Awesome game team! The graphics and music are great! Has such a nice pleasant feel to it, very calming. The ship controls are great as well. Really fun little game, and an awesome achievement in such a short timeframe.
Great art style and animations! Makes the game feel really immersive.
Agree with others that having to go back through the same path becomes tedious, especially as you get further along into the game and each trip takes longer to complete.
Looks like you've zipped the game build incorrectly and it can't find the index.html in the top level of the zip. To fix it you need to zip the content of your build folder rather than the build folder itself.
Not really clear on the objective of the game and the lack of instructions doesn't help. I was able to find the below functionality:
* Aim the canon with arrows or wasd or a couple of other random keys * Launch a package with space or enter * While the package is in the air press space/enter to open a parachute * Package needs to collide with the top of a building and you will recieve points
Beyond that I was not able to reach any end state, I got over 1000 points but it did not trigger anything.
I spent the first round killing every drone in sight before realising I was meant to be delivering packages to some of them. Really well done on the ui/graphics/music.
The levels should scale, the first level felt way to long. Instead starting with a shorter first trip where you earn a bit less money to help understand the concept.
You could extend that by allowing the choice of cargo delivery location, with the further (and longer) the delivery route the more money the cargo is worth.
Loved the soundtrack! Ended up breaking the truck into pieces on almost every level. Would be easier if the first container behind the truck front always stayed connected rather than leaving the cab behind.
The whole game is really calming an enjoyable to play. One thing I did notice was that the direction arrow can get dragged off the screen, so if you're close to a delivery location (but it's not yet on screen) you have no indication of which way to go.
LD53 — Delivery (25)
A Bag by Zhiteng Chen 2023-05-03T13:23:10Z ♥ 3
I managed to play through the whole game twice now 🤣 , I'm getting really good at shaking the bag.
Delivery Cannon by Stellarr2 2023-05-03T13:20:50Z ♥ 2
Nice game! I think there might be a bug when trying to deliver the dumbells, I always lost points when delivering them to their houses they matched.
Trajectory Express by icxon 2023-05-02T04:53:54Z ♥ 3
Awesome game team! The graphics and music are great! Has such a nice pleasant feel to it, very calming. The ship controls are great as well. Really fun little game, and an awesome achievement in such a short timeframe.
FEED CRUNK by Claybro2021 2023-05-02T04:24:20Z ♥ 1
Great art style and animations! Makes the game feel really immersive.
Agree with others that having to go back through the same path becomes tedious, especially as you get further along into the game and each trip takes longer to complete.
Dungeon Delivery by Kyle Spence 2023-05-02T04:13:40Z ♥ 0
Wasn't able to get scare to work, any time I tried I'd immediately get killed.
Could use an indicator to let you know which direction the lich is in.
Courier Pigeon by Valyn Tyler 2023-05-02T04:06:15Z ♥ 2
Looks like you've zipped the game build incorrectly and it can't find the index.html in the top level of the zip. To fix it you need to zip the content of your build folder rather than the build folder itself.
Let me know if you fix it as I'd love to play it.
Very Fast Food by LeReveur 2023-05-02T03:59:26Z ♥ 3
Not really clear on the objective of the game and the lack of instructions doesn't help. I was able to find the below functionality:
* Aim the canon with arrows or wasd or a couple of other random keys * Launch a package with space or enter * While the package is in the air press space/enter to open a parachute * Package needs to collide with the top of a building and you will recieve points
Beyond that I was not able to reach any end state, I got over 1000 points but it did not trigger anything.
Bord by guin36 2023-05-02T03:43:45Z ♥ 1
endgame.png Had to post just to prove I got bord home safe.
I feel both accomplished and angry at all my mistakes and then having to chase down bord. Well done on the game!
Deep Sands Delivery by Rjdrag 2023-05-02T03:15:34Z ♥ 2
Awesome achievement in such a short amount of time!
Would be good to add a mechanism to allow you to catch back up to the ship if you decide to jump off in the middle of travel.
Also when your character is running around on the ground firing causes it to stand still which gives your ship even more time to leave you behind.
Another feature would be a destination arrow so you know where you are headed.
The Clockwork Express by dxk2294 2023-05-02T03:03:23Z ♥ 5
I spent the first round killing every drone in sight before realising I was meant to be delivering packages to some of them. Really well done on the ui/graphics/music.
Space Haulers by ColinBellino 2023-05-02T02:50:55Z ♥ 1
Great art and music, the game is highly polished!
The levels should scale, the first level felt way to long. Instead starting with a shorter first trip where you earn a bit less money to help understand the concept.
You could extend that by allowing the choice of cargo delivery location, with the further (and longer) the delivery route the more money the cargo is worth.
QuadTrain by Alfredo Cossetin Neto 2023-05-02T02:37:12Z ♥ 3
Loved the soundtrack! Ended up breaking the truck into pieces on almost every level. Would be easier if the first container behind the truck front always stayed connected rather than leaving the cab behind.
Interstellar Hauler by WobbleBlocks 2023-05-02T02:24:54Z ♥ 5
I could have sworn someone asked for a delivery of 50 corpses
smuggler_delivery.png
Stork Run by ditam 2023-05-02T02:07:07Z ♥ 1
Some of those houses definitely got more babies than they bargained for 🤣
Great instructions, made it easy to play.
Tattered Tunics by tetrapteryx 2023-05-02T02:00:57Z ♥ 1
Nice clean gameplay and animations! Enjoyed the commitment to the pun.
Constellation Courier by Diego Teran 2023-05-02T01:34:21Z ♥ 5
Loved the disco music!
The whole game is really calming an enjoyable to play. One thing I did notice was that the direction arrow can get dragged off the screen, so if you're close to a delivery location (but it's not yet on screen) you have no indication of which way to go.
Rock Paper Scissors Inc. by Weston Goggins 2023-05-02T01:29:12Z ♥ 1
Great game, really thankful you put in that undo for when you double tap by mistake or just don't think through what you're doing.
The movement animation is a bit jarring, I agree with previous comments of instead lerping between the positions to make it smoother.
Mailville by the neon shark 2023-05-02T01:10:22Z ♥ 1
Great game! Agree with everyone else, the shooting mechanic is really satisfying. Powersliding and shooting letters is a great combo.
Bullet Worm by resacaGames 2023-05-02T01:05:01Z ♥ 3
Fun little game, love the art style!
It might be worth adding a "current task" so you can see where/what you were meant to be delivering if you miss the initial message.
PILE-UP! by Cyboi 2023-05-02T00:51:02Z ♥ 2
Nice little concept! At the end of the round all the trucks should drive away to deliver the packages.
Storm Dove by RisingLeaf 2023-05-02T00:44:37Z ♥ 2
The first attempt took about 20 seconds before any objects appeared on the screen. I pressed escape and went back to game and then objects appeared.
Deadwood Delivery Dash by krzymsky 2023-05-02T00:30:54Z ♥ 3
This is awesome! Would be great to add some western style music in the background. The art style is super unique and fun.
Unsafe Delivery Co. by MorePixels 2023-05-02T00:27:19Z ♥ 1
Great fun getting to different levels to deliver the packages :)
Cozy Crane Master by Dender46 2023-05-02T00:24:13Z ♥ 1
+1 on being able to pickup more at once, maybe at a certain score (or powerup) you could have a double grabber. Fun little game, great music!
Dear friend by hmrpf 2023-05-01T23:53:23Z ♥ 4
Great art style!