The Reign Of Lambs by MaFancy 2018-12-08T18:28:46Z ♥ 0
Really good game and wonderful use of the theme!! Congratulation!
Foon → Ludum Dare Explorer → Users → Optimans
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Ethereal Tale | jam | 1580 | 3.34 | 3.14 | 2.81 | 2.92 | 3.14 | 3.84 | 3.17 | ||
| 2018 | 43 | Sacrifices must be made | Green Hills Happiness Resort | jam | 2.90 | 2.90 | 2.40 | 3.10 | 2.80 | 3.20 | 2.63 | 2.83 | |||
| 2018 | 42 | Running out of space | Fuoco and Tenebra | jam | 710 | 3.28 | 3.15 | 2.74 | 3.28 | 3.58 | 3.19 | 2.21 | 3.50 |
Optimans leaves an average of 11.3 feedback comments each event.
Really good game and wonderful use of the theme!! Congratulation!
The game gets boring really soon, the only game I found here is just following the farmers and hitting the guards, with a really slow stun bolt. Think about more carefully about game mechanics for the next game jam ;)
The game may need more polishment or just focus on few aspects. I would have preferred a better graphics quality without sound, or a better physics: it's not just unpleasant, it made me stuck for a while along the level (some clouds were overlapping and were invisibles, weird). After the whole effort to create the mechanics, seems that not much effort was spent on the level design. Also I don't how the jam theme is fitting... sorry
I like the idea, perfectly fits the theme. A major complainment is that the sprite for the structures are all the same, I learned that the second time I played. Even a minor change would have helped. The rules has to be redesigned a bit... you can just produce what you're going to consume next turn, so technically I can win just by luck of the random events. I liked the parameters like the block point, but I feel that with these parameters, something more fair could have been created
The overall game is a bit slow for me, but it may be a personal preference. Nice the idea to keep the walls transparents, allows to be played from a different camera angle than usual. When rotating the screen shakes a bit too much, is it intended?
You have a great idea here that you can do so much with! Like with how the party-goers respond to you or try to communicate with you, maybe there could be rooms to escape to when they are empty, maybe there is one person in the crowd who you know and who calms you down but you can only annoy them for so long, etc etc.. But this was a nice start, with great potential. The heartbeat was an especially nice touch.
At first, the lack of information made things a little confusing and I am still not sure what compressing the data really added to the game. However, when I realised that enemies could damage each other, it became a lot more interesting. You have developed some elements which could make for a very interesting puzzle game if developed a little more.
Nicely well done! Keep me engaged playing on the powerup (the more I have, the longer I have to wait for the next), maybe there is a bug with the freeze, but maybe I didn't understand how it works. Really nice work!
I really liked the soundtrack! Good work! Yes, making fall the blocks faster would have made the game less slow, you have to wait just if you want to place a block in the right position but also pushing them will push just for one position. Also the score printed during the match would be great, so I can understand how I am playing
If the commands don't work reload the page. For me was working only not in fullscreen. Classic game idea that does not match with the theme by the way. I feel stressed the same way so is not space, is distance in the end. Don't stop learning: animated sprites are not everything and other techniques could have really improved the experience!
Really a pleasant game! Nice space theme and overall graphics. I quitted once by mistake and there was no level selector, I just have this complainment, but really well done!
Really great puzzle game! Gets really frustrating after a while, the theme is perfectly matched! If I'm not holding any box I would prefer to be able to rotate of 180 degrees, but it's a minor complainment, really good audio and theme!
Good in general, the game gets easier as you let people die. The theme was just a broken gears that clears out automatically or not (maybe bug). Stressfully fun, the moment you stop clicking you're dead, but I liked the mood overall, the audio really fits! Nice little game
The instructions were not that clear so I'm grateful to the commentator above. Also, it seems like there was no end goal other than to just keep going? Otherwise, it was a nice relaxing game, with visuals and sounds that reminded me a little of Theme Hospital. The applause was especially nice as a motivator to keep playing.
The way the souls ran away from the player was really entertaining, although it meant it was difficult to catch them. When they started turning into ghosts and chasing me, I thought, 'Great, thus is much better!' and then I realised the ghosts were attacking me?? It was still pretty fun, but then 5minutes became way too long to keep doing the same thing. It either needed to be harder or there needed to be something else to play for. It's a nice concept though and with some more features it could be verging on addictive!
