Keep IT alive by KebabuTurka 2020-04-21T14:51:32Z
Very nice concept, heh. More coffee!
Foon → Ludum Dare Explorer → Users → Lerg
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Fox Puppies Want Food For The Winter | jam | 481 | 3.39 | 2.68 | 2.63 | 4.01 | 4.47 | 3.54 | 3.79 | ||
| 2021 | 49 | Unstable | Unstable Flight of a Potato | jam | 1123 | 3.22 | 3.50 | 3.32 | 3.85 | 2.67 | 3.00 | |||
| 2020 | 46 | Keep it alive | Hibernation Journey | jam | 1329 | 3.45 | 3.06 | 3.26 | 4.06 | 3.39 | 3.10 | 3.47 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | StarClick: RTS + Clicker | compo | 84 | 3.85 | 3.75 | 3.54 | 3.91 | 3.85 | 3.72 | 2.69 | 3.43 |
Very nice concept, heh. More coffee!
Very cool game. One of the best this LD.
That's a start. Screen Shot 2020-04-19 at 15.28.45.png
@sageware fixed the issue with the fast speed when encountering a malfunction. FTL is one of my all time favorite games! Thank you!
@vinterdo hah I haven't heard of 60 Parsecs! Very similar concept. My main inspiration was FTL.
@shadow30 thank you!
@joemid I am really glad you liked it!
Overall I've changed the difficulty of the game, so you can try playing it again.
@rafa-braga @linluk @juan-ignacio-ranedo @sledzik @zypo @ctrble Thank you very much for playing!
@gustavo-christino heh, sooo close! Glad Jim and Pam could still make it in another life. And thank you so much for your feedback, much appreciated!
@infinite thank you for playing! Yes, it was a design choice to make the player thinking ahead when to maintain certain equipment without obvious visual clues. I could have made an indication for maintenance or broken part, but I simply had no time for that and the game would become much easier. With some extra gameplay visual indication can be introduced, but again sadly I had not enough time for that.
I love the idea of collecting stuff and using it to power the ship, very nice. Plus space theme is my favorite. Mac version can't run on its own, it misses execution mark on the binary (chmod +x).
Any chance for HTML5 or macOS version?
Hah, very funny! And artwork is superb. Too bad audio is not on par with the graphics.
Cute stuff. I agree the time between the stations can be reduced.
Very challenging! Pure arcade fun.
Can you make an HTML5 or mac version? Or at least a video playtrough?
Very cool entry! Great graphics and gameplay. I enjoyed it!
HTML5 version possible?
Very nice game indeed! Good job.
Want to play it, but I am on a mac. Can you make a mac or html5 build? I also made a game about a spaceship.
A simple game. The graphics is better than controls, I hope you can adjust the controls and it would play much better!
Any chance for HTML5 or mac version?
Very nice work, I like the graphics and the setting, right off my table! Great job.
The tutorial is too long. Not a fan of match 3, but there is something in it.
The html5 page doesn't load for me, is it down?
Just a nice little game. A fluent control of the character might have been better.
Thanks for playing guys! Added navigation arrows.
Can you please provide HTML5 or macOS version?
Haha! I've made a similar game for one of the previous LD jams, but your is cooler.
Can you make html5 build?
Can you make an HTML5 build?
Any chance for html5 build?
It's already said, but man great art!
Looks really cool, can't play but can you upload a video of the playtrough?
Good start! The mermaid and the fish sprites are really nice.
The game didn't run on macOS despite even fixing the file permission error (chmod +x). Can you at least upload a video?
Just played, looks really good! It wasn't intuitive at first what to do. Completed two levels. Get more ratings!
Really nice concept! And the art is beautiful!
It was fun! Graphics are super nice.
All 5s! Great fun little game
Thank you all for your kind feedback! Yes, a few things were not implemented due to the limited time: 1. Scarecrow AI. They should've chased you and got back their vegetables to put back on the rows. 2. Ability to trow a vegetable to slow down the crow.
Nonetheless I think it's kinda fitting that the scarecrow can't do any harm, he is just a SCAREcrow after all, haha. Besides I don't want the fox to get hurt.
