Speed Interrogating by Jezzamon 2013-09-08T08:59:00
Nice Entry! Graphics are simple but efficient. Getting the right suspect is not always easy. I first did not quite get the commands and needed some runs to get an idea of what to do.
Foon → Ludum Dare Explorer → Users → Laguna
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Grantchester Meadows | jam | 346 | 3.66 | 3.64 | 3.47 | 4.04 | 3.62 | 3.23 | |||
| 2017 | 40 | The more you have, the worse it is | Archer's Defense | compo | 2.85 | 3.21 | 2.00 | 3.35 | 1.85 | 2.64 | |||||
| 2017 | 38 | A Small World | 👥 | Dean's World | jam | 228 | 3.63 | 3.22 | 2.81 | 3.54 | 3.86 | 2.85 | 3.71 | ||
| 2013 | 27 | 10 Seconds | Stahlholz | jam | 581 | 2.32 | 2.20 | 2.11 | 2.89 | 2.40 | 2.68 | 2.19 | 46 |
Nice Entry! Graphics are simple but efficient. Getting the right suspect is not always easy. I first did not quite get the commands and needed some runs to get an idea of what to do.
Nice Game! And for two hours even more impressive.
Nice Game, I really enjoyed playing it for some runs and the "cutscenes" are well made!
Nice and entertaining Game!
Nice Idea! One small thing I really missed was the "quit on esc" functionality.
Same Problem here with 4shared.com. e.g. mediafire is a fine uploader.
I did not quite get the rules how to win?
Such a great game! I had really fun playing this one! Just freaked out enough to make me really laugh!
Graphics are strange but set the mood perfectly.
Hi,
I am also etting the DevIL.dll error. Win7 64Bit SP1.
Wow! Sweet graphics and an absolut great idea! Like it! Sound could be better but serves pragmatically. Some Background Music would be great.
Nice Game with solid mechanics!
This one is definiely fun to play!
Neat Idea! I am impressed how badly one can judge ten seconds o_O
That is a really nice entry. I had to remember all that stuff from my electronics lecture in university. All the mechanics work solid. I would like to have a clear button. A smarter way to draw connections would also be nice for touchpads.
Nice Game! I like the arcade style of the game with the asteroids and ufos. The Highscore is set quite high. You could try adding some more juice elements like screenshakes, flashes, tweens and bounces.
I like the game, though it is quite hard. The turorial was very helpful, but I could not even keep one worker alive with one tree.
I like this game! The core mechanics are solid and trading is quite nice. At first it is a lot of information to process, and you could make it easier for the player with a full-scale tutorial and a slightly cleaner gui. Nevertheless, a fun game!
Great Graphics, awesome physics. I would love to see this for even more than two players in a large galaxy with multiple solar systems.
Nice game. Unfortunately, the controls seemed to be a bit buggy as you could not stop walking once you started. Changing the direction of the gun also did not work for all directions.
The graphics are nice and the music is fitting well to the style of the game.
Well done! I like this god-puzzle game. Reminds me a bit of the grow game series (which i really like) flavoured with some black and white. It was fun to find out and play with the mechanics. The only place I was lost, was when I needed three cities, which was not obvious to me.
I can imagine that this game could also work very well on mobile. I would like to play a more polished version, maybe with some sound effects?
Unfortunately the game did not start after the loading bar was fully filled. I am running Win7 64bit with the latest chrome version.
Nice Game! It is quite hard though. It took me a lot of practice, not to destroy my ship on takedown. You could have added a dynamic zoom that takes into account how fast your ship is and how far away the nearest planet is. I really love the graphic style. Bonus points for having some sound effects! :+1:
Nice Idea! This game was quite a learning experince (a good one!) :)
At first I had to learn that I could double jump, but could not reach the first green block. Then I had to learn, I could walljump to get on top of it. :+1:
The controls feel precise and accurate, so that's a solid, working mechanic. I was really mind blown, when suddenly the gravity changed towards the other planet. All toghether: Nice game!
Awesome Game! I really love the graphics style with the beautiful palette and the airship movements and all the small details like the flags moving in the direction of the wind. The ingame tutorial was very helpful (extra points for having a tutorial at all (even post compo)). The game design is also very nice. The only feature i was really missing was to destroy a building or to stop the building process (misclicked one time).
