danyclockworker 2023-01-09 14:00
Pulling mechanics. It is not clear how half of the installed traps work.
Foon → Ludum Dare Explorer → LD52 → Egg Egg Chicken
By jumpirate
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 471 | 3.41 | 47 | |
| Fun | 305 | 3.53 | 47 | |
| Innovation | 440 | 3.23 | 47 | |
| Theme | 427 | 3.67 | 47 | |
| Graphics | 515 | 3.37 | 48 | |
| Humor | 361 | 3.00 | 41 | |
| Mood | 622 | 3.04 | 45 |
Pulling mechanics. It is not clear how half of the installed traps work.
interesting, where did you get the idea? is there a similar full game that I can player?
thanks for playing!! Hovering over the item will show the information for the traps. I got the idea from planets vs zombies and I wanted to make a egg saving game.
Nice combination of tower defense and clicker games, with incremental growth and constant vigilance to avoid hen attacks (to distinguish from all the idle games), but these animals are too much of a threat to the hens, is that I can easily fail to frustrate. In any case, for jam is a good piece of work and has a lot of potential.
nice and simple concept :) I found it a little addictive, was pretty chill and relaxing to play!
Nice idea! I found the game a bit difficult, all the things I buy to help me with enemies are dying too quickly and I wish I could accumulate them more. Otherwise, nice game overall!
awesome game! The pixel art is great, I like the concept, simple but fun, click on the enemies to eliminate them, and click on the eggs to harvest, the more eggs the more money to buy upgrades or additional defenses, this would challenge the player to economize , I would suggest to put smaller icons so there is space to eliminate the incoming enemy, this has good replay value , overall I enjoyed playing this one! congratulations! keep it up!
It is very close to the harvest theme, but eggs are frequently blocked, so adjust the difficulty!
Very nice game with easy to understand mechanics. It started quite relaxing but got hectic soon after. Maybe the items could have lasted a bit longer, so it would be possible to accumulate a few more before they time out. I never really got to a critical mass of items so that they were actually helpful and I still had to collect and kill most things myself. A few simple sound effects for collecting, killing, buying, and selling would have been great too, but still a very solid and fun game. Good job.
Wow great game!!!! I pass long long time playing this one! Good job! I just think the screen is very polluted and sometimes it's hard to click on things but otherwise it's really cool!
I didn't ever think to incorporate a tower defense game into this theme! I enjoyed the innovation. The game was a bit more difficult for me since I'm currently on a laptop, but I got some decent progress! I really wish there was sounds and music, but from what you did have, the game was really well done!
I'm not sure how the pulling mechanics work, but otherwise a very cool game :smile:
neat little tower defense game! The UI covered the enemies which made it harder to defend the bottom of the screen, but I loved how the eggs bounced back around after hitting the edge!
An awesome little area defense game! I did love the way that the screen fills up and becomes chaotic as you're scrambling and trying to decide if you want to click eggs / generate income or defeat enemies. Nice push-and-pull feeling between progression and defense. Nice job!
Nice and neat game!
It's a beautiful game, I love the graphics! But I've tried 5 times and on every attempt I lost in less than 3 seconds, before even understanding what I have to do (besides clicking the egg to get it, but it appears roughly when the 3 foxes are on my chicken). Is it just bad luck, or am I supposed to jump into action faster? Reading the other comments, it looks like it's just me though.
I think giving time to the player at the beginning of the game to understand the basics and prepare some basic defence would help a lot, but I'm not familiar with tower defence games, so it might be just me.
Ow my finger. Great game! I wish there were a way to scale in power indefinitely, a lot of these games start feeling super fun when you feel you've "broken" them. Nevertheless I maxed out at 20/20 and had a good time.
nice tower defense game, the art looks so nice (especially like the weasel design)! it starts a bit difficult, maybe a bit bigger hitbox for the clicks would help it. other than that it's a fun little game, glad I tried it
I loved the idea :) the art looks nice, but I had a hard time playing it :( It was hard to click all the things and I got killed super fast by the foxes. But I think it was fun that you did not loose your egg but it kept bouncing around if you misclicked!
I missed a tutorial so much, there was a very short delay between the first egg to spawn and the information about clicking to attack (though it is written in description). The other bad point is the UI covers enemies. Although, it's very fun to play and great defence game itself!
Cute! It was pretty hard for me, and the UI was overlapping with itself and other things. Had a lot of fun though :dove:
I loved this one! Really cool idea. However a bit difficult in the beginning with all the foxes trying to stole my eggs. Congrats!
It was a little frustrating to try to place the lawn mowers because they couldn't be placed very close to the house.
Also a few hitboxes feel very hard to hit. I think a more generous hitbox for the enemies and eggs could make the game feel more responsive.
Otherwise however it was very enjoyable. I loved the art especially.
Very nice game! I like this pixel art style. Also gameplay is cool.
A fun little multitasking game! I like that everything is controlled just using the mouse- it makes learning all of the mechanics significantly easier. Great work!
nice game. really like everything looked! cohesive. Those were some naughty the wolves though, hit boxes are so small, hard to hit'em. UI is very much in the way of everything and the hen is not quite centred (feels like it at least) I had to always cover south side with scarecrows at all times.
Fun little game! Few points of cc, the sprites going behind UI can be a little frustrating, consider larger screen/smaller UI. I think it would be fun if the upgrades you buy last forever, that way it doesn't feel like you wasted your points after they go away, plus loads of stuff on the screen at once is more fun :)
Neat tower defense game! The variety of items is really nice and I like that you can kind of game when you want to sell eggs to maximize profits. It'd be really nice to have separate game and shop areas though so you don't click on buttons to buy things accidentally when trying to get the stuff underneath it. Great work on this!
Game gets tough because the powerups don't seem to be effective enough, but the ramp up in difficulty is fun! For a clicker game, sounds when I click on something seem really important. The pixel art aesthetic was clean, and the simple bouncy animations helped give everything life! Solid game that was easy to pick up.
Really cute defense game- I liked the merge between building towers/structures that helped out while you still had to actively click around to make progress. Loved the little pixel art as well. :D As others have already mentioned, the main concern was enemies moving behind the UI. Especially in a clicking-based game this can be really prone to mis-clicks. :P
Nice little game.
It would have been nice to have a tutorial before the actual play, as I could not necessarely read the text while focussing on keeping the foxes away. Also, I understand that it is realy complicated to implement music in a jam game, but it would have been nice to have some sounds to help with the mood.
But good job anyways !
Cool game. I like how you approached the jam theme. I really like the art style. Nice work.
Feel like the tools faded too quickly, especially when nothing ended up spawning on them and wasting the tool entirely. And omg, sooo many mobs. overall fun though! Thanks for the entry ^-^