elmos-minion 2020-04-21 16:06
Made it to 109 seconds! Great execution! Also, uh, you *can* change direction while moving for some reason
Foon → Ludum Dare Explorer → LD46 → Extinguished
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2027 | 3.10 | 25 | |
| Fun | 2274 | 2.67 | 25 | |
| Innovation | 923 | 3.43 | 24 | |
| Theme | 2283 | 2.93 | 24 | |
| Graphics | 1915 | 3.02 | 24 | |
| Audio | 1302 | 2.93 | 24 | |
| Humor | 2010 | 1.70 | 19 | |
| Mood | 2158 | 2.72 | 22 |
Made it to 109 seconds! Great execution! Also, uh, you *can* change direction while moving for some reason
I love all the different power ups available. They definitely make the game more interesting and challenging.
It would've been nice to have more sound effects and the loop of the music was repetitive as it was very short. The power ups looked very nice and cool. The shadow enemies really did sneak up on you haha. Good job overall.
Really nice experience, also the music fits really well in this void space I couldn't dodge the enemies incoming losing always a bit of light. Maybe I don't have so good reflexes :sweat_smile:
Cool concept! The mirrors seemed a bit broken, since after getting one I was able to pretty much move however I wanted by just repeatedly clicking. Maybe you forgot to enable the cool down timer :smile:
Overall really great experience! I think maybe the enemies could have been something more interesting other than exclamation points but I think the symbolism worked to know they were bad!
Nice work. The game is interesting but the more I play and the less framerate become. I decided to kill myself after ~7 minutes because the game falls under 10 FPS :cry:
test_extinguished.PNG
@elmos-minion I've heard some complaints about that, I will look into that but there is a powerup that allows you to change direction whenever you want. @patrik-l Thats a cool idea about a cooldown timer! @curtis-pelissier try re-launching or reloading the page, the terrain may have glitched it out. Or your computer may not be able to handle all the particles that have been instantiated.
i really like the style of the game
Capture2.PNG
I feel like the stages were all the same, and didnt feel comfortable going around them. I played it just going foward (trying to never hitting a wall). And I made this score just standing in the same place. Maybe a more urgent feeling would add more enthusiasm to the game. I liked the concept and the light effects. Congrats!
Cool aesthetic, nice entry!