FoonLudum Dare ExplorerLD52 → Money grows on trees

Money grows on trees

By fluburbio

View on ldjam.com

CategoryRankScoreCount
Overall3583.5660
Fun4563.2960
Innovation7332.6260
Theme1464.1161
Graphics1494.1961
Humor3513.0356
Mood5023.2958

Comments

vidu 2023-01-09 06:48

Cute game ! Congrats for your second game jam ! ❤️

recursiveanomaly 2023-01-09 07:10

Love the art style, and fun to see another person do a clicker style game :D. I was able to get super rich pretty fast with just apples, and I almost didn't notice that there were other types. Thanks for the game!

fluburbio 2023-01-09 07:18

You can get quite a lot richer with the other fruits :D Thanks a lot for the feedback!

@recursiveanomaly I wanted to check your game, but it slows my browser to a crawl before even fully loading :( It looks gorgeous though! Knowing that it's also a clicker makes me want to check it more, I'll try with an other machine.

alexhoratio 2023-01-09 07:31

Awesome game! It's surprisingly fun :D

jellybean 2023-01-09 07:38

the other fruits should be more expensive, I was able to skip from apple to bananas and fully upgrade the trees very quickly. If you keep working on this, maybe you could add a prestige system where you can sell a set of 6 trees for a special currency that lets you upgrade to better fruits. The upgrade cost to benefit of each tree is fantastic and kept me hooked on playing till the end, it would work fantastic as a mobile game

fluburbio 2023-01-09 07:57

Thanks @jellybean I appreciate the feedback! I actually lowered the costs of bananas and clementines quite a lot just before publishing, to make the game more accessible for bite-sized sessions and to allow players to hack it and feel good about that :D I intend to keep working on it, your ideas are noted!

jellybean 2023-01-09 08:08

@fluburbio That's a great idea for jams

jeffsobel 2023-01-09 08:23

What an adorable little game. The graphics are superb and the atmosphere is pretty much perfect. Very on-theme as well!

I would have liked to have seen the game with the original prices for the fruits, but I completely understand shortening the game for the sake of the jam!

kossnocorp 2023-01-09 12:20

Bananas are overpowered! I don't know if it's a bug or if you actually were supposed to upgrade them that much, but I quickly got rich thanks to them!

shreypatil45 2023-01-09 14:05

cool game , simple and easy , i wish the sound effect where more satisfyingly

nyxkn 2023-01-09 18:10

Very fun little game :) Got my field full of bananas and called it a day. An end screen could have been nice, or of course, more progression. Art looks simple but you managed to make it work really well. Gameplay wise, the cost of the different trees was too similar and I just went from apple to bananas. That's a shame because you had made more content that the player doesn't get to see. So I think you either want to force the player to go through all the content, or make less content and focus on other things like juice and polish.

fluburbio 2023-01-09 18:20

Thanks for playing @nyxkn and for the useful feedback! There's actually an end screen when the 5 minute timer ends, and I lowered the costs for the jam sake, but I see your point about the costs being too similar which directs the player directly to the bananas. I'll keep that in mind when I rework it!

joey-shipley 2023-01-09 19:55

Nice! Really like the selling/upgrading addition to harvesting. Great work!

tomatoomelet 2023-01-09 20:49

Fantastic art style! (I earned 50k in 5 minutes now I don't want to go back to my actual job after lunch break.) I finished purchasing all upgrades quickly, I hope they would cost more each time I want to upgrade the same thing so it would be more challenging. Noice job.

rezioz 2023-01-09 20:57

Love the visuals of this one!

calzone407 2023-01-09 22:56

Yeah, this game is really cute. The balancing miiiiight be a bit off, but other than that there isn't much to say

crygos 2023-01-09 23:12

This game is simple but feels great. I also played it longer than I initially expected. The art style is very cool! For some reason I could completely spam the button to grow more bananas on a palm tree. Not sure if it does cap somewhere :D A tiny bit of feedback: maybe grey out buttons that can no longer be pressed as soon as this is the case. I always looked at my money to see if I hit the cap. Once you select a different button and get back to the previous one, it then is greyed out. Overall, I really enjoyed the time. Thanks for this game.

bklolo 2023-01-10 00:32

The art is adorable and though there may be a low ceiling on the gameplay, I found myself selling all of my trees and starting over again. Excellent job!

alex-de-la-cour 2023-01-10 12:53

Really beautiful art style!! I saw a couple of people did what I did, maxed out Bananas early game and then click click click, so maybe the prices could have been a bit better balanced, but other than that it was a nice, fun, pretty game.

lerg 2023-01-10 16:10

Very cute graphics!

