Overwrite by stevenjmiller 2018-08-20T15:21:26Z
Wow! I really liked the photo feature. Nice puzzles, good level design. Great job!
Foon → Ludum Dare Explorer → Users → RiptideStudio
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2022 | 51 | Every 10 seconds | Waves | jam | Mood | 4.76 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | Waves | jam | 36 | 4.24 | 3.70 | 4.44 | 4.47 | 4.73 | 4.52 | 4.76 | |
| 2018 | 42 | Running out of space | 👥 | Hot News, Good News | jam | 338 | 3.62 | 3.27 | 4.01 | 4.03 | 3.70 | 3.64 | 3.42 | 3.69 |
Wow! I really liked the photo feature. Nice puzzles, good level design. Great job!
I love such floating camera, but sometimes it works not completely correct, that sad. Also sad that there is no sounds. Also I like fighting mechanics, but enemies don't want to fight with me at all. When I jumped off of the island I started endlessly falling. It could be a really cool entry, but too much mistakes makes me feel like the game is uncompleted.
Really cool! I guess you can continue this project and make a great mobile game. I really liked it!
Nice! It was pretty difficult. Love the death effect and sfx
Nice, but too simple. Anyway, pretty good game
Gameplay is good, but next things needs improvement: interface, I just can't get info about process; Graphics are pretty simple; Audio too. But still gameplay is fun and interesting. Good job!
Post-processing effects looks cool and I like such games with first person view, but I didn't understand the sense of the game, I was collecting sticks, sleeping and do the same over and over again. The game on the monitor didn't let me buy something. Sound of getting sticks from that mystery thing is really annoying. Maybe it could be a really interesting entry including mystery gameplay, but I didn't understand it. Maybe I'm just stupid, sorry :D Would be happy if you explain the stuff, please
@bobismijnnaam Yes, it makes things more clear, thank you!
Good game! Sure, it immediatly reminded me of Splatoon, but idea with ground tiles falling is interesting.
5 out of 5! Great job.
Nice and creepy. Liked that maze's walls always changes their positions or is that the whole maze changing?
Cool! Interesting concept, but it was too easy to get 100% chance to launch the rocket. But idea is cool. You can add randomly generated planets :)
I don't know, but neither wasd nor arrow keys working, I just can't walk. Maybe you could help please?
@inateno strange, but after third reload of the page it started working
Nice game, liked the graphics, but colliders of the sides of the road is too huge I guess
Idea is pretty good, but it's really hard to get how to put enemies into the terminating center. I liked the feature about switching between C and D drives.
Nice idea! But sometimes trees grow just in the air, while it were falling off the edge
I liked the music and atmosphere, but it was difficult to get how to feed fire, because I was dying just near it and flammables just didnt appeared
Liked the dynamics and idea. Cool!
Fun and nice, but I wish movement would be more smooth. And more animations at all, I don't like when objects "teleports" from one tile to another. But it's pretty good game, good job!
Start of the game feels slow, but in the process it gets more interesting. Liked the falling bear, it was pretty fun
Nice art, sad there are no sounds. Gameplay gets really difficult after 10000. Not bad entry!
Nice and fun puzzle game! That cube-girl made me nervous. Always that women makes things harder...
Interesting tetris-like game. Got 62 points at first try didn't even rotating the falling objects because didn't see that I can.
Liked the dynamics and upgrades, good job! But wish there were better sounds
Graphics and style are amazing. Good job!
@hermeses thank you! Could you please tell what did you find difficult exactly?
@avon thanks, we tried to make our best in funny articles names. Btw that's all really existing news. We will try to make not glued blocks more noticible.
@bismark thank you, bro!
@even-games thank you! We did that thing with articles because of balance. If you could just collect articles it would be too easy to combine news on the sheets.
@devemil we are glad you finished the game and saw that ugly win panel! We hoped nobody would see it... let it be our secret
@wolar yes, there is exist strategy to win. In future we want to improve gameplay and make our cool balance more cooler.
@robo-chiz thanks! I guess we will leave this thing randomized, because it would be too easy to combine blocks on the sheets, if there is would be only a few choosed blocks
@maksime Thanks a lot! Yes, there is exist strategy which will let you get to 2500 followers pretty fast, but if you choose wrong strategy it could take a long time.
@runner-alien Thank you! I guess that we will continue developing this game, as I see people really like it
@edwingamedev thank you so much! Could you please explain in which case blocks didn't gluing to the papers?
(double post, sorry)
(triple post, SORRRY!!!)
@edwingamedev I guess that happens because you tried to glue block too close to the edge of the paper
@tlcoc Thank you! Do you mean the main goal of the game? If so, than you need to get 2500 followers and make whole city read your newspaper
@marcenat Thanks a lot! Yes, we have thought about showing next block to player, but we decided that it would be too easy to create good newspapers.
