Foon →
Ludum Dare Explorer →
LD51 →
Dr. Word's Machine
Dr. Word's Machine
By kaish and euler-moises
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 45 | 4.19 | 64 | |
| Fun | 91 | 4.06 | 64 | |
| Innovation | 14 | 4.36 | 64 | |
| Theme | 47 | 4.33 | 64 | |
| Graphics | 736 | 3.40 | 63 | |
| Audio | 82 | 4.06 | 62 | |
| Humor | 219 | 3.57 | 58 | |
| Mood | 130 | 4.02 | 61 | |
Comments
This seriously is one of my favourite games of the jam. The idea is so good, I would love to see a more developed version of this concept, maybe with the random teleporting taken out and some acutal controls for where you want to go. This would make a really cool puzzle game. No. It is a really cool puzzle game. Really nothing negative I can say about this. Really well done!
dhim
2022-10-04 18:57
Very nice game, catching elements is a bit hard sometimes. It would be nice to have a larger hitbox than the text and have a feedback on hover to know when click will grab the elements.
Right now I have three keys, I can't find the last one... One of the room is not showing anymore, I am guessing because I finished with all the puzzle in it ?
@dhim There is visual feedback to know which objects are catchable. How cores are different. Basics like resolved rooms would no longer appear, but we haven't fixed that yet.
madeofst
2022-10-04 21:38
Absolutely fantastic, original game idea. Really loved the stark visuals and tasteful sound design - the minimal approach really worked for me. Such an interesting way to approach this sort of game and the story tied in well with the theme. It was genuinely exciting to play something that felt so different! Only a few minor issues picking up items sometimes, and for some reason I had to minimise in order to progress past the story screens. But other than that, utterly brilliant and a delight to play!
Fantastic sound effects, a great puzzle game! Very nice job.
dhim
2022-10-05 07:54
@euler-moises they are indeed subtly colored differently, I often failed to grab them thats'll. I am not sure I understand your second answers about the room not showing up anymore. Should I restart if one of the room is no more in the rotation ?
Without the tips I could not have done)
Thanks for submitting your game for me to play on my stream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1609823066?t=3h31m5s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady https://www.twitch.tv/elysiagriffin
Really great and clever puzzle game! It took me a bit of time but I managed to finish it eventually :D
It would great to maybe display the time it took at the end.
win.png
Thanks for sharing your game in my stream. Was really fun to play. I like the sound, music and the gameplay a lot.
Very creative and interesting puzzle, if a little difficult. I do wish it was a bit easier to pick up the things as with the time limit I'm sometimes trying to move things around quickly and it sucks when you accidentally leave something in the wrong room and have to wait for that room to come around again.
Had a great time playing it on stream here: https://www.twitch.tv/videos/1609528446?t=1h58m29s
Surprisingly enjoyed the game quite a bit, had a pretty interesting spin on the theme. The teleporting was a really interesting mechanic, I always had to keep in mind what I wanted to bring with me to the next room. All in all a fun experience. - Peter
This game is amazing, we had a blast playing it ! We love doing escape rooms and it really was challenging and interesting, trying out all options and finding the solution. The sound effects are magical and even though they're just words, they help you imagine an entire room ! Well done, one of my favorite entries !
capitals
2022-10-05 20:17
Thanks for suggesting this to me on [stream](https://www.twitch.tv/videos/1610069109). I suck at point and click games, so apologies. I really enjoyed the puzzle and the unique twist. I did find it hard to know there were more items in an object and that made it hard to view the scope of the puzzle. However it was still very satisfying to solve the puzzle as it went along. I really enjoyed the graphics, whilst simple it's really effective. Well done!
shmador
2022-10-05 23:57
This game was really captivating by making you want to try new stuff each time. Might be subtle but i really liked the intro too x). Managed to get 3 keys
I love classic point and click games, and this one really captured the classic gameplay feel with a nice twist of all the artwork being text! Originally saw this on a stream and had to play it for myself. Great clever puzzles, none of them were really obscure or too easy. The sound effects were wonderful, from the scraping of the chairs to the cracking of the mirrors. Super fun, and nice job!