As many of you pointed out, Don't Starve was our direct inspiration, I wanted to have a similar look and I think it turned out pretty good!
Thank you all for playing!
@danyclockworker @monoh @magno @pedryx @owca @dicemeister @allan @alex @svenerik @huozhedexiaoc @ekoxe @fluburbio @jormarysky @gamerjenn @zacharypinkham @noeloskar @whalejam thank you all for playing and your kind feedback! I've updated the game with small balance changes based on your feedback: 1. Increased the movement speed of the fox from 3 to 4. 2. Increased the capacity of the basket from 5 to 7.
Now the game can be completed a bit faster.
About the Scarecrow, we wanted to add a mechanic of them chasing you and grabbing the veggies back but there was no time left for that. However now I think it's actually for the better, he is just a scarecrow and can't hurt you!
Our main goal was to give something relaxing, maybe even soothing to play and enjoy this little farm/garden. From your feedback I now understand that we succeeded in that regard! Thanks again for playing!
4260, ahaha, fun!
Can you post a video of the gameplay? Can't play but want to look. Looks really nice.
All 5s! Beautiful puzzle concept. I was looking into playing it when I saw first gifs in the feed, I really enjoyed it but haven't finished yet, a bit tricky!
A bit too dark to my taste. And nice to see you in here @jonas-tyroller! Ate all fruit at age of 70, we were I think a population of around 7..8, regret nothing. Nice run, ha!
@yaen content, gloomy.
Too bad the controls are so tight, unfortunately couldn't play. But looks really nice and I always like the space theme.
Nice minimalistic gameplay
Very cool game! I enjoyed the graphics and the gameplay. Cool retro aesthetic.
Nie jumping mechanic and the overall art style! And I adore retro games
Haha, fun. Hard to understand at first and controls are a bit too hard to my test, but still great job!
All 5s! Potato potato, sobaka.
Controls are really tough, but it looks gorgeous! Very spooky.
@hawkin just unresponsive. Maybe though my computer is not fast enough.
Ooof, from the first frames of the game I immediately noticed something strangely familiar I thought it looks like heaps and the haxe language. And it is so! Very strange feeling, hah. I've been working with heaps/haxe extensively in the recent past. Nice game too!
Nice concept! I didn't understand how to harvest at first.
Really interesting concept, I think it can grow into a really nice puzzle game.
Looks really nice and the mars theme is always welcome
Super fun! Controls could've been more fluid, but it was really enjoyable until I got overrun by hordes of enemies. Great graphics.
Great graphics! Overall very nice
Wow, a complete experience, amazing how much have you managed to make in this game. Great job! Performance could be better though.
What a lovely game! I really enjoyed a short hike and this one was a pleasant experience as well. Graphics are good, music is chill, great job! And indeed very similar to our game by the mood. Nice. The only thing I'd probably remove are the mushrooms, I think they spoil the experience a little. Eating them instead of collecting... maybe that's the harvest? Haha.
Can't play on Mac but looks really cute!
Nice and very cute game! The art is simple but it's very charming. Also it's super nice to see other games with similar idea/mechanic to ours, please check it out! Cute doggie!
Please let me know when the web build is ready or at least make a video playthrough. Looks really interesting.
Really nice! More Halloweeny rather than harvest. Art is beautiful! And it was fun pulling out the tooth, hah.
Nice minimalistic art style and it has a really nice potential.
Really beautiful!
I love the art style! Too bad no HTML5 version.
Couldn't understand how to turn him around on Level 2. But overall very nice!
All 5s! One of my favorite games of this jam. Great job! Really enjoyed the story and the ending.
Very gloomy
Looks really interesting, no html5 build in the works?
Very cute graphics!
Great looking game! Had some fun playing it.
Very nice relaxing game, I enjoyed it. Nice minimalistic graphics.
Hah, really nice idea with the YouTube video!
Can you make a web build or record video?
@stevencolling looks really nice!
Nice idea.
Any chance on a mac or html5 port? Also please check my game, it's a clicker + rts, similar concept.
Haha, cool idea. Striking zombies with grenades.
Yay, a strategy! Tested the mac version - works, but it keeps saying that all my troops are KIA when in fact there were fine. Love the voxel graphics. Check out my RTS too.
