive by vartagh 2020-04-22T14:39:59Z

Fun idea!

I like the instruction, very simple and concise.

Well done on the first game you've made in 5 years :D

I hope you got some sleep and that you can fix the restarting bug (I get stuck in that game over state).

The pick up -> dropping people off feels fun and I think it would be even more fun if I could play longer 🙏

untitled by BEBADBOI 2020-04-24T18:02:40Z

wow the mood is just so epic in this game (~ ̄▽ ̄)~ especially liked the skull coming up, a really gripping scene with that sound, well done!

fun to see someone else who use a third party sound engine, I used FMOD before and now Wwise. lovely music, emission and shaders too of course.👍

The Dark Cave by Tom Stephenson 2020-04-22T14:47:16Z

yeeelp, I did not expect it to be able to climb X_X I thought it would stay down there. scary when it came after you as well.

very nice! :D

DemonSpawn: Chicken of the Depths by ForgeronStudio 2020-04-24T18:12:26Z

[INSTANT REGRET]

instantregret.png

Well done! I was surprised on the turn it took (#°Д°) it was funny and seemed well-planed \( ̄︶ ̄*\))

LD48 — Deeper and deeper

Run Miner Joe by Rolle 2021-05-09T09:03:11Z

@rolle I like it! reminds me of icy tower but downwards instead of upwards.

I have Rednex stuck in my head now, though..

_where did you come from, where did you go?_

_where did you come from, miner joe?_ :musical_note:

I thought I would beat @Khorm's record, did he get some kind of secret cheat code? ;D I simply could not get there.. my high-score:

firefox_1ELNZHwYXN.png

it seems like the best approach is too keep your eyes way down in the screen to think ahead, I had most success that way.

awesome work and happy to see you back with a contribution! :D

The Fall by sawtan 2021-04-29T14:45:18Z

Nice work as always guys :heart_eyes:

The concept is awesome and that overview on the info page gave me anticipation - "I'm excited to explore the depths and what comes next"

It was hard for me to swing the sword, but I think it was a brave choice not to go with the regular bullet hell mechanics. Also, by not going with bullet hell guns it gave more room to focus on the environmental changes etc.

Well done! :crossed_swords: :fire:

Deep Words by 0x01F0 2021-05-09T08:18:59Z

@cutsua many thanks! it's a good idea.. I think it needs balance between finding something good and not getting too caught up in finding the perfect words.. hmm.

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@guladam hehe the goal was more to make a chill and goofy game with some wordplay :D I appreciate the feedback, will write it down for the Steam version. thanks a lot!

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@dimonoider thx, we are humbled, it was are goal :)

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@tomlbarden happy you shared your poem :D I wanted to encourage that in the UI but I didn't get the time. so the bastard was the overlord, and the soldier slayed him... this is some deep stuff.. I appreciate your feedback, we're working on a new version so I will use it for sure!

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@aidanmarkham yeah, the SFX/music part did not get much time/love in this game jam for us X_X I appreciate the feedback, will look into the reverb and high frequencies for the next version.

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@guimm12 that's one deep poem :D thanks for sharing it! I see what you mean with the sentences, we had to restrict ourselves to one format; "a cat sat on the mat" -> "article noun verb preposition article noun".. in the future version we will probably experiment with something broader

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@elosuciu thx :)) m'hmm, the rotation is wonky for sure, it's one of the first item on my fix list!

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@duck-reaction hehe I did not think anyone would think the objects were easy to manipulate, happy you enjoyed them :D thank you! I we will add more stuff.