dod108
2022-10-06 11:10
Well done, really nice game. Mirror being just above washbasin is misleading, i thought it's treated as a single object and it's not. Maybe some feedback when you hover would help with that, something like @dhim mentioned. It would be nice if all or most of the objects had some purpose, but I understand that the time constraint limited the scope. Good game, I like the minimalistic design.
solah
2022-10-06 18:32
I love it!
aurel300
2022-10-07 10:12
When I saw this on a stream, I instantly knew it was a game with Euler in the team :) Something about the very simple B/W graphics and heavy use of foley.
It was a cute twist on a point 'n' click adventure: no pixel hunting, no attempt to explain something about an object, just the name of the object on screen. (Even so, words like "carpet" played with the format a bit.) For the most part, the puzzles were fairly understandable. Some were perhaps a bit surprising, e.g. that you need a hook for a hole, when that hole could have been any size really (why not climb into it? etc).
I'm not sure how I feel about the 10 seconds to teleport. It puts some pressure on the player to remember what is on each screen, to try to quickly figure out what to do, which is fine. But once I knew what I was trying to accomplish, I found myself just waiting for the teleport to the room that I needed. A "skip to next room" would alleviate this, but I guess that could also easily be abused to basically stay on one room for a long time. :shrug:
Anyway, nice game!
GREAT GAME! Though I have to say I enjoyed the, "OH I NEED TO DO THIS RIGHT HERE!" and then it teleports to next map and have to wait XD It was great! Rofl.
Very neat idea! Reminded me of one of my favorite games, A Dark Room. Excellent job!
I played this for you on [stream](https://www.twitch.tv/timbeaudet) and I think I gave good feedback there, if so give a heart, and if not, don't!!
adecon
2022-10-07 22:54
Hey, 1-bit bro :D
jvdwijk
2022-10-07 23:59
This was a really interesting entry (which I admit, was very bad at). As I mentioned, I think it would be great if the rooms you teleport to were consistent (example: bathroom > garden > living room > bathroom) so that the player could familiarize with what would come next (and this could also be visually shown a bit!).
Other than that it was a very polished game and well executed!
poboy
2022-10-08 03:52
Wow, one of the coolest games I've played in living memory. So clever and innovative. I found some of the interactions a little confusing but not unfair. Wow, I really really liked this. Awesome job!
Let me start it with this: I think it is a perfect game jam game. The use of resources available is great, look and feel is great. I have to work hard to find things to improve. I think the colliders on the text were too small at some point. I also think that some deterministic way of getting to a particular room would be benefitial. Lastly, I think that after getting a key, you should automaticly be sent to the time machine next.
outfrost
2022-10-09 03:14
A nicely unusual puzzle/escape room type game, with some clever mechanics. I think the jam theme kinda hurt the playability in this one, as it did in probably most other games :smile: I'd spoiled myself a few of the puzzles by watching the game on another stream, but I did enjoy it nonetheless!
[Stream vod here!](https://www.twitch.tv/videos/1618950720?t=01h07m25s)
badcop
2022-10-09 08:05
I played this on stream and made it almost all the way through, thankfully @nardandas saved me before I gave up :sweat_smile: fun game!
[Here's a link to the VOD](https://www.twitch.tv/videos/1619345236?t=0h20m20s)
such a clever game! i've seen it played on some streams and really wanted to test it out myself. now that it is done, i'm really happy! the minimalistic design is excellent for this kind of game. i love how many useless objects there are, misleading you, but since most of the puzzles are intuitive*, it's a great thing!
the sound design is super polished. and as someone said during stream yesterday: you have the best tutorial i have seen so far!