The art, the audio, the gameplay was all so effective! I wish I could have played more of it though - the Web version kept crashing. It's a real shame though because this seems to have so much potential.
This was fun! The movements were really fluid and the sounds effects added a nice sense of impact when firing the bullets. The final zombie seemed really hard to kill and maybe there should have been more zombies to get a sense that you were really running out of space if you killed them, but I really enjoyed it!
The first moment when everything fell from the ceiling induced pure panic and I was trying frantically to get everything away from the walls before the walls even started shrinking. But then all the adrenaline left when I realised there are no real penalties for when the objects touch the walls, only a counter at the end to tell you how many things you lost. Maybe being able to lose lives or an instant game over would make it more addictive. Otherwise, it's pretty fun! The graphics are nice, the animations are great and there's a real sense of impact when things collide. Plus it's really suitable for touch screens.
LD46 — Keep it alive (15)
Alien Escape by Leonardo Korzenowski Saraiva 2020-04-24T07:24:53Z ♥ 1
Seems a file is missing 😢 data folder not found
LD46 - Keep It Alive - ArkaNOT by Necrofear 2020-04-24T07:20:22Z ♥ 1
Keep up the good job! We'll see at the next jam ;)
Ghost Ship (Jam Edition) by Dylan Fries 2020-04-22T17:19:55Z ♥ 1
It really lacks a goal but good job creating this experience. Nice background audio 👍
balloons by Mopkoo 2020-04-21T16:36:50Z ♥ 1
I still don't understand how to collect the batteries, and I'm surrounded by them 😂 Nice original mechanic, good job!
Symbiosis by -banzi 2020-04-21T16:24:28Z ♥ 1
I got stuck at 12 power... unable to move or skip the turn 😢 Really great game, original setting, plot, clear controls! Congrats!
Extinguished by ModdingMachine 2020-04-21T16:14:01Z ♥ 1
Really nice experience, also the music fits really well in this void space I couldn't dodge the enemies incoming losing always a bit of light. Maybe I don't have so good reflexes 😅
Keeping IT Alive by rangoiv 2020-04-21T16:07:23Z ♥ 2
Try switching to a different engine if you want to create a 2D game: a had a strange artifact lowering and blurring the sprite of moving objects. Creative interpretation of the theme BTW
HOME by dconn537 2020-04-21T12:32:25Z ♥ 1
I understood later that the ammo was limited 😅 Really nice space mood, greatly achieved and impressive game over screen, IMPRESSIVE!
A Tail Of Ice And Fire And A Tree by Jawsarn 2020-04-21T12:22:33Z ♥ 2
Really nice colors! A classic Tower Defense with simple but effective graphics and mechanics
I am pet by Frazilpop 2020-04-21T12:13:45Z ♥ 4
Really funny at the beginning! I got confused after some trial not understanding if my actions were doing actually something. Also some unclear request (Ennui, you know?... any clue?) Really nice experience and mood, felt really relaxing PS: Why there is not a Back Button?
Wheels of Rage: Enter the Scrapstorm by Gunnbju 2020-04-21T12:03:21Z ♥ 4
The settings, the music and graphics really achieve an original mood, nice work! The controls are a bit unfriendly, but can be intentional to make the game more difficult. Really a nice work! 👏
Battery Life by Morriekken 2020-04-21T11:53:49Z ♥ 1
After you understand how to move, the game lacks a goal. I hoped that collecting all the batteries would make me win the game, instead they respawn. Could a be nice implementation, making also the game harder the more batteries you collect. I also felt very lonely, try looking for a royalty free music track next time since you are in JAM 😉
Tale of a Little Guardian by Morg 2020-04-21T11:47:12Z ♥ 4
A really soothing experience! The drawing and music are a perfect fit
Scare Your Pants Off! by wallyfoo 2020-04-21T11:31:27Z ♥ 2
Really nice! Simple game that fits the theme and makes smile 😁
Houston, We Have A Problem by Steve Dragon 2020-04-21T07:37:50Z ♥ 0
Many small problems that make the game unclear to the new player. What bugged me the most is not seeing immediate effects of my expeditions, oxygen and water are always low even if I keep sending just that (and why is the budget written vertically?)