I confirm the graphics are broken on Mac, just purple screen and yellow pacmans.
macbook pro 2015, intels graphics
Very cool! The butt is the best, and the music is like ice cream on my ears, heh.
Awesome design, but slots are too annoying, because they take too much time to gather coins. Thankfully there is a coin tower, I built 15 of those and didn't touch the slots. Had thousands of coins and hundreds of tokens which I didn't have to spend, too easy at that point. The game teaches that slots are bad, that's good.
I want to play it, any chance on Mac or HTML5 port?
@javicepa I can test and see if it runs.
Wow, very high quality work! Excellent job.
Fun game, I like the visual and rhythm feel of it, kinda hard as well. And here is 20th vote for you!
Ah, windows only!
Heh, nice music. Couldn't get anyone to like me.
Interesting concept, but not sure how to play it. They just grow cities and I destroy them and they still believe in me.
Heh, what a fun combination! Car physics could have been better though.
Amazing game! Had really good time playing it. Awesome idea! I wish it was separate controls with more obstacles inside the cells. Maybe even show the obstacles as a piece is falling down.
Really well built game, but it's very hard.
Fun game at first, but you don't care about poker rules much, just eat all the cards before your opponents. And huge minus on using the pacman graphics, it's always easier to get attention with such iconic characters, not fair.
Heh, some gory content inside. I wish he didn't die so quickly from wrong treatment.
Nice game, wasn't too difficult, but in the start it was quite fun to figure out the mechanics. Great visuals. Play my game if you have time, it's an RTS+Clicker.
Wow, very cool idea and it plays quite nicely. A bit confusing controls at the start, but later goes easier.
Very good game. I like the strategic element of it. Nice viz as well.
Good idea, needs a lot of polish, but good nonetheless. Perspective to Orthogonal shift looks really weird, would be good to soften it somehow.
Really incompatible genres! Couldn't figure out at first that you need to type names in lower case. Very impressive on Rust!
How to run it on Mac? I get the jar file, but it doesn't run with jar launcher or in command line with `java name.jar`
Too bad...
Cool graphics, very unusual camera setup. But other than that not too much for a gameplay. I'd make it slower and perhaps add some combat with other ships.
Can't load HTML5 version.
Ah, I had big expectations from the premise. Unfortunately the game didn't quite meet them. Could have been a great tactics game. Music and graphics are cool, but gameplay is not so much - impossible to win. I got to lvl 7 with one green alien. I hope you don't abandon the game and release it as a full game with proper combat system and leveling. It's such a cool idea. And please try my game if you have time.
Wow, awesome game! I had really great time playing it!
@Pahlsoftware thank you!
@PadenPierry yay! Have you played the first Dune? I was also inspired by that a bit. Hopefully SC2 players won't break the game with their insane APM.
@Habeeb Mohammed thank you! @TheZingThing much appreciated. A lot of features were cut down to speed up the development, another idea I had was to click for ammo and a special clicking unit, that was clicking on everything it could.
@Ben Pearson thanks for playing and streaming the game! I agree it is a bit confusing, but you got the gist of it pretty quick. I will see what I can do about it.
@thinkofname @tygrak @hanra @shimapleleaf @sophie @alexander-danilovsky @sandy-marcius @roman-petrov @ponywolf @vidsneeze @formalcloud thank you all guys very much for such kind feedback!
@sophie I've improved the performance, you can try the updated versions and see if they run smoothly on your computer.
@pahlsoftware @padenpierry @habeeb-mohammed @thezingthing @thinkofname @tygrak @hanra @shimapleleaf @sophie @alexander-danilovsky @sandy-marcius @roman-petrov @ben-pearson @ponywolf @vidsneeze @formalcloud @gipzo @selftitled @thebreakfast @maskinmask @rainysolar @lintfordpickle @stark @those-30-ninjas @nohatcoder @linus @fashionbatman @hare-software @theslate @trulyspinach @beelzeboss @ponywolf @morrilet @diego-escalante @curt @Ithildin
Hey, I've just made a big update of the game. Mostly bug fixes and balance changes based on your feedback. So if you would like to, please play the game again and tell me how you like it now.