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@rolle hahah, these kinds of poems what we were hoping for ;D nooo, not nagging, we're making a Steam version so this feedback is really important actually. hmm, maybe the text issue was that I used white text against the sky, I was probably breaking some golden UI rule ;D

also, you should be disappointed about the cats! they were supposed to be interacted with, but as always the code department (me) was way behind schedule 🙈

you think you have seen spaghetti code, but then you see blueprint spaghetti code: firefox_Rojif6hpsB.png UE4Editor_bMKeTwb1UL.png

very grateful for the awesome feedback and superlatives 😻

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@theblindeye no hate :D we're making a Steam game out of this so all feedback is appreciated, I really mean that.

writing down these things, thanks a bunch for the feedback and for taking the time to describing them so well 👍

the interaction part:

-> each interaction object has a collider and a ui icon which is shown when you get close

-> if you interact with the object, it spawns a new camera which we move to, and enable UI stuff like mouse input

-> in Unreal it is called "possessing a pawn" (I have a player pawn, a interaction pawn and a poetry writing pawn)

-> in Unity I would make this by giving the object a separate Cinemachine camera

-> whenever you click in that interaction mode, it will rotate the object using the mouse axis as long as you hold down the mouse button

-> the idea is to have inspection code responsible separated from regular player code, moving around etc. (the single-responsibility principle)

Deep Team by crucknuk 2021-04-28T16:15:21Z

It seems like I'm alone with this but I get this error message, both when running the game locally through the itch.io client and through my web browser. It probably have something to do with itch but I though I'd share it anyway.

I'm running it on a Mac.

Looks like a fun game btw! Cheers :)

Screenshot 2021-04-28 at 18.11.41.png

Deep Waters by citsua 2021-04-29T15:19:46Z

Loved it :) This game has emotion. I was instantly interested due to the rain and I was not disappointed :D Really impressed and inspired how you balanced dialogues together with rowing the boat.

I hope you continue to work on it and release it on Steam.

FlickWest by wolderado 2021-05-15T14:36:23Z

Nice work and kudos for making a multiplayer game for Ludum! I have always wanted to do that :D

Keep moving and nobody falls by vetu11 2021-04-28T20:25:35Z

So that is how minesweeper works, I never learned it :eyes: Very nice and polished game, tutorial and everything. I was really shocked when I fell through, enjoyed the surprise and the sound the tiles made when they cracked. Exciting.

Well done!

I didn't do great but I had fun :)

LudumDare48-win64_bQF9dnOPBp.png

What do cats dream of ? by Duck Reaction 2021-05-01T16:23:02Z

I loved the cat's movements, eyes, IK targets etc., they feel very alive and and cute :smiley_cat: the music makes the mood excellent too and I also thought the game over screen was a neat design choice :thumbsup: great work!

my cats wish they could get that much food :eyes:

Mycelisation by bereg 2021-05-10T14:42:53Z

Awesome game!

It's very soothing to sit and plot out paths, with that juicy crispy sound, and as time goes by, it becomes a beautiful network which is satisfying.

If you will continue to work on it (I hope so, because it's great!), here's some feedback (although you probably know about it already, then just ignore it):

* This UI element blocked me a couple of times:

Mycelisation_LD48_Y9dnGXD032.png

* I wish it was easier to upgrade the sprouts (maybe right-click -> tiny menu) or something. I loved that there was a "finish round" shortcut, but I didn't find one for the "store"?

Nice work!! I think I have to fry some shiitake mushrooms for dinner today :heart_eyes:

Underground by Halogen 2021-04-28T16:17:11Z

Still down :( Is it still in some kind of preview mode perhaps?

Tom's Twist by TheBlindEye 2021-05-08T17:19:55Z

Ahh, the "everything went better than expected meme" fits here ;D I thought it was funny, I was almost expecting some jump scare :D A well-planned game with a plot-twist, nice work!

If you want feedback for a future version:

* I think the low-poly is really clean and neat and the models deserve baked lighting I think, it would make them look even more awesome, try it out! :)

* Maybe set the gravity value for the on the WASD axis to something higher, it would make the movement less floaty! :thumbsup:

You made a finished game, I hope you feel proud and welcome to Ludum Dare :D Keep on making games!

Fall from Grace by RZazzle 2021-04-28T16:20:31Z

Hey :D Please check the link so we can try this out :thumbsup:

The Last Place by sebirit 2021-04-28T19:58:31Z

Lovely! :) Hehe, I was expecting to find a note or something behind this structure:

The_Last_Place_rGMuYfjEyQ.jpg

The Last Place by sebirit 2021-04-29T15:30:02Z

@sebirit Ahh, I looked on the wrong side ;D Thanks for the tip, I finished it now :thumbsup:

Sam Sludge: The case of the dirty runoff by doubleday 2021-04-28T16:08:45Z

I can tell that there's a very thought out plan and level design of this game. It has an atmosphere and characters that fit together with the rest of the game. I got stuck on the platform place though. Maybe that's on me for playing on a laptop.

