FoonLudum Dare ExplorerLD46 → Keep the station alive

Keep the station alive

By arturnista

View on ldjam.com

CategoryRankScoreCount
Overall12043.5033
Fun3513.7832
Innovation24182.4332
Theme14633.5531

Comments

janachumi 2020-04-21 02:31

Difícil porém divertido

carlos-alexandre-zgierski 2020-04-21 04:31

Very cool, kinda hard but still very fun to play. :D

rodpraet 2020-04-21 05:34

A little hard to master the controls, but rockets help a lot. Very fun game!

rasti 2020-04-21 11:35

I love games like this, and you've made such a lot types of enemies - that's great!

lairinlair 2020-04-21 13:05

Very fun. Sound and animation were pleasing, especially the rockets. Points up for the different enemies.

lucecyl 2020-04-21 23:45

Nice game, the visuals are very nice. Good idea :) May I suggest two little adjustments? I think it needs a little adjustments is the ship aim, because it's not aligned with the shots. And maybe a restriction on the screen border... I lost when a my ship when left by the edge of the screen.

marbles 2020-04-22 03:29

Had fun and it has very smooth movement

andrew-hoyer 2020-04-22 17:09

Super fun, probably 1st or 2nd best in terms of fun of the games I have played so far. A little chaotic, but I guess that just adds to the fun. I bookmarked it so I can play it more later...

lerg 2020-04-22 17:50

Very challenging! Pure arcade fun.

acoto87 2020-04-22 23:19

Typical arcade game. It seems that there a slightly offset on the aim. Good work!

almost 2020-04-23 00:04

A satisfying action game! I lost on my first attempt but on my second I was able to win on the second try.

At first I was taking a lot of risks to myself in order to keep the station safe but then I realized the station doesnt have a health bar - and it is in fact invulnerable :stuck_out_tongue: Then I prioritizing my own safety much more highly and even found that I can shoot through the station to get at enemies on the other side.

The missiles were very cool and an effective way to take out those dodging enemies in the later waves. I liked the difficulty progression as time passed. I suspect that missile drops would not spawn when I had 3 missiles ready but I wasn't able to confirm that.

arturnista 2020-04-23 00:38

@andrew-hoyer Thanks for the feedback! Glad you like the game. I'm already working on updates post jam, so you can follow the game on itch.io!

arturnista 2020-04-23 00:40

@lucecyl Yes, you are welcome to suggest! The crosshair alignment is a problem, already working on it, thanks! I'm also working on a solution when you go outsite screen space. Thanks a lot for the feedback!

arturnista 2020-04-23 00:44

@almost Thanks for the feedback, glad you like the game! About the strategies, I also like to use the missiles on the motherships, to take them down before they spawn too much ships. And the missiles drop indefinitely, but, maybe I'll change that in a post jam update.

racso 2020-04-25 16:47

The report at 5 thing just killed me. It was a totally unexpected and amazingly effective touch of humor.

nathant 2020-04-25 22:26

Quick and fun! Easy to navigate around the space and good balance of enemies versus pickups. The pickup icons did tend to crowd the screen a bit if I didn't pick them up. Otherwise, great jam!

lcstark 2020-05-10 16:11

A simple yet fun game! Controls feel good, audiovisual assets are used very well, player feedback is mostly good. One thing I'd improve is to add better feedback on player getting damaged - maybe adding a little bit of camera shake, or temporarily blinking player sprite, or changing player sprite color for a short time. Overall, it's a great entry. I had fun playing it. ;)

marcmagus 2020-05-10 21:53

Thanks for bringing your game by my stream for us to check out! If you'd like to watch again you can find the highlight at https://www.twitch.tv/videos/617255771

arturnista 2020-05-11 02:00

@marcmagus Thanks a lot for the live feedback! It's awesome seeing someone playtest your game live, thanks for that :D