So the whole experience should be much smoother now. Still controls are not as convenient as in StarCraft, for instance no rectangular selection of multiple units, but hey, it's a clicker, just click more!
Thank you guys for your feedback, I enjoy very much your kind comments. I just love it when people play my games and like them.
- Most of the levels are redesigned to make them more interesting. - The game is much harder now. - Many units have been adjusted (health, speed, attack). - Auto Click now clicks twice as fast. - Plates cost less. - Factory and Heavy Factory cost more. - Robot is not that tall anymore.
- Units are controlled with right click now. - It's now possible to pan the camera with right click drag. - Added F and L keyboard actions (toggle fullscreen and restart level).
- Huge performance improvement (reworked starfield shader). Now works in Chrome. - Resizing the game window and going fullscreen is now possible. - Unit spawning is now more logical. - Wasn't possible to switch unit attack target if it was nearby. - Build menu now stays open if unit is deselected or a building is placed. - Unit is not deselected on command. - Hovercraft is now easier to select. - Now possible to select enemy units and buildings. - Health and attack values are now visible on select. - Camera shake is now working when a building is destroyed. - Some sounds had a delay. - Many more small fixes and little enhancements.
starclick_update.png
WORKING HTML5 LINK https://lerg.itch.io/starclick
Can't edit the link for some reason.
5 stars for humor, those sound effects are priceless! The gameplay is not too engaging, some turrets would be a nice addition. And it would be a much better choice to use lower res pixel art. Would look more coherent.
Not too engaging, but good controls. Kinda action puzzler of how to avoid the cannons and let them kill each other. Could have been another settings just as easily, like cyberpunk.
Nice concept. First time I won so fast I didn't even notice, heh. A bit too easy. Levels would be nice. Thumbs up for strategy game! If you like RTS, check my game.
Adorable sfx and graphics!
Quite hard! And my finger hurts now, heh. Interesting overall.
Very challenging, and the graphics are sooo cute!
Not bad at all! It was pretty engaging to drive and drop the towers from the orbit. Lots of enemies, that's a plus. And nothing like bumping into your buddy! Too difficult though, heh. Please try my game if you have time.
Stealth and a farming sokoban, haha. Nice.
Nice tactics. Couldn't figure out how to use arrows though.
Good idea, but controls are very hard/buggy. Always getting the game stuck...
Seems like a good game. Water tiles are annoying, easy to fall in them.
Interesting concept on TD, needs lots of polish, but it's still fun.
Good concept, crafting and TD. With better graphics and more polished gameplay could be a nice game.
Very cool. Such a simple game, but so clever and unique. Great work! Maybe add some special abilities or upgrades?
Oh, it is hard! I'd want to see the grid, hard to position yourself when you see distant targets. Very good idea.
Oh, really nice concept. Too bad it's so short. More levels would have been very good.
Is it just me or the game doesn't accept any input? Chrome, mac. Chicken stays in place no matter what I press.
Oh, interesting gameplay! Good job! I wish there were some trails or cycled movement of the projects or indication where they are going to be by the end of the next move. To ease the prediction of their movement.
Heh. Always nice to find people with similar thought process. I I've also made an RTS clicker, please check it out https://ldjam.com/events/ludum-dare/41/starclick
Quite enjoyable! Too hard though. Very nice graphics and sfx.
Controls are too hard to position the block correctly in my opinion, but overall very good.
Impressive work, I wish I could skip the dialogues.
Can't register or login... To bad. At least post a video of the gameplay.
Hard to start, but when you upgrade enough becomes very easy. Good concept. Please check my game, it's also a clicker with a strategy.
I sense strong Toby Fox vibes here, heh. Really great music and gameplay duality. I was a pacifist long enough for b to find cure for cancer.
(del)
Any chance on a mac or html5 version?
I feel very sorry for the pets, sad game.
Interesting concept.
Another clicker! Can you add a video or better mac/html5 version?
Quite challenging! Overall pretty fun.
Whoooa, what the heck I just played! Bizarre game. Unintentional rhythm genre included.
Oh, looks lovely, definitely playing after I get some sleep.
Just played the game, so unfair you can't pet him! Like a sneak petting. Fun fun.
I can't run the mac version, doesn't show up a window.