One thing that I think was interesting, I'm not sure if it was intentional, when you see that long monster stand behind bars, then you get the key, unlock a door, every time I had to look behind to make sure I didn't unlock the monster. Thought that was unsettling and well executed!

If you are looking for feedback I would probably suggest to make it easier to climb up at the platform and maybe have less stuff in the start of the level because I ended up looking around for stuff without finding anything (the rubble looked like items).

Well done and nice work! :)

LD49 — Unstable

Mad Zomber by someoneman 2021-10-16T09:28:51Z

Clear game mechanics and you managed to make several levels with variations, nice! Feels like a complete game indeed..

And here where suddenly there were mega zombies as well D: it was satisfying to defeat them and watch their ragdoll fall :sunglasses:

firefox_1VkIPHFJiu.png

Really liked that the attack speed goes up with the rage, actually makes it fun to punch even though you don't have a weapon!

Loved that you made different facial expressions when the character gets mad, made me laugh ;D

"actually, it's not ok"

firefox_PtA9XUtgWR.png

Thanks for the gamepad support and showing that I could use it!

Well done!

Cat Stranding by 0x01F0 2021-10-05T14:21:03Z

@dioinecail thank you!! we overscoped a lot and it didn't feel great handing this in yesterday.. so these comments really brightened up my day :heart:

how fun, so we meet again :D I remember your Noir Vampire game, it had a really nice mood :)

Cat Stranding by 0x01F0 2021-10-19T15:05:18Z

@ardorugus I believe the word you are looking for is CATastrophe? :smiley_cat:

it's a work environment risk for a delivery cats to jump because they might forget it whilst carrying packages and hurt their backs :scream_cat: :no_entry_sign:

jokes aside, thanks for the feedback, I wish to have it too, it was too hard to add at the time :cold_sweat:

Cat Stranding by 0x01F0 2021-10-20T18:06:06Z

@ryjcio yeah, the animations of this asset is the magic trick :tophat: :rabbit2: https://www.unrealengine.com/marketplace/en-US/product/lowpoly-cats/ I would be afraid to meet someone who animates that in 3 days, must be some kind of demi-god? :scream_cat:

Thanks for the kind words and feedback :heart_eyes:

Speedboat Alchemy by Brandon Hare 2021-10-16T09:59:19Z

Very entertaining entry :D

Interesting way of reloading. First I felt it was just there to fit the theme and I didn't get it. But I it actually kept me focused and in flow, cruising around while reloading. Ended up enjoying it!

I think the difficulty and game length was balanced perfectly.

Very nice art style and I especially love these waves and the color of the water:

firefox_nernziHsjW.png

My favorite part was that you gave the frogs life lifebuoys instead of blowing them up, so adorable..

firefox_pKOQJNOzTG.png

The only thing I'm missing is gamepad support! 🎮 🙏

Nice work!! Yay, I won the grand cup!

firefox_DQticgflHz.png

P.T. Bone-um's Fabulous Tightrope of Terror by Kyrio 2021-10-16T09:34:55Z

A really nice entry, feels very complete and professional, from audio, graphics, gameplay to the tutorial and puns ;D

Well done you guys!

Project S.L.I.M.E. by Dioinecail 2021-10-16T09:13:50Z

Very nice you guys :)

You made it so easy to restart it and to be able to re-run scenarios. I wish I could re-run the same placements though 👀! Also I didn't understand that you have to drag and drop the boosts but after that it worked like a charm :D

It's was nice that they are hard to defeat in the first wave, it makes for a fun "trial and error" gameplay and it was satisfying when you finally managed to succeed.

It was very juicy when you got more players and bundled them up and then fitting boost ups on them all, a good feeling of efficiency.