Please keep on working on this great game. I would love to play a full version of this. It could work very well on mobile too. :+1:
Nice game! I like the graphics style. You could have added a lot of mood if you had some small soundeffects. Like when the shark picks up/eats a box. Check out SFXR if you don't alread know it :)
Nice Entry! I like thegraphics style and the music. rather quickly I muted the engine (thx for the possibility!). I had some trouble figuring out the correct hitbox for my plane and the birds, but after some rounds, I got used to it!
Nice Entry! Respect for porting a library during a jam, that's not an easy thing to do. Unfortunately the game iteself has some issues: The Resolution of the window and all the graphics change when a new level is loaded and the collisions seem somehow off.
Nice little entry. The graphics are super sweet (especially the animations for Taia). The turning mechanics work solid. Unfortunately there is not much gameplay, but I would love to see all the objects like the crafting table in action.
Hi,
I would really like to play your game, because the description sounds awesome! :) the WIP link gives me an error: http://imgur.com/DxFYeke Running Windows 7, 64 bit, chrome 57.0.2987. I hope that helps to produce a running version! :)
Nice Game! I totally dig the tongue mechanic. The use as a weapon is good, but using it also as a sort of grapple hook feels just great! +1 Overall for using procedural generation!
I would love to play, but the unity webgl did not let me rescale the game to fit my screen (resolution of 1366 x 768 here)
Great game! I really like the graphics and the soundtrack. The mechanics reminds me a little bit of cookie clicker, which is a good thing, because I like that very much. The earthquake is kind of OP, because it does not kill my people but just raises my score.
Nice entry! As I really suck with multitasking, this game is quite a challenge for me. I like the idea of the small worlds with different development stages. All the mechanics work quite solid and are fun to play! The rockets stay after the end of a round, which can lead to collisions with an old rocket. Your particle effects rule!
Nice game! The game feels like it could need some balancing, but animations and sound really fit well! I had some slight issues with resolution, as my laptop has a small screen. It is a solid entry, which fits the theme quite well.
Nice entry. I played together with a friend. The graphics are nice and the gameplay works well. The combo when both players are together is a great idea. Gameplay wise nothin stops me from shooting all the time, which makes the shoot button kind of obsolote. This could be fixed with a reload mechanic. I would love to see some powerups on this.
That's a very nice game. The graphics are neat and I really like the soundtrack. There are some minor issues with movement/fighting, as some move directions are preferred. It would have been nice to walk diagonally. Fighting upwards/downwards is much more easy due to the sword only appearing above/below yume. Aside from that, the animations are really cute and there went quite some time into polish, like pushback on the enemies and the effects when the monsters die. The variety of the four landscapes feels nice, although it contradicts the small world theme a little but (but no downvote here, because I liked the four element idea).
That's a nice strategy game. It reminds me of risk!. Winning felt quite rewarding. I would love to see a multiplayer version of this to play it with my friends. :thumbsup: One thing that I would improve is the fighting system. To me it felt quite random which troops lost. Furthermore it's kind of an advantage for the player that he can attack multiple times, but the AI can just attack once per round. Apart from that, solid gameplay.
Great game! The artstyle is quite unique and as a huuuuge cyberpuk fan, I immediately felt in love. The musics also adds very nice to the feel of the game and is very bladerunner-esque. Nice! At first I felt a bit left alone after talking to the mayor.
Great Game! I like the idea of "the iron man manager". great work there. Balancing was quite good. You need to kite the enemies and the learning curve/difficulty increasis slightly. A nice feature would have been, if you could select targets to fire at or if some robots would behave diferently, like one shooting at the closest enemy, one shooting at the lowest enemy, ...
Hi there,
nice game! You payed a lot of attention to small details, like the air bubbles or the different type of enemies. The gameplay is intuitive (i did not need the tutorial) and the controls feel direct. The harpoon is good to use and works even with a touchpad. Also the "slowing down" effect when carrying too much is well balanced. Good job there. One thing you could improve on is the homogenity of the graphics. while the pixelart is really nice, it sort of set me off, that the submarine has a black outline, while all other graphics did not. Soundeffects and music are great and add to the mood.
Awesome game! Great graphics and nice sfx. Controls felt quite intuitive for me. I would have loved to see an indicator how long it will take til the next box drops down.
