mr-kvinter 2026-04-21 05:51
I love the game's atmosphere! The snow-covered streets and the constant wind reminded me of "Fahrenheit" in some way.
Foon → Ludum Dare Explorer → LD59 → Call of the Signal
By nexusasx10
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 364 | 3.64 | 36 | |
| Fun | 540 | 3.22 | 36 | |
| Innovation | 551 | 3.17 | 36 | |
| Theme | 222 | 4.07 | 36 | |
| Graphics | 451 | 3.70 | 36 | |
| Humor | 560 | 2.38 | 29 | |
| Mood | 262 | 3.91 | 36 |
I love the game's atmosphere! The snow-covered streets and the constant wind reminded me of "Fahrenheit" in some way.
I really liked the different game modes and moody atmosphere. Great job!
This atmosphere is VERY GOOD (I really liked the last location) and it's very cool that there are a lot of mechanics on the topic.
I really enjoyed it—the atmosphere was great!
Very cool art and i like narrative dialogues in game. Good job!Screenshot_20260424_221851.png
Looked pretty good for a 3D-Jam-game. The strong point of this game is definitely the atmosphere as the others already mentioned.
The walking part took a little to long for my taste. The last mini-game on the other hand was too fast. I would have liked to play more at that one. :)
The last location is also very interesting. And the introduction is nicely implemented.
It was a very nice game, especially the mood gave me chills! I'd love to see what comes next.
Cool atmosphere and cute character! overall good game!
Nice game!The game's atmosphere is fabulous and the gameplay is interesting. Moreover, I think the game can be more rhythmic. The walking part is a little bit too long and the last game is too short. The first part of driving is my favourite part. Overall, good game!
Nice entry, great atmosphere. You got a lot done as a single person team. Well done! :thumbsup:
I love the PS1 mood of your game ! Excellent staging ! One of my favorite entry so far !
Capture d’écran 2026-04-25 192825.jpg
Ending feels a little abrupt, but other than that, it's pretty neat, the atmosphere is nice and the small gameplay stuffs!
It was a great atmosphere, but walking in search of a signal seemed slow.
Solid game with potential.
It's really impressive how much variety you've managed to pack into a jam game! Great job!
Made it. Each section of the game is more or less its own game. Very impressive. Also really liked the mood an lighting.
Cool little story, not too overwhelmed. Nice job!
I really enjoyed this game. The graphics create such a cozy, mystical atmosphere. I also love how each section feels like its own little game.
If you expanded the mechanics from the second section and added more minigames, you could easily turn it into a full story-driven game!
Very moody, great job combining the different sections!
Great game. The foggy, snowy atmosphere was captured really well!
It’s incredible that you managed to create all of this on your own, congratulations!
Personally, I think a slightly smaller but more polished experience would have been more than enough. For example, the first minigame with dodging cars could have been a bit more elaborate and refined. That said, the fact that you were able to include so many different ideas and mechanics in such a short time is genuinely impressive.
In the second minigame, I found it a little difficult to understand exactly where the objective was. Maybe I didn’t fully figure out how the radar was supposed to guide the player, but aside from that, the overall experience was really enjoyable.
The aesthetic is very interesting and the game has a great feeling to it, it really makes you want to explore the world. I also enjoyed the small story elements, and with more development time, I can easily see this becoming a much more complete and eye-catching game.
Congratulations again on your work! :blue_car:
Great job and commitment to the theme! Even just 'try to stay in the right line without crashing' was pretty fun and I really appreciated the blind spot detection, which was a bit of polish you don't normally see in games like this. I did wish for some kind of progress bar during the driving section and some indication as to when the signal lane changed, but I was able to figure it out anyway so maybe that would've been too handholdy. I wasn't sure how the final minigame to save the heart worked but it seems like I did it right! Well done.
@mr-kvinter, @zozieee, @huha, @jordan-the-human, @irkar, @lllarso, @kkotova1, @borjaparraga, @mofox, @jka, @roroto-sic, @thatfirey, @shernik, @apt-prose7, @redphoenix2412, @jhonny111, @discomorphine, @disvent, @juanrod707, @anszwa, @hagamosvideojuegos, @prakkus
Thank you so much for playing and for feedback everyone!
I have a plan to make a post-jam verison with some improvements based on the feedback and more in the way of what the game was originally intended to be.
You can subscribe to my [itch.io page](https://nexusasx10.itch.io) if you are interested in this.