Foon → Ludum Dare Explorer → Users → Alec Cunningham
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| đŸ¥‰ | 2026 | 59 | Signal | Traffic Control | compo | Humor | 4.45 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Traffic Control | compo | 239 | 3.09 | 3.23 | 3.40 | 3.59 | 3.28 | 3.35 | 4.45 | 3.31 | |
| 2025 | 58 | Collector | The Last of the Monémon Cards | compo | 3.41 | 3.83 | 3.16 | 3.75 | 3.58 | 3.08 | 4.25 | 3.66 | ||
| 2023 | 53 | Delivery | Vanslaughter Inc: Extreme Parcel Service | compo | 237 | 3.42 | 3.45 | 3.02 | 4.00 | 3.42 | 3.26 | 3.92 | 3.52 | |
| 2023 | 52 | Harvest | The Neighbour's Peanuts | compo | 282 | 3.05 | 3.13 | 2.63 | 3.08 | 3.69 | 3.22 | 4.25 | 3.58 | |
| 2022 | 51 | Every 10 seconds | Boxboy's Wrestling Challenge | compo | 3.50 | 4.00 | 3.16 | 3.50 | 2.50 | 3.50 | 4.33 | 3.00 |
Was pretty fun, just needs more of a challenge! Spraying the seed gun all over was satisfying, and the harvester did a good job of keeping track of all the trees I right-clicked. Bugs were nice too, They totally need a simple rigid-body ragdoll effect. Nice job:)
Had a ton of fun with this one, experimenting with all the weapons and dodges, exploring, leveling up felt rewarding. Only ran into the Boar creatures on my 4th attempt. I was expecting a trap but they still surprised me.
Difficulty is perfect as well, keeps runs from going on too long! Awesome game! :)
Was hoping the difficulty would ramp up a little near the end! Love rhythm games and was hoping for a challenge, haha. Music selection was great as well! Good effort:)
Controls feel great, and the art style is fantastic, very impressive! I liked it a lot!
I was also impressed by putting up the poster, and pretty much everything else cloughd said. Audio was top notch, and I love the art/mood of it all. Great job!
Super satisfying when you get a whole bunch at once, great game feel too. great audio, big fan of this entry!
Art style is gorgeous, and it was pure bliss making so much income with so little work haha. As far as clicker games go, I enjoyed this one quite a bit! Nice job:)
Man, this is a difficult one! Despite that I liked it a lot. Music was nice, too!
Took some time to figure it all out- was great fun! Only complaint is the store doesn't display prices, couldn't tell when I had enough for something/what level I was at! The attack is awesome though, very fun to use. Great game!
That art style, those visuals... they're top notch!! And short but sweet, no complaints in that regard:) Was a nice little experience!!
Short but sweet! Love seeing 3D stealth games in these jams, almost nostalgic in a way. Great mechanics too, didn't bother using the drone but it's cool that its there! Rocks were very handy as well:)
Very addicting haha. Straightforward and fun,could have played all day!
That was really intense. Brilliant game!
Tried using a controller initially - though it seemed like the grappling hook could only be aimed using the mouse (for what it's worth - was using the Web version). Switched to keyboard and it was far less frustrating... until enemies started showing up, haha. Controls feel great, music is top! Love the art too. Feels very complete for 48 hours, awesome job!
@firespike33: Oh I did not! Oopsie! Had a much easier time with the controller, and the controls were definitely buttery smooth!
This was so fun. I had a hearty chuckle when I realised it was just a shameless FPS in disguise xD Sound design and art was just wonderful, loved the destroyed robot physics, and that ending was glorious! Had a great time with this one:)
I liked this one a lot! Frantic at first, but through trial and error I slowly figured it out. Obviously it was made in a strict time limit too, so I feel bad complaining about the controls- a bit more polish on the controls and movement, and it could be great:)
Really polished and fun, really makes you want to keep trying for a better score. Appreciate the controller support too!!
Wasn't expecting it to get so deep, the main post had my expectations pretty low, but it was really quite addicting! The bee's movements, and how it collects the nectar was charming. I never noticed the screen actually zoom out, with how focused I was - but whenever it may have happened, it moved the game along at a great pace! Fun stuff!:)
That... was pretty awesome! Went into it totally blind, and the ending totally surprised me. The sailing and upgrades felt great too! Only complaint would be that getting stuck on the tiniest of land was pretty frustrating haha. Overall one of my favourite entries so far! Always wanted to try my hand at making boating thing such as this, it's definitely inspiring:)
Title made me laugh, game was solid as well! Fast paced but not overwhelming. Tried without the tutorial and was so lost haha, but once you know what you're doing, it all flows greatly!
The art was so good! Agree with everyone on the mood being great. Though even after playing through it multiple times - still not sure what the timing was on the bat creatures, haha. Great entry!!
Love the idea! Can only imagine what it'd be like knowing these by heart, and breezing through the game! After a while though, you start to remember some of the positions- that was pretty satisfying not having to consult the book! :)
Navigating the map felt natural and good! Music was jammin' as well!:) Liked it a lot!