@thefunattic Thank you! Could you please explain what kind of issues you had with placing items on the newspaper?
@estudios-y-producciones-gusa @lekkel124 @merpader thank you guys a lot!
@testlab yeah, we are planning to finish game and release it on as many platforms as possible.
Game is pretty laggy, bullets are pretty buggy. But not bad for the first time, I guess? Graphics is good.
Interesting idea, but controls is really uncomfortable because player sprite moves tile by tile, if it would be smoother it would be better.
@pov I don't think I should be able to enter this page :full_moon_with_face:
That's a great game! Controls are snappy, use of the soundtrack to indicate transition to the "Shadow realm" and back is a brilliant idea, and above everything else, this game have a voice over of the dialogues?! That's something new for a jam project! The Artwork in the game is beautiful, Story is great, but I'll never forgive you for being so mean to the witch at the start :(
Also, looks like web version have a bug? I think the idea was that Monsters should hit a player? But for me they was just going to my position and hanging around like this: Screenshot 2022-10-06 050402.png
good time killer, but not enough viewing angle
I just impressed about how many unique levels you managed to build in 72 hours, great game!
@ginahe Thank you for the great review! Now I thinking maybe we hid the batteries too well :) I'll look into the issue with the collisions, thank you for pointing this out.
@jaybaus Thank you! We really glad you liked it!
Thanks for reviews @ziobob @chocolat-endive! We will think about the batteries and how to make searching for them easier. I guess we got into the classic trap "If we can find them players can too", despite the fact we're the ones who placed them :)
@landberglife I promise all three batteries are in the game :sweat_smile:. ~~But also i clearly see the problem with finding the last one, so i think it will be fair to do things this way: Now in the downloads section we have Waves_Easy_Mode_Windows.zip the same game, but one of the batteries is moved to the new, more obvious place(I hope i moved correct battery if you had problems with another one it would be really awkward).~~ That way, hopefully you can finish the game, and if someone wants to show how it's done to all this casuals above, you can try yourself in the standard Waves release.
@landberglife Hahaha, Good job! I think you're the first who managed to finish the game! *And just like that, the easy mode was gone*
I'm getting this error when trying to run this game in browser: ````An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: RuntimeError: integer divide by zero @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[47358]:0xe33528 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[44972]:0xd9eb44 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[69496]:0x13b9a1c @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[59700]:0x1229c10 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[11273]:0x3613d2 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[100956]:0x1934786 invoke_iiii@https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/05b2df7b5fef91b18ce27a7230ceab9e.js.gz:3:381763 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[2036]:0xc17d9 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[26295]:0x9fd1bf @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[879]:0x8f444 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[15628]:0x54c1bf @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[56953]:0x11a4712 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[23109]:0x766922 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[48883]:0xe93966 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[25465]:0x9879ef @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[25465]:0x987a60 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[46496]:0xdfff67 @https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/0ac4ea6915f02c321fee9a6a9cedad8f.wasm.gz:wasm-function[100952]:0x1934750 browserIterationFunc@https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/05b2df7b5fef91b18ce27a7230ceab9e.js.gz:3:206927 callUserCallback@https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/05b2df7b5fef91b18ce27a7230ceab9e.js.gz:3:160125 runIter@https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/05b2df7b5fef91b18ce27a7230ceab9e.js.gz:3:161401 Browser_mainLoop_runner@https://v6p9d9t4.ssl.hwcdn.net/html/6606718/Tenth%20Second%20Sun%20WebBuild/Build/05b2df7b5fef91b18ce27a7230ceab9e.js.gz:3:159660````
It's rock'n roll baby! I didn't immediately understand how to play, but when I understood it stuck in the game!
Great game! I found myself almost hypnotized, pressing the buttons in the correct order for over 10 minutes :) Detection of the numbers form the numpad would be nice to have. But overall great submission! P.S I would pack a game into a .zip archive instead of .rar, to extract .rar you need to install third party archiver, when .zip is supported in Windows out of the box.
Amazing game! But man, it really does have a learning curve! Don't remember the last time when i was so concentrated playing a game.
Hey nice job! Crispy gamplay, I went through the game to the final and was satisfied with the dynamics! Got one bug when everything went negative, but it looked appropriate!
As a fan of bullet hell, i was really glad to play this game. Great idea, but visuals needs a lot of polishing. Most of all I think this game is missing a feeling of an impact of damaging an enemy or when player receives damage, it's not clear in the intense moments if you take a hit or not.
MEEEME game!image_2022-10-04_14-32-48.png
Great game! Spent some time on last level trying to go through the turret. Sometimes in the earlier levels I found myself just standing waiting for gravity to reverse, which harmed a little to the flow of the game, but i don't see any way you could fix this and still fit in the theme of the jam. Overall, excellent game for the jam!