Actually reminds me of the juiciness in Zerg rush maps in Starcraft :D

A bad day at the office:

itch_6LjkVBRmFh.png

Great work!! :) Looking forward to playing your game in LD50 :wink:

Cat Connect by Zhanna 2021-10-16T08:55:16Z

Great mood and well-defined goals! :star:

I like that you get unstable over time and that you reused it to add more difficulty in the next level. :thumbsup:

I think the unstable..ness could be reduced if you are getting closer to a connect because that would make me want to push more for the connection even though the unstable bar is low :)

Loved the chill music and the color palette.

Nice work!!

Toilet paper ! by Slavi 2021-10-16T09:41:30Z

Funny and innovative :D Nice work. And thank you for the gift :heart_eyes:

LD50 — Delay the inevitable

The Last Church by sawtan 2022-04-07T11:35:58Z

Mind blown! :) Really has everything you want in a tower defense game.. Time flew because it was really fun and juicy.. Well-balanced too, died quickly the first time but reached 404 kills the second time.

The soundtrack is really nice, reminds me of Golden Axe to Sega Mega Drive :heart_eyes:

It's Not Me It's You by John Livingston 2022-04-07T18:32:55Z

Very nicely put together :D Loved how you integrated the game menu into the game.

Great graphics. Soft, transparent shadows in the environment (baked?), the GI colors look great, lovely lighting.

My record:

It's_Not_You_it's_Me_lKaoOgz4t3.jpg

DeadFlame by Conroy 2022-04-08T14:48:06Z

A fun and interesting combination with gathering + zombie waves. Liked the art style and the lighting, made for a great mood.

Paranomaly by TheGamerASD 2022-04-07T11:56:21Z

I'm a big Phasmophobia fan so I had to play this game :D

Interesting idea with having to memorize objects, as a player it made me focus very hard which could be used in different way to scare maybe? ;D It kept me on edge is what I'm trying to say :)

Anyways, I did not manage to find many anomalies but my short-term memory is worse than most people 🙈

Nice work!!

Inevitable Greenery by Apandso 2022-04-07T18:58:45Z

Hello fellow Unrealers! 😎

This great! I wanted to play it because it looked so chill and it really was! Nice work!

FYI I got stuck here 😔

GameJamGreens_8AuUwXZdHk.jpg

Reaplechase by emk4 2022-04-08T14:41:26Z

Very cool and fitting idea to the theme. Had fun playing it, the tension was very well-balanced.

firefox_cZi6D50Sn3.png

:point_up: Eh, not above the average lifespan of 72.63 but almost! :)

Ice Ace by vila6 2022-04-10T07:07:23Z

Nice work! Cute character design and the rhythm of striking feels nice! Sweet water shader as well👍

KEEP THE POWER by caudatecoder 2022-04-09T09:00:00Z

Well done!!

I feel a bit bad that our dictator game weren't as optimistic and meaningful as yours 🙈

It started out very game/arcade like, like casually and fun. It was interesting to balance the resources back and forth.

The twist/progression was gripping and finally reached the end which wrapped it up in meaningful way.

Great work!! 💖

Thank you for your play-through of our game btw, was really interesting to hear your reactions and reasoning :D

Weak bridge by wEEWSA 2022-04-08T14:53:25Z

It was quite satisfying when I managed to break the bridge! :) Nice work on adding multiple levels.

Something happened here on level 2 once, the drone just disappeared:

firefox_TbQICqmjqm.png

LD51 — Every 10 seconds

Kaboomer! by 0x01F0 2022-10-09T08:46:58Z

@fribolin that's a shame, thanks for playing though and sharing the info.

may I ask what your computer specs are and if your graphics drivers are updated?

Kaboomer! by 0x01F0 2022-10-09T11:51:48Z

@fribolin kudos for checking! 🙏

UE5 is pretty performance hungry but those specs should be able to run it, for sure!

I'll have to look into it.

Kaboomer! by 0x01F0 2022-10-09T11:54:29Z

@frigusterio noo, you too? such a shame.. if possible, could you tell me your computer specs? I'm looking into some graphics settings.. anyway, thanks for plating and letting us know!

