Foon → Ludum Dare Explorer → Users → chaikadev
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | đŸ‘¥ | Crop Season | jam | 293 | 3.64 | 3.56 | 3.83 | 3.47 | 4.66 | 4.22 | 3.25 | 4.06 |
| 2022 | 51 | Every 10 seconds | MAGICAE CATUS | jam | 729 | 3.36 | 3.57 | 2.81 | 3.47 | 3.65 | 3.27 |
After having experienced the plot twist, I tried to save the sheep in my 2nd playthrough. I tried to throw them out of bounds but it teleported them directly into sacrifice area.
I liked this game's concept a lot, it's very original. It fits the LD51's theme perfectly. The graphics were nice as well. I liked the physics on the sheep and the sandbox nature of the game.
As MrMaico said, I found that it's very easy to win by just holding all your sheep in one spot by holding space. If I were to change something I would make barking repel the sheep instead of making them run towards you. Also, the sound effects were annoying after a while.
Overall, I think it's a good game! Great job.
Sans titre.png
I like the game! The artstyle and music were nice. My main criticisms are that the guards were too easy to dodge and the teleporting mechanic didn't have much effect except letting you go through the levels faster.
Well done!
Simple concept but satisfying and fun to play! A longer music track would have been nice because it feels too repetitive. I would have liked the play area to be more open.
Nice job!
I completed the game on normal and going to retry on harder difficulties. It's very well designed and is genuinely fun!
I think the game could be a little more forgiving about getting hit. At least being to know exactly where the hitboxes are would be nice.
>1633832452508.png
>If you are over 25 and own a computer, this game is a must-have.
I am now contractually required to play your game.
Really nice job. I loved the artstyle, which one of you was responsible? The sound effects and overall mood were great as well!
Here's my feedback: - A restart button or shortcut would be convenient. - The final boss is too easy. - As nilolo said, a hint for the scythe timing game would help because it's a bit confusing at first. - The game could use a visual or sound effect when you get hit.
Your game has really nice production value! It was fun to play. I agree with Zakroutil about being able to choose from several abilities instead of just one. I would have liked a keyboard shortcut to continue or at least a bigger button (so it's easier to click) so I can get back to the action faster. I thought the gameplay pausing every 10 seconds was annoying.
Nice work!
Kamige.
But why can't I give the potato girl from neutral milk hotel to the girl asking for potatoes though?
Simple concept but very well executed! Nice job.
Very original idea! As other have said you nailed the mood and atmosphere. My only criticism is that rotating the boat felt a bit unresponsive. But maybe that was on purpose?
Out of the 10 or so games I've played so far during the LD51, this is the best one! Great job. The artstyle has a lot of charm and personality. The concept is well thought, original and fits the theme. The gameplay is a lot of fun too.
My main criticism is that the algorithm that rates your drawings doesn't seem to be very accurate. I tried drawing garbage on purpose and it made me more money that trying to recreate what I'm supposed to. Granted it's pretty hard to do an accurate algorithm of this sort in 2-3 days.
Amazing job!
This game's concept is neat! It was fun to play as well!
I would decrease the time before the round starts to improve the pace of the game. It's nice the first time so you can get used to the controls, but then it slows down the game too much.
I thought the robots would climb out of the holes too often.
Thank you for making this game and great work!
@moonblast @ineso @danielkozlov @recyx Thank you for the feedback, I really appreciate it!
@macaroni-dev Thanks for the feedback! You actually have 3HP, it's just not displayed.