blacked 2020-04-21 16:00
very cool game and specially a very nice idea of Keep IT Alive it was very creative
Foon → Ludum Dare Explorer → LD46 → Keeping IT Alive
By rangoiv, Metju, chillebigpp and Felix130
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1824 | 3.22 | 26 | |
| Fun | 1674 | 3.10 | 26 | |
| Innovation | 1656 | 3.06 | 26 | |
| Theme | 148 | 4.22 | 26 | |
| Graphics | 1807 | 3.14 | 26 | |
| Humor | 488 | 3.52 | 25 | |
| Mood | 1240 | 3.39 | 25 |
very cool game and specially a very nice idea of Keep IT Alive it was very creative
I liked the art, Maybe the countdown is a bit too fast early game but you get used to it, I enjoyed that it became pixelated at times so it'd be harder to know your target.
nice idea and this is an interesting way to take on the subject. Some how your game trigger the steam vr interface when booted up, very interesting... And I have found a graphical bug were in the beginning of a game the moving sprites are all messed up :/ IT bug.PNG
Try switching to a different engine if you want to create a 2D game: a had a strange artifact lowering and blurring the sprite of moving objects. Creative interpretation of the theme BTW
Really funny game,love the idea and the playword.
Some feedbacks : - Sometimes it's a bit hard to stab the person - In some case you have really little time between the moment the person apear and the timer of penywise.
Overall very funny game, I Enjoyed playing it !
5/5 pun on the name.
The gameplay is a too simple for me, but the graphics are nice. I found the game too easy and it didn't feel like anything was speeding up or anything. I lost when the character I was supposed to stab left the screen the second it showed up and reentered 1 second before the time was out.
Thanks for the feedback! We are aware of the bug where characters become more pixelated when starting a new game and we're working on a fix, hopefully we'll have it fixed soon!
Thank you all for your feedback. We will try to sort out the bugs you mentioned and improve the code for the timer. The blur is only there after exporting so we're still figuring it out. Also, we will add a new feature in a day or two so look forward to it.
The blurring of characters at the start of the game has been fixed in today's minor update which mostly contains bug fixes. Expect new features to be added to the game in the coming days!
The goal of the game is clear right from the start and it's easy to control. I think it's a fun little game and I can see quite a bit of potential in further expanding the mechanics to increase the difficulty. Good job!