Kaboomer! by 0x01F0 2022-10-10T19:20:09Z

@frigusterio thanks for the follow up! I should include a settings menu next time and include system requirements. Unreal is beefy and especially this new version 🙈

Kaboomer! by 0x01F0 2022-10-15T18:46:50Z

@tex-killer thanks for the feedback and these kinds words! :)

good point, we're going to expand the collider for the bombs and fix the controller issue.

may I ask if if your mouse sensitivity felt high and if you noticed this (slightly misplaced 😳) setting?

UnrealEditor_qMjKLOJN1i.png

Morbid Expedition by Celulo 2022-10-04T13:14:14Z

Hey :) Bookmarked it!

Curious, did you integrate the Steam libs and then just connected it to an already existing game?

Morbid Expedition by Celulo 2022-10-04T15:15:04Z

@skeudi Interesting!

So did that require you to have an app set up in the Steamworks partner page with a valid app id?

LD52 — Harvest

The Harvester by 0x01F0 2023-01-13T20:17:11Z

@emmatw @maximbegunov @kostas-nik thanks! :)

@asfdfdfd, there's a bug where you can jump on the graves stones and then over the wall.. then you can walk to those mountains :mountain: :mountain: :mountain: :mountain: :mountain: :ok_hand:

The Harvester by 0x01F0 2023-01-14T14:48:24Z

@mololo thanks! :) check out the tools in the description, we used NovelAI's TTS for most of the texts but also a bit of FakeYou (for the voice that sounds like Sal Goodman) -- we thought it was really interesting to experiment with so now we're going to play around with TortoiseTTS as well!

@noskire ahh, that's annoying :D I didn't notice that bug, will check it out, thanks!

The Harvester by 0x01F0 2023-01-21T18:22:18Z

@maartene thanks for letting us know 👍🏻 It’s the first time we have used that kind of warning, happy to see it paid off!

Wheat Joust by Whismirk 2023-01-21T09:22:40Z

hectic and fun :D there should be more local multiplayer games in LD imo.

I love that these are knights WITH farmers' pants :D

nice work!

Harvest Monster by gotchman01 2023-01-14T10:37:53Z

* It was really fun to play this without knowing the premise, I planted the seeds, then clicked that button, and the plants started to chase me, it was surprising and fun and I don't think you should mention it in the instructions :D

* Awesome mechanisms for planting the seeds, loved it that you made it possible to hold 1/2 both for buying and planting.

* You should move the "If you see a black screen, sorry, please reload the game several times." to the top of the submission page marked with **PSA:** so people don't discard your game :O

* I really liked the juiciness in harvesting, would love to see audio and squash/explosion animations for that too :)

* It's a great vertical slice and all the parts you made are very polished, nice work!

As I mentioned this juiciness is what I mean, it was my favourite part, reminds me of Zerg Rush maps in Starcraft :D

Screenshot 2023-01-14 at 11.26.14.png

Fruit Harvest by Rainsong 2023-01-14T09:52:36Z

Nicely put together and that you could participate given that you put it together on Sunday night!

I didn't know about this ct.js framework btw, always interesting to see different engines.

I wish fruit was falling down from the sky IRL, then I would have a better reason not to go out than I have now!

My favourite fruit in the game is the grapes, it has nice detail.

My high-score:

Screenshot 2023-01-14 at 10.42.11.png

Afterlife Assistance Agency by FishMasterino 2023-01-21T11:38:10Z

*cries in posopagnosia*

no I was just bad at it 🙈

very polished game! I especially liked that you get to see the souls by the end of the game 👻👻👻👻

Wheat harvest paradox by KenForest 2023-01-12T19:11:25Z

Awesome atmosphere and mood, had a great time driving around 😍

Jack-O-Bowl by machino 2023-01-14T10:06:37Z

* I love games with halloween themes so it was an instant pick for me :D

* The PSX graphics are nice!

* Interesting to imagine a whole level as bowling lanes, it's a bit dreamlike. :)

* I managed to survive quite a while, I would probably have progress better if I wasn't using a trackpad.

Nice work!

Arnold the Reaper by D3kryption 2023-01-12T19:26:13Z

Haha, fun intro, "or about 20 or something I dunno ¯\\_( ͡° ͜ʖ ͡°)_/¯" :D

Nice to see other UE5 games :> You used a lot of nice features from it btw, like the render texture (I think?) for instance, was fun to follow the target live like that.

