Whispers in the Lab by fidrik 2023-05-02T19:17:08Z
Really like the wobbly walk also. Only thing is when I pick up the package, the keys pull me in one specific direction that I can't deviate from and I get caught. Cute character too.
Foon → Ludum Dare Explorer → Users → Quanta Studios
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Hop To It | jam | 198 | 3.97 | 4.07 | 3.56 | 4.55 | 3.93 | 4.01 | 3.77 |
Really like the wobbly walk also. Only thing is when I pick up the package, the keys pull me in one specific direction that I can't deviate from and I get caught. Cute character too.
The art is really something. The attention to detail with the animations too make it feel very polished. Brilliant!
Really great artwork, love the way the character runs around. Although maybe 10 minutes is too long a time give volume of gold to collect. Great vibes too
This is such a beautiful, atmospheric game. The audio is amazing, the artwork is awesome - really creates a great vibe! The variety of characters and enemies and environments is so cool - I can't state that enough! A touch of feedback, I'd say that it's almost too easy, and when you kill everyone, you're sat waiting for the gecko to walk! A great game nonetheless, I had great enjoyment playing this!
Really interesting game! I found a tad confusing what exactly I was meant to do to begin with, but it's a really atmospheric game, really sells being underwater, and the fish simulation is incredible. Great work!
Love the retro pixel graphics, although I think more detail could have been added to flesh them out a bit. The way the cars move and skate around to slide over the packages is really satisfying but I think the other bigger cars are too easy to avoid at times, particularly in the first level.
The art is great! :) As above, I'm not sure I necessarily understand the game as such, but it's a really nice combo of art and music!
The end scene with the blast was so aesthetically pleasing. I had some trouble with the box bouncing the player around when flying about, maybe this could be rectified by making the grapple could be a bit longer? Overall really solid and fun!
Really love the mix of 2D and 3D graphics, super unique and the night time was totally unexpected which was great. A gun just appeared and the motivation to get the next upgrade is really well done, especially when paired with the clean UI (Reminds me of Don't Starve :D ). Great entry and good luck!!
Super chill game, great graphics and relaxing to play. Good job :D
Amazing entry! You certainly know how to do some great artwork - the styling and vibe is incredible. The car controls feel great too! The gun play is really difficult, but I started to get the hang of it after a while - so maybe that's by design? This is the sort of game that I used to play all the time and loved as a kid, super solid game jam entry - would love to see more games!
PS I also get the camera chokes :D
Really enjoy the fact that the barrels launch skyward if you go over a ramp and the way the weight of the car shifts making it harder to control which just increases the intensity to match the music which is great. The truck is also very pretty too. I think it is a little glitchy at times and the movement of the truck could have been made a touch smoother.
I know the game is called 'get to the summit' but I think the janky movement could have worked equally as well in a less dramatic setting like a village or small town where the loose barrels have more of an impact flying at passing objects so there's some environment impact if that makes sense?. Just a small thought but otherwise, I think this is a solid entry.
Difficult to get the hand of but I really like the design of all the little houses and the complexity of the level design. You can really feel the weight of the truck travelling around too but I think with there should be some more acceleration to counter all of the small adjustments you need to make along the way to get around. Great little game and good luck!
Wow you did an amazing job replicating that retro vibe of game, it's honestly really beautiful! Feels really industrial - sells the whole experience. The gameplay is fairly simplistic - but given it's a game jam, that's totally fair enough :) Great entry, would love to see more games!
Liking the theme with the Seagulls but I agree with another comment above about scaling things up a bit as the clarity is lost as you move away from the front of the building. Perhaps doing an isometric layout would work instead? I quite like the graphic style but I think a brighter colour scheme could be used with some background landscape to fill the space around the main area for context. Nice entry!
Fairly clear game loop, good tutorials - good entry!
Game loop, audio and graphics are fantastic, I really like the effort put into making the cover art an entirely different art style to the game and the fact that it is optimized for a joystick is awesome. Great fun game trading parcels to save yourself and then picking them back up again. Only thing I would change is make the characters a little smaller in comparison to the objects you have to avoid. Maybe that's just me being bad at games XD
Haha I loved the humourous take on the theme! It was a really interesting and fun entry, the sounds & layout made it surprisingly realistic of a pub - really sold the game. The mechanics are fun, and it's a tricky little game when you've got to manage so many people - but I love it for that exact reason, one of the few games I've played so far this jam that makes me feel challenged! The drunk mechanics are just hilarious
Art is incredible, super eerie and love the simplicity of just sliding around the house. Definitely disturbing atmosphere. Really nailed it, good luck!
Love the climbing mechanics!
The music, with the UI, with the visuals really creates a masterpiece of relaxation. I struggled with figuring out how to weave initially, but once I had figure that out, the gameplay felt natural, and relaxing! Am I a terrible person if towards the end I started to speedrun the weaving? 😂 Beautiful entry, I can see this becoming a fully released mobile app for sure.
This is really impressive, especially for a solo game! Art style is great, sounds match it super well, gameplay feels pretty solid - great work all around!
Took me a moment to figure out I could double jump haha - but once I figured that out I had a great time.
Really love the graphics style and the amount of thought put into each of the objects (including number and variety of objects). For a relaxing game, I would have perhaps made the colour scheme lighter and add some other basic features into the bedroom to make it more homely from the off but that's just personal preference. I would also add in some bartering mechanic or fake shop online to bid on stuff as not much happens between one day and another aside from buying and selling. Or maybe theme the game around trying to buy and sell based on a specific niche like all the dropship gurus do online. Really like the idea though! Super innovative.
Reminds me of a fever dream i once had. Still fun never the less!
Think the game looks really cute. The controls are a bit finicky but once you get the hang of it, it's really fun :)
Beautiful art style and cute animation of the character's legs in particular. There appears to be a bug with customers spawning through the walls though and some of the mechanics aren't fully working in terms of I wasn't sure where to go.
innovative way of learning how to fly and the catapult is hilarious. I think it could really have done with some music or sound effects to set a mood and keep interest and definitely space out the text a little more in the shop too as it's a little hard to read. Great idea! :D
@ditam thanks for playing! That's unfortunate that you kept falling through the floor, we didn't see that issue on our end! We'll add a bugfix version ASAP!
@chesschaser That's weird! Are you clicking and dragging? It should do it every time! Make sure you're clicking inside the game window!
@gmiss I appreciate the feedback! The inverted controls are on purpose, it's meant to feel a bit like a slingshot - we tried it the other way around, but at the time it felt worse to us. However, I take the feedback on board for sure and we'll discuss it as a team :)
Love the art style and ragdoll physics, could be a good base for a mobile game.