grayce 2023-05-01 02:06
Simple but fun, I really enjoyed playing! Though near the end (admittedly this is my bad) I crashed and got stuck inside a bit of land and I couldn't get out. Other than that though, super amazing game! :)
Foon → Ludum Dare Explorer → LD53 → Don't Stranding
By nekowei
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 216 | 3.48 | 30 | |
| Fun | 212 | 3.35 | 30 | |
| Innovation | 294 | 3.03 | 30 | |
| Theme | 135 | 4.03 | 30 | |
| Graphics | 272 | 3.26 | 30 | |
| Audio | 202 | 3.24 | 29 | |
| Humor | 235 | 2.68 | 26 | |
| Mood | 217 | 3.23 | 30 |
Simple but fun, I really enjoyed playing! Though near the end (admittedly this is my bad) I crashed and got stuck inside a bit of land and I couldn't get out. Other than that though, super amazing game! :)
Nice game!But the boat is hardly controlled when part of it get stranded,which can cause failure easily if a little mistake was made.
Fun. Would be cool if you could prevent the volcanic eruption by shipping more cubes to a lab(but that would be obviously outside the time constraints), but still fun and simple.
@grayce thank you for reply! Indeed it's hard to get out once stranded ;(
Actually the end is inevitable, you can go to the last white lighthouse to see two different ending.
@bad-b4dguy Thanks! I have to say I didn't realize to add some method for getting out of stranding.
Actually the end is inevitable, you can go to the last white lighthouse to see two different ending.
@concurrentsquared I'm sorry for no time to make ending clear. The eruption is inevitable but the ending could be diffrent(to sea blue sea again!)
Nice game!
At first, I was afraid I was going too fast and the boxes were falling out of the boat. But then I realized that it didn't matter that much, haha
I found a cure, so everyone can thank me 👀
If I may offer some (hopefully useful) feedback, it was a little bit confusing that the camera continued to move while I was interacting with the UI. Perhaps blocking the camera movement when the UI is opened would have been helpful.
In summary, this was a short but enjoyable experience, with an unexpected twist. Great job!! :D
Пood game, the peaceful delivery of parcels is suddenly interrupted by an eruption and flooding, it was unexpected))
I really enjoyed playing your game! The chill music and slow pace on the boat were very relaxing, and it was a nice change of pace from some of the more hectic games out there. However, things really picked up once I unlocked all the speed updates and got to enjoy the thrill of a speed boat!:laughing:
All in all, it was a strong entry and I had a great time discovering all the secrets your game had to offer.
I managed to deliver almost all the boxes!
Is the ending timed by actual gametime or by boxes amount?
The graphics are simple but you had a nice idea around it. I wish there was a bit more physics going on like simple waves etc. Crashing into the ground didn't seem to do much expect make the cargo loose a bit. Didn't get stranded though to a point of no return,
I found that sometimes the cargo won't fit 6 boxes even if there is a space for it. I believe making the hull a bit wider would solve the problem of clipping.
A good effort nontheless. Keep it up!
Friendly ambience. Good steering, but the rotation should come from behind like a boat rudder to get the feeling. Turning on the spot doesn't feel right :D In general I find it very good. A timer or a goal like reaching money would have rounded the whole thing off.
@belea Thank you! Actually the cargo will fall off but only after you hit some terrain. The original version don't have those restriction and I found that I can't keep them for more than a few seconds😂 so I added these restriction to make sure the game can move on.
@clemall I'm so happy for someone did enjoy the speed boat and realised of secrets ðŸ˜
@mikoziq I didn't have enough time so there aren't any relation bewteen the amount of cargo and ending ;(
Physics are the same problem. I wish I can complete these things in a future version.
And "cargo can't put into empty slot" is a logic bug (noted)
@rakowu I do realised the steering problem, maybe I can make it right in the future.
Add a countdown and goal is a good thing to do (noted)
Reminded me of Dredge so I was already spooked then I got scared with the shift, tried to enter the volcano, but it didn't work then I saw the ending! Nice one!
@chuckiee I never think about enter the volcano, maybe there can be some secret too 🤔
Curing the world, then sailing off into the horizon, the perfect ending.
I liked the way the boat controlled, I found it very responsive, which was great especially when navigating from the green to the purple lighthouse and its reef dangers along the way, squeezing through those gaps felt awesome. When I hit something I felt like it was my fault and not the controls, you really got the controls just right, great job on that! Plus the speed and rotation upgrades make it such a joy to zip around! Really feels amazing. Also the secrets were a nice touch, I just had to collect them after seeing the first one next to the yellow lighthouse. Very cool game, well done!
This game is pretty fun! I just feel like it needed a sensitivity slider but besides that great job!
'The lighthouse towers above...'
Charming little experience! Loved the upgrade system and the overall simplicity! Also very much appreciate how docking is implemented. It was a pleasure to play! The only thing which is kinda junky is collisions with the terrain, but overall very good!
Wow, the ending (I think?) really got me! Just minding my own business, unloading some boxes and that shit happens! Nice little game! I felt like the mouse situation was a little weird. It both controlled the camera and was used for other stuff. Maybe being able to control the camera only while holding down would have made it feel more reasonable. Not sure, controls are hard! I could have liked the terrain heightmap to have solid colors just like the buildings I think. The tiling of the texture was very obvious and didn't match the cute lowpoly flatshaded style. Maybe even make the terrain with flat shading in blender? Good tutorial, that was nice. Keep it up!
That... was pretty awesome! Went into it totally blind, and the ending totally surprised me. The sailing and upgrades felt great too! Only complaint would be that getting stuck on the tiniest of land was pretty frustrating haha. Overall one of my favourite entries so far! Always wanted to try my hand at making boating thing such as this, it's definitely inspiring:)
The bright graphics and kind of relaxed but up beat music were really chill. Enjoyed floating around at the start as well as figuring out what I was meant to be doing as things went on.
The sailing controls felt fantastic but I didn't really feel challenged or like I had an actual goal. At the same time it didn't really feel like a game you are supposed to just kill time and relax in. I think a little extra focus on what the game wanted to be would have gone a long way on this one.
@drazil100 I have to admit that I paid too much attention on game mechanism and graphics and many other things, but failed to finish the goal design. Maybe give some final reward for complete all cargo delivery, or just finish it before timeout as a goal.
The current version do have a goal is that you have to find secrets(those light pills floating on the sea somewhere), to reach the white lighthouse unlock the good end. But I didn't have time to make it clear for player to know. It also didn't make a connection between delivery cargo and the end. What can I can say, that's all I got for 48 hours.
Great Entry! It was fun and relaxing to sail around. The music was nice but it was really short so got repetitive pretty quickly. The volcano scared me the first time and sort of seemed to come out of nowhere, maybe make the screen shake every so often hint at it and it could eventually start to rain ash when it's getting really close close. I would also definitely suggest locking the mouse cursor to the center of the screen and hiding it when it isn't needed, once you reach the edge of the screen you can't move the camera that direction anymore.
I enjoyed playing, I would say the only thing that bothered me was the cursor floating around the screen while playing but otherwise great job.
Impressive especially for the compo format! I just finished playing a really fast paced hectic game, so coming here and getting to chill was nice. A solid submission with some nice bones to work with to grow into something more, if you desired!
Really cool game. Simple but fun to play and the world is really peaceful. Good job :slight_smile:
Feels sandboxy, since there is no timer or pressure there and then it feels like there is little to do. I like the boat and the general premise though!