H. R. Vest by mvasko2 2023-01-16T03:35:20Z
I didn't expect to be able to see such a game with a sense of horror atmosphere in a short period of time, very surprising. I hope that the story can be better in the future. It will be a good game.
Foon → Ludum Dare Explorer → Users → JUMPirate
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Egg Egg Chicken | jam | 471 | 3.41 | 3.53 | 3.23 | 3.67 | 3.37 | 3.00 | 3.04 |
I didn't expect to be able to see such a game with a sense of horror atmosphere in a short period of time, very surprising. I hope that the story can be better in the future. It will be a good game.
A very cute game. The game mechanism is simple. The graphics and music are very healing. I hope you guys could add more content to enrich the gameplay in the future.
A very basic harvesting game. Although there are not many functions, it is very complete. It has ways to improve work efficiency, consumables (food), clear goals, and threats. It would become a great game to add more content.
The idea is good. You need to stand at a specific location for a period of time to plant crops, which restricts the player's movement position. However, it feels a little uncomfortable to play in combat, not cool enough, especially the melee attack feels a little useless. May be the problem is about automatic attack detection. But overall I still think the game has great potential.
Very fun little game! Reminds me of playing overcooked. The whole game is very complete, and there are many things to do in the game. The operation can be more simplified. For example, when you have an item in your hand and want to get another item, you can directly exchange it.
I was very surprised to see this kind of game in the 3-day game jam. The game operation and style feel very comfortable, and it is a good prototype of Hakoniwa game. Hope to continue to develop.
Pretty fun game! Moderate difficulty, good game experience. (The music is kind of magical)
A time-killing decompression game. The game content is quite a lot. I can play for a very long time.
A very simple Vampire Survivors like game. The graphics is very comfortable. But it doesn't seem to have a strong connection with the theme "harvest"?
The overall gameplay is ordinary, the attack range of the sickle feels a little bit strange. Dash seems not very useful. I think the main problem is the content is not too much right now. Since the time to make the game is too short, I hope to see the game become better in future.
The game is easy to understand and play. I like both the game mechanics and graphics very much. It is very interesting and challenging at the same time.
The game mechanism is very interesting. The difficulty of the levels gradually increases. Although the operation fluency is a little uncomfortable, it does not affect the overall quality of the game.
It's an interesting game format that makes me want to play it. However, sometimes the shaking of the screen is too strong and it is difficult to see the position of my mouse. Maybe you can try to reduce the screen shaking properly and change the mouse to a more obvious icon to make the whole game experience better.
I was attracted by the scene on the sea surface, but I didn't expect the main scene is under the water. Although the game is a little bit difficult, it is still a good dodge mini-game.
Interesting game, but I can’t achieve to 100%!
Very good concept and idea, the atmosphere created by art and effects is also great. But it is a bit difficult to operate in actual play, the spaceship is easy to float away. It is not easy to reach the desired place or even the true direction.
I was attracted by the graphics, but it seems that there is a problem in the game. The character suddenly disappeared each time I played... Hope you can solving this bug in the future.
The game mechanism is complete and interesting, but the mouse aiming function may need to be adjusted. Maybe it would be better to click the target position to launch.
Very innovative theme and gameplay. It took me a lot of time to observe which fruit is the largest and the smallest in the later levels...
The idea of the game is good, but the fish that need to be killed and those that shouldn't be killed in each group look too similar. It is a bit tiring to play in the later stage.
A good prototype of exploring and collecting mini-game. It's a pity that the process is a bit short, and the game is over as soon as I enter the flow.
When the sandworm appears, the shaking is too strong, which makes me dizzy...
It is a classic form of idle game. When I first saw the topic of "Harvest", I thought that there must be a team doing this form of game. The whole gameplay is very complete, and the form of continuous harvesting is very fulfilling and can kill the time. It is a very good demo.
The selection of concept is very good, but it is a pity that the production time may be too short, thus there are some problems in the gameplay. The lantern jumping platform in the middle often twitches, and the characters easily slip to the bottom of the cliff. However the art and music are great. I like them very much. They make me want to play again.
It's a very interesting platform jumping game. The graphics and music are excellent, and the game runs smoothly and comfortably. Although the various abilities of the characters are unlocked for players to use as the level advances, the overall game mechanism is still a little bit complicated. It has a relatively high difficulty of operation. I think maybe it is more suitable for players who like difficult challenges.
A very novel form of casual game, which combines elimination elements and a little roguelike elements, become a very interesting combination.
Funny game, unexpected theme. At the same time, it combines many nowadays famous memes.
It's a very interesting casual adventure game. There are so many events in the game. Even if I just walk around in the game, I feel very fulfilling.
Very cute game, art and sound effects are very comfortable. Unfortunately, as a RPG, the process is too short.
Interesting idea. Combining the concepts of tailoring and ship shaking to make a very vivid mini-game.
A good small chasing game. Really fun!
A very complete ACT game prototype. The battle is very smooth, and you won't get dizzy when you adjust the viewing angle. The concept is also very interesting. I hope you can continue to develop it!
A very traditional jigsaw puzzle gameplay, simple and easy to understand. I have an almost the same jigsaw puzzle at home. The whole process of the game is very complete. Whether art or music, it gives people a very comfortable feeling.
A funny little game with simple controls and a great idea of day and night. But I don't quite understand what the function of the stairs is. I found that I could go downstairs, but then I couldn't find the way go back in the dark space. Hope to do better in the future.
It is easy to learn, the level design is interesting, and the graphics is comfortable. It is a very good puzzle-solving game.
Hahaha, it's a pretty funny game! Very interesting idea.
It's a somewhat innovative game mechanic. Moving by observing the wind direction and controlling the sails, but sometimes it takes a while to get stuck on the edge and break free. The difficulty of the game is mostly on moving. The fishing process is much easier.
Very interesting game mechanism. Adventure in the dungeon is always exciting. But the death penalty is a little bit high. It’s challenging for players.
It is a very innovative way of gameplay in game jam. I didn't expect it to be a two-player cooperative game. It would be better if the perspective is from the top view. Maybe it’ll be much more comfortable to play in this way.
Very interesting game mechanism that can be played not only by one person but also by two people.
It's a very simple and interesting mini-game. Although the content is not enough and there are no obvious goals set in the game, such graphics and sound effects are very relaxing to play.
I really like the overall style of the game, whether its sound effects or graphics, the game creates a Halloween feeling. The gameplay is simple, but surprisingly fun. I don't know if it will continue to be developed in the future or not. If the player's ability can be improved and add more type of monsters, it should be better.
Nice game, the mechanics of dash are fun, but it also caused me to fly off the screen without a death check. Looking forward to further adjustments.
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thanks for playing!! Hovering over the item will show the information for the traps. I got the idea from planets vs zombies and I wanted to make a egg saving game.
This game is quite fun. I like the upgrade system and the concept of the Company is actually harvesting you while you harvest the mineral.