*if you haven't said on stream that two particular objects (spoiler : hanger and pliers) had to interact with each other, i think i'd just have randomly try every object with every other.
the only other minor issue for me is that sometimes you know you need to go in a particular room, and just have to wait like 30 sec to get there. maybe a button to click on when you want to go to the next room (even if the timer > 0s)?
but overall this is an excellent and interesting game, congrats!!
mika314
2022-10-09 17:48
This was a really fun game. It took a while to figure out that pockets are actually pockets and not a part of the floor plan; you maybe can make them in the shape of the pocket to help players. Also, while I was playing I forgot if I used some of the objects; like did I open the cabinet already or not? Some color coding would help, e.g. make them grey if player used it.
Não sei se as inspirações foram propositais mas adorei a _vibe_ mista de _"point & click"_ e _"text adventure"_. Para uma jam pode ter sido arriscado dar tantas opções de objetos inúteis, mas acho que é coisa do gênero mesmo 😅
Really cool use of the 10 seconds theme, wasn't expecting a point and click style game but it was a welcome change! It was a challenging puzzle but I thankfully didn't struggle for too long, all the choices made sense to me! The one downside was waiting for the room you needed if you had an idea, it might have been nice so you could force the teleportation early to speed things up. Really enjoyed the game though!
rincs
2022-10-10 15:09
So good, and even though you only used words, I think it's super fun and interesting!! I hope you guys make more stages!! :D
beefsock
2022-10-10 21:55
Nice mechanics and I dig the circle transition that happens every 10 seconds. Solid execution of your idea!
Interesting adventure! A fresh review of drag-point-n-click mechanics. Nice implementation of the theme!
This was pretty fun. The puzzles felt a bit tricky the first time through because of the timer, but they didn't feel too difficult to solve. I thought what you did with the stove was clever. It would've been fun to use that type of thinking more. Near the end, the timer started to get a bit frustrating though. It would be nice if the player could force a teleport instead of waiting until the timer runs out.
Also, the sound design felt really good!
That was so frickin cool. I really really love like, the whole central conceit of the game. The presentation of it in words instead of graphics and the way you really leaned into that, and communicated things with sound, worked so well. Little things like how the carpet covered things. I accidentally covered the teleportation machine and almost forgot! Really really cool.
hexyvexy
2022-10-12 16:58
As you saw on stream I really adored the concept here and only encountered the classic adventure game issues ("Use gum on cat hair to make fake moustache" sort of things). Only change would be as mentioned-to make the scene changes pseudo-random so you don't encounter the same scene again until you've seen all of them.
jag
2022-10-12 18:59
This was a very very interesting concept! I loved everything about this! There is so much creativity here. Its a simple concept but executed so perfectly. I love that you made all the objects in the just a word. My only problem with the game is that I feel it's too random which room you are teleporting to. Also, I know you are trying to fit it under the theme of every 10 seconds, but I feel it is just too short for me to think carefully and experiment with the objects in the room before I get teleported away. I was able to find 2 keys, but I gave up because I just couldn't figure out what to do next. Nevertheless, I really really enjoyed this game! Excellent job and thank you for the game!
Very interesting concept and unique style and execution! Could do with a tips mechanic of some kind though, as you can spend ages just stuck with no idea what to do. Other than that it is pretty flawless entry! Enjoyed playing it on stream and appreciated the tips! You can watch it back here https://www.twitch.tv/videos/1626886543 . Also , best title screen ever!
Very interesting game. I love the music and the sound design is great. I like the simplistic approach for the graphics, painting the surroundings with words and sound only.
Might be just me, but the huge difference in contrast started to hurt my eyes after a while. I feel the random timed teleportation doesn't serve the experience that well. I would've loved to at least take my time and think about solutions and move between rooms on my own pace, preferably without RNG.
Well done!
sarah
2022-10-20 02:02
Sorry it took me so long to get back to your game! It sounds really great, and I love all the SFX. Visually its super polished and clean. I was pretty confused about what to do until I learned about functional pockets (what are those?) and then it was quite interesting! I really like the concept and how polished it is :3
Overall, well done!
This was a very well done entry :smile: lots of little details, all with text, impressive! Keep on making games