jeremy-scott-olsen 2023-01-10 18:56

Cute art style! It could have used some cues that upgrades are unavailable or have reached their limit. And it definitely needs downward balancing! Maybe fruit left on the tree too long spoils but you still have to pick it to grow more? Maybe trees entirely full of spoiled fruit start to die or produce less? By several rounds in I had 6 banana trees and had seemingly maxed out upgrades. With some balancing this could be really fun, nice work.

phillip-scott 2023-01-10 19:27

BANANANANANANANANANANANANANANANANAN!!!!! Lovely art and addictive clicker! I had over 185k at the end

Fun game!opera_myyc9fm82n.jpg

fluburbio 2023-01-10 19:54

@jeremy-scott-olsen thanks for playing and for the valuable feedback! I tweeked the balance right at the minute to make it easier but it needs some solid rework because the ceiling is reached way too fast now. I like your idea of spoiling fruits a lot, thanks for the suggestion!

@phillip-scott Wow thanks!! :D You actually beat my girlfriend's 147k score... You deserve a medal!! :medal:

moonlightbomber 2023-01-11 03:24

I gave the graphics a 5 because it is entirely hand-drawn, as I see it.

joshedev 2023-01-11 04:39

I'm rich! Final score was 240,000 using the 'banana's all the way' strat - oddly satisfying and addicting to just keep hitting that upgrade button and spam clicking bananas. For whatever reason the bottom left tree stopped producing anything. But it was simple, good fun. Nice work!

koboldskeep 2023-01-11 05:20

Cute! Could have been improved with some kind of alternative pressure (having to pay increasing debts down every minute, fruit rotting if not harvested, maximum fruit capacity). It's a bit painful that the best strategy becomes mashing everything, some kind of auto-harvester purchase would be a nice change of pace.

xlores-liang 2023-01-11 06:16

So cute! I didn't notice the "next page" arrow of the upgrades and kept planting apples for a while. It was sad to cut an apple tree instead of buying a larger plantation with my tens of thousands of dollars.

zluca 2023-01-11 11:37

Beautiful little clicker game. I do agree with the previous comments on it being a bit too easy too fast, but hey, better a too easy game than a too hard one :v: Other than that, i really don't have anything to add.

Enjoyed playing it, was a nice and quick experience, good job :thumbsup:

fluburbio 2023-01-11 19:06

Thank you everyone for your kind feedback!

@joshedev This is beyond awesome! :astonished: You deserve at least two medals! :medal: :medal: Your comment means a lot to me because it was exactly the kind of simple fun I was aiming for. I'm glad you enjoyed it! The bug you're mentioning happened occasionally during development but I couldn't uproot it before the deadline.

@koboldskeep I thought auto harvest, but decided against it because I thought it would take away from the "oddly fun" aspect of click-mashing and leave the player with nothing to do. But if there were more elements, like time limited bonuses or fluctuating selling price per fruit, or debt like you said, I think auto-harvest would fit. At the end of the day, I chose a simple direction for my game to avoid scope creep and have something that works reasonably well.

@xlores-liang Yeah, those arrows really aren't visible enough :( About planting more tree, I wanted to zoom out the tree and allow for way more, but my "jam" code would have crumbled under its own weight :sweat_smile:

@zluca, I thought so too, better to easy than too hard and frustrating! I love how the poor balance allows for "unreasonable" scores like joshedev's and pillip-scott's, I'm amazed how high it can actually go! But the balance could have been better, that was one of the hardest part for me.

@moonlightbomber Thank you! Everything but the text was indeed hand-drawn and colored in crayon by my girlfriend :)

tttt 2023-01-11 22:34

Making a sell of 10000 bananas was pretty satisfying. Simple but nice game.

A small issue I've found is that if you make the game fullscreen the timer disappears (I played on firefox).

ninnec 2023-01-12 02:24

I really enjoyed the art style. It was a cute game that could also be played on the phone, which is definitely a bonus.

alec-cunningham 2023-01-12 02:33

Art style is gorgeous, and it was pure bliss making so much income with so little work haha. As far as clicker games go, I enjoyed this one quite a bit! Nice job:)

slantyoj 2023-01-12 03:49

Really great work, I was fully maxed out on apples :apple: before I realized you could get other fruit. I had to cut down all my trees just so I could enjoy the fantastic art work of the other fruit :pear: :banana: .

harmofish 2023-01-12 06:48

Very nice image, but after a while, too many clicks lead to fatigue, and the value will grow.