Hi there,
great game, I really enjoyed playing it. The graphics are nice and the music adds to the mood. The gamplay is intuitive. I had some minor issues with jumping (I think at some point it was not detected that I had already reached the ground again) and could not jump again.
There should be 'build05_Data' folder next to the executable
This is awesome! When it was released I played the blue edition like crazy. You really nailed the style and mood of this game. The music is awesome, the graphics are also very good. I would have loved it even more, if you would have adhered to a 4-color GB Palette (because the gameboy classic was the device I grew up with and I never enjoyed the gb color as much as the classic), but that might just be me.
Regarding gameplay I like the battle system and everything works. It is, however a little bit repetitive. Having items to use or special bait to lure "exceptional fish" and perhaps a shop mechanic (like selling your fish and buying new equipment) would be a great addition to your gameplay (if you decide to develop this further, which i hope :) )
Great game, really love it! :heart:
Nice game concept! I really like the visuals and the style. very nice retro-pixel look. The idea also fits the theme quite good and is well implemented.
The webgl build did not work at all, but the downloadable version worked just fine for me.
I would love if you'd take this game a bit further and build complete story around it and make it a full game. Great take!
I like the artstyle. That and the gameplay remind me alot of Luftrausers. If you add a bit more juice, like screenshakes and particle effects and explosions, you will get that perfect feel! I would also suggest to highlight the ammo bar if the player runs out of ammo and to make that visually and sonically alarming as i did not notice there was an ammo bar at first.
Other than that nice gameplay, I really like the idea!
Nice game! Finally a Flappy where I can get past the first pipe. :D The are is cute and the game concept works great. If you want to take this further, I would recommend adding some particle effects or background music. And please make a mobile port of this, I would really love to play it on the train or in the bus!
"Love" this one!
The gamepay is well done and the graphicstyle is great. Nice selection of colors. The music is fitting and sfx do a great job on creating a mood. (I would have loved more SFX though, mainly on the gameplay part, e.g. for clicking the parts). The cutscenes (I mean: double read this: cutscenes in an LD game, WOW!) and the story are of high quality and the only thing I was missing was sort of an "end game" cutscene. The levels felt a little bit repetitive, maybe you could tweak this by using different colors on each level.
Gameplay works nice, even with a touchpad. I did however miss a XP bar for the level ups. In my perception they just appeared randomly.
All in all: well done!
Great game! I really like the pixelated graphic style. Gameplay also works great and farming the plants feels very rewarding. Good job!
You could (should! :D) definitely take this further. I am a great fan of Stardew Valley / Harvest Moon and I played cookie clicker/ Idle Heroes like crazy so I was really amazed by your combination.
Very cute graphics. The animations are very well done and there is a lot of juice in there, like the highlight of the enemies when hit, the healthbars, and so on. I found the keyboard controls a little bit awkward (shooting with E?) and I would have loved to play that with a Gamepad. Music and sounds are great and create a nice mood.
I would love to see where you take this game further on!
Nice take on the theme. I like the mechanics and the console output is hillarious! I am not quite sure how temperature and humidity influence the settlement behaviour, but my settlments had no problem in surviving (given I did not burn them down). Nice Take on the theme!
Nice game! I really like the idea and it fits the theme quite well. Graphics are awesome and you nailed the style of old comodore games. When I loaded the site first I had some issues that my keystrokes were not recognized, but when i refreshed the page everything worked fine. Sound is very nice and adds to the mood.
Regarding gameplay I have to admit that I suck at playing flappy bird. Adding the typing it was really hard for me to get past the second pipe. But that is probably just me and a "casual" flappy game has tu be hard af, so you did everything right there! ;) Great game overall!
Nice game! I like the idea. Gameplay is very well implemented. The color scheme is nice gamboy-ish and all. At first I had to get used to that time could freeze during a jump but after all that wasn't that hard at all. Great game!
Very nice game! The voice tutorial really made a great impression. Gameplay is good and the controls (I tried the gamepad) feel nice and reactive. The hitbox could use some tweaking and it took me some seconds to realize I need to click the "tutorial" and the "play" with the mouse. I would love to see this extended with some more attacks or a shield, probably weapons to be picked up or some powerups. You could definitely take this in any direction. :) To sum it up: Graphics are great and I already mentioned the voice acting. Very well executed, indeed.