johnnysix 2023-05-01 02:31
I got stuck here - this is a really cool concept well executed . I struggled a little with what controls meant ( like RB/LB ?) very cool though!
ld53_01.jpg
Foon → Ludum Dare Explorer → LD53 → POSTMAN
By arya-s
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 54 | 3.98 | 44 | |
| Fun | 38 | 4.05 | 44 | |
| Innovation | 203 | 3.33 | 41 | |
| Theme | 119 | 4.08 | 44 | |
| Graphics | 98 | 3.92 | 44 | |
| Audio | 63 | 3.82 | 39 | |
| Humor | 169 | 3.03 | 35 | |
| Mood | 130 | 3.55 | 40 |
I got stuck here - this is a really cool concept well executed . I struggled a little with what controls meant ( like RB/LB ?) very cool though!
ld53_01.jpg
@johnnysix yea sorry I didn't have time to update any of the pages yet with control schema. LB/RB are shoulder buttons on controllers and are used to climb walls.
I think climb button does not needed, just let people climb automatically, with arrows - as long as they have energy. Also, there is a micro-bug when left box near border sound FX of hitting wall will be looped.
This game was a ton of fun to play through! I'm always impressed to see a compo entry with all the polish and excellent puzzle design as you've done here. The difficulty curve ramped up gradually enough where I never felt totally lost, but there was still a few times I had to think it out and then have those eureka moments.
My one critique is the on-screen control icons seemed to be for a controller, so they weren't too helpful to me since I used a keyboard. I had to keep checking the game description for my controls, which took me out of the experience a bit. Not sure if it would be simple to check the player's input device and show a different UI accordingly, but that's one idea to make it even more seamless.
Awesome job with this game and thanks for sharing it!
Same issue as others; as a keyboard player the on-screen controls were a bit off. I really liked the game though (until i got stuck on a level)
Really nice game :D the puzzle are clever :p
Cute little game. The platforming reminds me a lot of Celeste. I just wish the controls on the screen showed keyboard controls, I found it very confusing trying to figure out the controls.
Got till the end! :slight_smile:
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- Charming little postman slime! - Music and SFX in compo is always a + - I like the simple graphics you went there for - Animations are also a big plus - As other folks mentioned, climbing should happen automatically. Not sure which engine you used so can't help out with that immediately - I actually liked the last puzzle, clever design! - Liked the chilled atmosphere
A good entry! Great Job!
this is a masterpiece, and this hat is pretty bad ass
Love this platformer! I felt like it was the perfect balance of difficulty and increased as you progressed. Love the little animations. Really really well done
Very short, which is a shame because what's here is amazing. Great colors, nice animations and tight controls.
Nice fun little game, i found the graphics really on point, minimalistic but well crafted and cute, the gameplay it's actually a lot of fun, i wished there were more levels tho!
A real fun puzzle platformer... though why a slime can get tired? Baffles me!
Thanks for submitting your game for me to play on my stream! If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1809503221?t=4h29m35s Good luck on your ratings, see you next LD! :D 💜 Elysia Griffin AKA Button Feedback Lady https://www.twitch.tv/elysiagriffin
aïaïaï this is a good game! saw it on elysiagriffin twitch (no sound though) and played at the same time! hard but doable and that's rewarding! I would definitively play more levels. great great entry!
This game has good fundamentals. With some story it would be great.
Really enjoyable platformer. Gj :)
Thanks for hanging out in the stream and bringing your game!
Here is a link to the VOD that starts at your section. https://www.twitch.tv/videos/1809875425?t=03h31m57s
The game is very fun! I love the little SFX and overall the gameplay is very nice. Good game!
I wish there was more!! Lovely game! Your slime postman is cute.
Loved this game! I want more levels :)
I had a great time playing this on stream! It was fun figuring out the path through each stage. I wish there were more levels but it's understandable that it's a jam game. You did a great job tuning the movement values to match Celeste, it really feels great to play. Thanks!
Edit: Twitch Vod: https://www.twitch.tv/videos/1810045623?t=01h18m12s
so cool!!!all five stars,,,this is my top 3 games in this game jam,,,I have to say: control feelings are so nice,I am so in this controll feeling,I can believe this game was made in two day.but ,can you make a "wasd" for move version, nive work!!!
This game was really fun. Really enjoyed the parts where I had to like jump and throw.
The slime has lively bouncy animations, sparkles that appear after delivering are a nice touch too :sparkles:
It takes more time for kuvi to sneeze than finishing this game
@daivyishere if only I had a sick level designer
What a cute little game, whilst I didn't get it initially, I got very invested towards the end, only for it to end super abruptly. I'd love to have seen this longer, perhaps with a slightly smaller scope, but better explored mechanics. You can rewatch the stream here;
https://www.twitch.tv/videos/1813689516
Cool concept, well executed. The controls are great and being able to play with a controller is awesome, thanks for that. I really enjoyed the game and I'd love to see more levels! Congrats for your entry :)
Heya!
I really liked the vibe of this one. Super simple but really well executed in that regard. The music, graphics and gameplay worked well together, and I could see this game having a lot longer runtime with the addition of mechanics and level elements down the line. So it was a little bit sad that it was so short!
Nonetheless, I think you should be proud of this entry, and keep working toward your repertoire of simple, tight platforming for next time :)
Thanks for the game!
Really good entry, especially for a compo! I had a lot of trouble at the last level for whatever reason, luckily someone else told me how to do it. Perhaps something can be done about how obtuse the solution is despite it being a relatively early level. Who knows!
Excited to see your next entry