jackypark9852 2023-01-12 08:29

Love this art style! I hope I see more games in these hand drawn art style. Really makes it stand apart from other farm games. Gameplay wise, clicking was quite addicting, especially with the sound effect. I evenetualyl realized I could just buy banana tree staright from apple, and that was the end game. I hope end game tress could be more expensive to give other plants a chance to shine. The numbers might have to take inspiration from something like Cookie Clicker, where main upgrades are an order of magnitude apart in prizes. Cute game!

aes1 2023-01-12 08:39

I really like cookie clicker so I liked clicky a bunch especially since I am a bit tired while playing this game, cool game :)

hulya 2023-01-12 12:54

What a prosper and abundant harvest that is! :smile: Very sweet art style!

jumpirate 2023-01-13 06:23

It's a very simple and interesting mini-game. Although the content is not enough and there are no obvious goals set in the game, such graphics and sound effects are very relaxing to play.

greenradiation 2023-01-13 14:52

It's very nice, hand-drawn style fits this game well. Nice work

richard-vollebregt 2023-01-13 19:10

My arm hurts now.. Great game!

vidarn 2023-01-14 10:53

Super cute and well made art, lovely! The gameplay was fun and I liked how generous the game was with resources.

beeb-gamecodecompany 2023-01-14 21:40

Can't really say anything that hasn't been said. I liked the art style alot, almost like you feel the fruit are your friends lol. I'm liking these progression games I've seen so far on the site.

juxipolo 2023-01-14 23:39

It seems like if you double click to collect fruit, all the fruit you harvest counts double while they animate away. Still fun, but now my min-max finger hurts, lol.

ssh-randy 2023-01-16 04:23

super cute art style! i'd love to see this game fleshed out more just for the art, great work!

gamebuilder 2023-01-16 23:06

This game is a lot of fun. I competed with one other, we took turns playing. I got a score of 53,000! Not bad, eh? Anyway, one thing I can suggest is to make the timer a little more prominent; we didn't even notice it until the second game. But that is just a small thing. Some music would be good as well. Otherwise, a super-fun game. Nice work!

fluburbio 2023-01-18 03:51

Thanks a lot everyone for playing and your kind words!

@juxipolo My, you're right! I don't know how I didn't catch this until now... Thanks for pointing it out! I do hope your finger is doing better.

@gamebuilder wow, thanks so much for sharing this! Indeed a score of 53k is no joke, it's better than my personal best :D I'm glad you enjoyed it that much!

keichits 2023-01-19 20:14

Solid gameplay and very cute graphics. I think the gameplay advance too fast, but for a jam game, I think this solution is ideal. Would like too see a fuller version of this game, this game has potential.

Congrats for the great work! I really enjoyed!

fluburbio 2023-01-21 00:14

Thanks a lot @keichits! I had to make difficult choices and rush the balance a bit, but I intend to keep working on it with my girlfriend doing the art.

blue-pin-studio 2023-01-21 08:04

Awesome entry! The amount of depth for the upgrades was more than i expected and the art was really well done too :D

weirdybeardyman 2023-01-21 18:18

Very cool entry, I love the pencil drawn aesthetic! The SFX are satisfying too.

local-minimum 2023-01-21 20:16

I really liked the art style of this game. And tried it until I had unlocked all four types of trees, but then it felt like there was missing some progression to the clicker to keep me wanting to play.

I also got a bit confused in the upgrades. It felt like sometimes I could and could not buy even if I had enough money. And it took a while until I saw that there were tabs and then I already had enough to buy all kinds of trees and max out the upgrades (or so I think because I could not buy more even if they only cost e.g. 30)...

One way to sort of prolong the game would be if each successive upgrade of a certain type cost 10x more than the previous. E.g. 6 > 60 > 600 on the apple upgrades.

dmitry-k 2023-01-22 14:34

Just amazing graphics! It is worth adding a display of the level of upgrades (current/maximum). Interesting comments can be read to my game of this jam, they are similar in genre. You can bring a lot of interesting things to this game ;)

robobarbie 2023-01-23 00:04

this was really cute. i liked the art especially and the simple SFX were really pleasant. nice job!

schmalex 2023-01-23 22:41

Oh man i have such a sweet spot for these little clicking games! I really love the artstyle and somehow the whole positivity of it all (just some happy trees making happy fruit for you to happily collect). The only thing i would maybe tweak if i were you would be the speed at which one can progress. I jumped from apples to bananas rather quickly and then it was just a matter of clicking madly haha. That being said, I must admit i did play longer than i realized and was even a bit dissapointed that there was an end to it haha! Well done Untitled.png

honey-pony 2023-01-24 20:22

I played this first a few days ago, and got a score of ~131,000 (I thought I had taken a screenshot of it, but I can't seem to find it).

