Apple Toad by GlebSviripa 2025-10-08T12:29:08Z ♥ 1
I like the art and the mechanic, but colliders are really laggy, so it`s hard to get the second flower. photo_2025-10-08_15-23-12.jpg
Also mouse feels like missclicking at the beginning, because of the position of "hand". I would like it to be more obvious with some visual elements like big red dot or smth :)
Anyway, i like the game, thank you!
LD59 — Signal (18)
I HAVE NO BRAKES AND I MUST VROOM by jelch 2026-04-29T09:28:31Z ♥ 1
Fun gameplay, loved it!
Great that you added level editor, that was unexpected! I would more appreciate more levels, ofc :)
Call of the Signal by nexusasx10 2026-04-29T09:09:06Z ♥ 1
Cool little story, not too overwhelmed. Nice job!
Last Brain Cell by CO5MONAUT 2026-04-29T09:01:25Z ♥ 1
Very fun, I love it!!!
I would appreciate more difference in words' colours so it would be possible to drop them right way.
Also, with some progression like power-ups or upgrades it would be a great one-evening game for a stream or a company if you add multiplayer!
Are We Zer Yet? by TheRealOrb 2026-04-29T08:19:11Z ♥ 0
Nice game, but poor amount of mechanics (just moving) :(
The art is great, the sound is nice, but feels laggy.
View from the inside is huge, but not really needed. It distracts and blocks vision so you can easily crash.
SIGMAIL SPACE BOSS by Ticrum 2026-04-27T10:28:13Z ♥ 1
Great job, I'm agree with all commentators above.
But why controls are ZSQDAE???
Also I would like some visual marker, on what distance can I drop my delivery?
Anyway, it has a potential, I would like to add it on whishlist :)
Diamond Synth by ironcutter 2026-04-27T10:10:19Z ♥ 1
Fun, but I don't really believe it can be used ever..
Audio is good, but i noticed that if you hold button and than release, the sound plays little more than I'd like to.
Graphics is the best, love it!
Wish you luck with pushing it, but get ready to drop godot and use smth more usable for it :)
Coherence by bentglasstube 2026-04-27T09:53:00Z ♥ 1
Firstly, I liked random generation, but after few puzzles, I saw that the puzzles are pretty straight: there is one way and some trash segments around it.
I don't really like it, cause the game is not making you actually solve it, it makes you do tiring work for little emotional reward (again, the right ways look obvious and straight).
Also, I would appreciate more different mechanics, because just paths amount progression is sad (I've only done 3 levels, maybe there are more?) :(
Nice try though, good job!
Beams of Bermuda by blinry 2026-04-26T21:27:24Z ♥ 1
Crew of 35 sunk ships may disagree, but I believe, it was very fun and viby))
Rat Signal by Podrez 2026-04-26T20:56:59Z ♥ 1
I can't decide, who i like more: Brut or the rat...
I beg you on my knees: please, more mazes!!!!
Pioneer, Arecibo, Voyager by JamieOK 2026-04-26T20:18:54Z ♥ 1
The game is extremely moody, it's even a bit scary in the end, like WOW!
Everything work on atmosphere: visual, sounds, story!
Three little moments: why did you set the timer on intro text instead of "press any key" and why didn't you add arrows controls? Also, satellite antena's collider is not obvious, so it's hard to focus it on signal...
Safe Haven by PowerAnze 2026-04-26T19:47:45Z ♥ 1
Cool concept and art, I believe, you could make it fun if you polish and then finish it!
Two minors:
1) Why do you need right click for move? It's hell... You should make it one-button, like: you click on lighthouse – you pick it, you click somewhere else – it moves. Right click or Esc may be used to drop the lighthouse you picked.
2) Attracting girl is not working properly. Look at trajectory of one ship: Screenshot 2026-04-26 223950.png
Send the Signal by Pavel Goncharov 2026-04-26T19:26:52Z ♥ 0
Good game, cool vibe!
1) Yes, borders... It`s awful and it makes me be scared of using advantages of wall-through moving.
2) I believe, controlls are quite funny, it doesn't have to be comfortable for weak people :)))
3) Music is quite repetative, but very nice.
Liked it!
Super Glop Arcade by loveapplegames 2026-04-26T19:12:09Z ♥ 1
Opposite to the others, I believe, difficulty level is quite optimal (for arcades, that must be difficult (to demand coins from scholars))))
I had a lovely experience playing these games, but also it IS raw and, honestly, unindividual.
Good job with trying to optimize using of AI. It`s great if you have quality code architecture, but overall it still looks and plays like slop...
Have a good rest in Seville! ;)
Signal Sweep by Archaeognathus 2026-04-26T18:37:50Z ♥ 1
I believe, this game have a great potential, PLEASE, fifnish it with sounds and more levels!!!
And yes, it IS frustrating to start over, because the game is hard (good level of hardness))
Also, check this bug: Screenshot 2024-05-22 092748.png
Sigma by peped 2026-04-26T18:01:33Z ♥ 2
Lovely game, could be a nice one-evening puzzle with light story if added a few more levels
DROWNED OUTPOST by SHU WEN 2026-04-23T15:12:29Z ♥ 0
Nice game, I really feel myself isolated and lil scared!
Receive & Repeat by TurboLaser 2026-04-23T14:52:55Z ♥ 2
I love it, but also I'd appreciate not starting ALL over again if i didn't pass one round. This is the only problem, that frustrates me, other (music, graphics, gameplay) is really good!
SAVE PICTO! by huihang 2026-04-21T10:24:06Z ♥ 0
Fun, but doesnt look finished :(