A Rolling Hamster Game! by Hxin 2023-01-14T09:36:02Z

regarding the warning message: **it's still playable if you get this warning**, it starts after about a minute:

Screenshot 2023-01-14 at 10.33.47.png

Cute and relaxing to play :D I collected about 100 points.

LD53 — Delivery

Phantom Package by 0x01F0 2023-05-07T16:14:38Z

@matterlinx thanks, that means a lot, we focused a lot on the atmosphere! 🥰

@fragment-games cool, I will try your game too! I wish that there was a tagging system to find fellow Unrealers :D

@mallok-studio that's awesome, thanks :D it was really fun working with so we're trying to add new content after the jam 👍🏻

@le-don yeah we did a few f-bombs indeed, thanks for the feedback, we're tweaking that in the post-jam version!

@bbtuatheth thanks for letting us now, I have now lowered the volume for that particular voice line :D

@mpk90 good point, for the post-jam version we have arranged the pictures better, grateful for the feedback 🙏🏻

Dungeonfalls by Majadroid 2023-05-03T19:29:45Z

very impressed by the original idea and the execution, it feels very polished and it felt satisfying to finish levels. the music was really chill too. nice work!

The Skeleton Delivery Experience by Exilon 2023-05-04T17:24:42Z

nice work!! I had fun playing this!

I really liked the mood and simple yet effective sound effects.

it was nice the when the music kicked in too. :)

Hop To It by Quanta Studios 2023-05-03T10:40:30Z

nice work, a very complete entry!

I liked that you managed to get a menu with upgrades, was a fun thing to look forward to. (seems like you distributed your work in a good way)

loved the voices, it the voice actor Scottish by any chance? :D

LD54 — Limited Space

I Need Some Space by 0x01F0 2023-10-08T19:19:53Z

@martta @the-xj-project thanks for letting us know, it has been fixed in the latest build ✅

I Need Some Space by 0x01F0 2023-10-14T14:06:22Z

@konfekt thank you, happy to hear it was one of your favorites! :) no multiple endings, but we're thinking of adding it in a post jam-version!

I Need Some Space by 0x01F0 2023-10-14T14:07:26Z

@salier thanks! and yeah, unfortunately the walls I struggled the most with as a programmer, should improve it in a post-jam version.

Limited Space Under Press by asfdfdfd 2023-10-18T17:40:41Z

Yesssss...

win_unlimited.png

This was trippy, I enjoyed it. The lizard stage was my favorite. Nice work!

Walking The Pig by Frank Gevaerts 2023-10-14T14:51:28Z

funny and cute :D was quite a while since I played a text adventure like this and I enjoyed it!

Rusty Barrel by KenForest 2023-10-14T15:47:56Z

really nice and polished entry, great atmosphere too! happy to see the goose return again (I believe I saw it in your harvester game).

small bug report: the instruction text wasn't visible on my screen, it got stuck on top (3440x1440 resolution): Screenshot 2023-10-14 174515.png

Speedy Deliveries by sinus 2023-10-18T17:31:46Z

It is easy to grasp and has a hook that makes you want to play more. I found it satisfying to line up bunch of packages with the same color in one column, then waiting for it to become shippable. That kind of reminded me of the juiciness when you clear a column in Tetris.

I was initially a bit confused where to click in the middle (I clicked above where you were supposed to). It would have been nice if it had been highlighted (as it is when clicking on the packages).

Nice work, a solid entry!

My high-score (since @gaer posted 28 before me I had to beat it :D):

highscore_parcels.png

STARCHILD by konfekt 2023-10-14T14:19:37Z

lovely! poetic and emotional, I enjoyed it. also, I thought it was interesting with selecting different words and navigating that way, brings a good flow without having to think hard about which one to pick, instead, it's like intuition guides you. well done!!

You Must Mop by PhoenixStroh 2023-10-18T18:04:53Z

What a lovely story! I almost threw in the towel (or mop?) a few times but I wanted to see how it ended. Happy I did, it was very satisfying to finish that last level, too.

A great LD entry that fits the theme perfectly, well done!