Today I decided to play again and go all in on bananas, and because I didn't really want to spam the mouse button for 3 minutes straight, I just used an AutoHotKey script that lets me click automatically. I ended up with a score of 333,000, and I had several thousand bananas that I forgot to sell near the end, so I imagine my true score was quite a bit higher. :sweat_smile:

I think that making an incremental game centered on a high score system rather than on anything else is a very fun twist. It means that strategy actually really matters, unlike in most incremental games, where bad strategy just means that it will take you longer to get through the game. And, when playing through the second time, it was fun to be able to efficiently work my way through a small apple tree to quickly unlock the bananas. It is satisfying to execute well and waste little time.

The progression is kind of fast, however. Even on my first playthrough, I unlocked most of the upgrades pretty quickly -- and in that playthrough, I unlocked all the upgrades for every plant type.

On the one hand, this is fun, because it is possible to just blast through a lot of the early stages. On the other hand, it could be interesting to have some harder-to-reach progression stages, especially in terms of making strategizing (for those highscores!) more complex and, hopefully, therefore more fun.

I liked the hand-drawn art and the sound effects. The way that the plants sort of grew over time before you could actually harvest them was interesting, espe cially in terms of, again, maximizing score... it takes some real learning (or just spamming the mouse) to efficiently harvest the plants.

And, in terms of playing with an autoclicker... the sound effects are actually even more satisfying than they are in the game, somehow the way that the clicking lines up just makes it sound great. (My autoclicker clicks every 16ms if that's relevant). I think that implementing an autoclicker as just another upgrade that you could buy could be an interesting way to implement it directly into the game, because I think it is actually pretty fun to use, and the game could have it upgrade in multiple stages, perhaps.'

And, it is actually pretty tiring to spam the mouse for so long, so having an autoclicker built in is almost just a matter of preserving the player's physical health, maybe..? Especially for doing multiple runs in a row.

Overall, though, this was a fun twist on the incremental game genre, and it was fun trying to play through it to get a high score.

teto 2023-01-24 20:43

The whole vibe of this game is super cute and really satisfying to play! Absolutely love the hand-drawn art style and the little bobby fruit with their adorable little faces! The audio was really nice and gave great feedback to the player's interaction which made it very satisfying to be harvesting all the fruits!

I think I may have preferred the upgrades to be on a side/bottom pop-out/panel so I'm able to harvest at the same time as looking at and reading upgrades sine I always felt the pressure to be closing it to harvest my fruits! Showing the selling price of each fruit next to the quantity would have been nice too just to get some context and be able to compare them. A single sell button to sell all would have been nice as well unless you were to add some kind of aspect to the game that would affect if/when you wanted to sell each kind of fruit as there's not really a reason to not just sell everything at once. Just me being super nitpicky here! Absolutely great as it is, just a couple of things that might add a bit to the polish to it :) and of course, it's hard to fit lots of extra things in the time too!

I did also at one point have no clementines growing on my two clementine trees and they just stayed empty which was very odd and I assume was a bug?

Overall, a really amazing game with a great vibe and absolutely beautiful too! Great entry!

fluburbio 2023-01-27 18:19

Thanks everyone for your awesome feedback!

@schmalex Thanks so much! I will start to balance it properly and improve it now that the jam is over. From your screenshot, I can see you were pretty close to discovering the hidden message I hid in the ending screen :) (So hidden that no one actually discovered it... oh well!). Thanks for playing!

@honey-pony I'm humbled that you took the time to give such thorough feedback. I'm so glad you could see what I was aiming for! I will take everything into account when reworking the game. About the sound effect, I wanted a popping sound because that's what I heard in my head while playing. It's a single sound effect file, but I used a random pitch between 0.9~1.4 each time its played to add a tiny bit of variety :) The next version will be (way) less tiring while conserving the scoring system. Thank you again!

@teto Thanks for your kind words! I'm glad you enjoyed the vibe :D UI was the least fun to make for me, I'm not used to it yet, and I'll take your input in consideration. And indeed, what you got with your clementine trees was a bug, the infamous "dead tree" bug that I couldn't get rid of before the deadline :( At the very least, I thought it would add flavour and force players to cut them and regrow them, so who knows, maybe it's a feature instead!

fluburbio 2023-01-27 18:22

And finally before the curtain falls, here is my girlfriend's latest score :v:

IMG_3003.PNG

darzu 2023-01-27 23:08

Got $154k! Lovely little idle clicker game. The art is really charming and the game was easy to understand and play. There wasn't too much strategizing, since it seemed like u could pretty quickly afford everything. But it was it was nice experience!