bad-fetus 2024-04-16 03:57
Took me a bit to figure out the spawning mechanics but the puzzles were satisfying figured them out. Could easily turn into an amazing Sokoban-like if more levels are designed without the time pressure. Fantastic work!
Foon → Ludum Dare Explorer → LD55 → Doppel Effect
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 199 | 3.95 | 44 | |
| Fun | 147 | 3.97 | 44 | |
| Innovation | 183 | 3.85 | 44 | |
| Theme | 248 | 4.08 | 44 | |
| Graphics | 507 | 3.82 | 44 | |
| Audio | 3.05 | 12 | ||
| Mood | 665 | 3.47 | 42 |
Took me a bit to figure out the spawning mechanics but the puzzles were satisfying figured them out. Could easily turn into an amazing Sokoban-like if more levels are designed without the time pressure. Fantastic work!
love a good "push block get keys" kinda game, and made for the nes is really impressive, great job!
Very good take on the sokoban genre with quickly mind bending puzzles!
Nice game! The spawning mechanic could be better explained. Took me a while to figure out. Good job!
Very cool, i liked it quite a bit! Beeing a NES game makes it even cooler :)
Once i spawned in the second guy, i got kinda excited since this is very similar to the mechanics in our entry ^^
Good puzzle game !
Good and stylish puzzle game. Cool twist on the summoning theme - the levels themselves are interesting and varied. Excellent job!
Somehow reminds me baba is you) not much to criticise, good mechanics, add better design and here we have another puzzle game for steam
Same as bad_fetus, it tooks me some time to understand how to play, but once I undersatood, overall experience was fun! Puzzles are thoughtful and quite pleasent to solve! Great sokoban twist :D
Everybody loves sokoban! I'm too
Love a good pushing puzzle game, excellently done and just the right ramp up in difficulty.
Dopplegangers gang rise! :laughing: Jokes aside, this is a very nice puzzle and oh boy isn't it quite a challenging one! :sweat_smile:
I really enjoyed the puzzle game approach. I liked figuring out the mechanics to progress in the game! If I had more patience, I would probrably have even more fun, thinking of the best possible solutions for every game. I was a bit to lazy to focus myself for long :D
Really amazing sokoban game, Jon Blow would be proud! ;) The art was awesome, and the tutorialization was good.
The fact that this is running on an NES still blows my mind. Thank you for the stream submission!
I like this game! You guys are great!
The puzzles are really cleaver. The pixel art is adorable and reminds a lot of old NES games. I think the only thing the could make this better is if this had soundtrack to create more mood to the game, but overall a great experience!
Clever game with some cool mechanics. Some concepts for puzzling could've been introduced better (2nd and 3rd to last levels should've been switched) but otherwise a lot of interesting ideas here and on the NES is really cool
LOVE the additional NES entry lol. You never fail to deliver! I HAD to complete every puzzle. Addictive sokoban-like game! Keep it up!
Unexpectedly a very cool sokoban puzzle. Thank you, it was very interesting!
I love this game. Puzzle games are the best and so is Wendel! MUAH masterpiece!
This is really fun, and I can see myself playing this for a while. Another solid entry in your library~
Love all ur games wendel ^^ 5/5
Thanks for submitting your game to the stream! If you wanted to watch it again in the future heres the vod of the stream (with a chapter for your game)
https://youtu.be/eQrmE5W6CWU
And I'm the host for the ludum dare score chasers tournament this Ludum Dare. Wanted to ask if youre fine if I put some gameplay of the game in an intermission video. Last year for reference:
https://www.youtube.com/watch?v=TM_eIvjBmIQ
@ategon as Ryu StreetFighter says: sure you can! (sorry, this was funnier in my head đ )
Interesting puzzle game! I forgot about the undo button, but I really appreciate that in a puzzle game like this! You could maybe light up the beacons/glass thingies when they touch an altar, so that the player can easily see how many are on.
If you want to watch my playthrough again for the feedback I gave, you can find it here: https://youtu.be/VrinXzvnhho
[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=04h29m42s)
I'm actually surprised I didn't have more trouble with this, given my ineptitude at sokoban-type games. :sweat_smile: Nice work!
PĂŽ Wendel! CadĂȘ a mĂșsica? :D
Como sempre, um jogo que desafia os miolos! VocĂȘ estĂĄ cada vez melhor! Quando eu crescer eu quero fazer jogos pra NES como vocĂȘ!
Parabéns por mais um jogo!
Well done. The mechanics are solid, though the fact that summoning circles are single-use (while actual summoning mechanics are not) would've been useful to know from the get-go. That sixth level is no joke!
All in all, I had fun. Good job!
Really interesting entry! I really like how it can also be played in a NES/Famicom. Nice stuff!
Neat, and I love that it's a NES ROM! On that note, I couldn't get it to work in the web player (didn't recognize controller inputs), but it played just fine after downloading and loading it up in an emulator =). I liked the title music, wish there was some music and sounds during gameplay. Puzzles were smart, and other than undo not working on the last level, it all worked pretty great! doppel-effect-1.01_001.png