@profugo-barbatus: Ah that lagspike! Hadn't realised until just recently that the shards of glass and the chunks of pedestrians weren't eventually despawning. Little mistake by me. I think only one of the many shards/chunks ever despawns, leaving the rest there, physics and all.
EDIT: Another bug, once the timer reaches zero, the only way out is by hitting Esc. Oops
Appreciate all the replies, everyone! :)
@pizzasgood: Yeah about that rocketing off, it made me laugh so I kept it in! Surprised it hasn't been brought up more, as it happens rather often... that's those chunks spawning in, again.
And that's good to know about the Linux version stretching like that. Will definitely look into that for future projects - can only imagine what that looked like. Appreciate the feedback!
@pyspher9: The extracting thing, very curious indeed! Everything was done on Linux, that might be the reason? No idea really! And no, thank YOU for giving my little ol' game a try :)
Had an interesting bug (on linux), where I couldn't see the text at the menu, nor at the shop!
Despite that, it was an enjoyable experience! It was kind of funny. Riding over the houses was great. Could have done with a longer music loop, though! But I really think the art is perfect. Not bad :)
Brilliant little game! Ending was rewarding! :)
Ugh the site glitched out and I double posted. Mod plz delete :'(
While I'm still here, only things I would suggest is showing WHICH planets you've already hit. And the other thing, it's hard to find the sweet spot between being too zoomed out, and too zoomed in.
Love the art of the menu and ending though! And the satisfaction of nailing far away shots!
That was insane. Best attempt was 35 - I totally jumped each time I got hit, it really gets the heart going. Controls felt perfect, and I absolutely love how you leave the pizza at the end of the walkway. Like "screw your pizza, I gotta get outta here". A lot of fun!
It certainly emulates that feeling of joy/misery you get when opening the undesirables, or getting that special edition card. It has a nice feeling to it in general, the art and music were very pleasant:) I was going to stop at 100 packs opened, but hit 84 and I guess I was selling too fast- the Buy button remained greyed-out. Awesome job, fellas! Great entry, and kudos to the around-the-clock bug fixes! Cheers!
Enjoyed this one, controls were tight and felt good. Clever use of the theme, and I liked the various enemies. Was cohesive to the setting!
Was very grateful to be given more lives the more stamps I got. Definitely needed more than 3 haha. Nice one!
This one had a very nice feel to it! Enjoyed the whimpers of the humans, and the puzzle-aspect of it, having to be smart about when to use the money.
Wanted to rip my hair out over the humans being stuck around the perimeter (or god forbid, the corner!) Very tricky to get em out, and I'm too frugal to use the cash-bait for that. Really enjoyed it overall, awesome job man! Very strong entry:)
Man this is a tough one! Trippy too. The AI were fair, until they weren't. I had fun with it! Wish I could kick the tiniest bit quicker. I enjoyed the graphics as well:)
Character and animations were charming! Glad the levels looped back around, totally missed #2. Gamepad was also something I appreciated. Nice game!!
Classic gameplay, plays and feels very competent. Immediately addicting
Someone else said addicting, that's pretty accurate. I still don't FULLY understand, but it was possible nonetheless! Music also had me in a trance. Very nice experience haha
Big fan of this one! Solid in all categories. I took a bit longer than that fella ^ 4 minutes 26s
I too couldn't quite pull off a proper song, I did get a laugh out of the first few attempts. Cool game, I felt pretty immersed!
Awesome idea, love the art. Ain't easy, though! Very clever use of the theme, as well.
The map was the perfect size for this! Think I found everything there was to find. Pretty enjoyable, and visually appealing! Nice job!
The tank controls so nicely, and how it goes over terrain is lovely. Once I acclimated to the combat, it was a joy taking out the enemies with strategy. Was never able to finish the game, though. Out of my three playthroughs, I could never find the final enemy. Awesome game still!
Yay I win! But only because I cheated and went around the sensors. I really love the idea though! Art was fantastic
Very clever idea, took me some time to figure out what was going on. Very satisfying to complete a harder level! Nice game!
Pretty neat! Would be neat to have a built in recording system but as a non-coder that's probably way too unrealistic for a compo entry. Very cool though, looks and sounds great!
@fifut oh no! I hope they reverted to normal after. Sorry about that! Interesting to know. Thanks :)
@pincushion It's a pretty cool game engine, one where you can get by without coding- though it leaves me quite limited with what I can do. Perfect for game jams, however! I just can't move on from it, I love the look of its 3D
A lovely idea, pretty original! I thought the mood was great for what it was! Nice audio as well
I love it, nothing negative to say at all. Had me chuckling the whole way through! Great entry:)
VERY cool take on the theme. Didn't take too long to figure out. Great entry!!
The later days get pretty stressful, but I enjoyed it! Great designs for the aliens
Very fascinating game, lots of thought put into it. Was also fairly confused, but got the gist of it . Enjoyable time!
Very enjoyable, I thought some of the solutions were pretty clever! Looks great visually, and the music was nice too!
I enjoyed it! The pings had me on edge - and the ending was neat. Character was also fun, with animations it'd have been great but it is a jam! :)