Strange Week in the Dungeon by PavelDlouhy 2023-05-02T13:41:58Z
Ahhh, you hit me right in the Dungeon Master feels! Love it!
Foon → Ludum Dare Explorer → Users → Jaxah
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Summoned Survivor | jam | 1170 | 2.74 | 2.62 | 2.35 | 2.58 | 2.64 | 1.88 | 2.30 | ||
| 2023 | 53 | Delivery | Orbo's Way Home | jam | 915 | 3.25 | 3.01 | 3.06 | 3.47 | 3.25 | 3.26 | 2.33 | 3.78 |
Ahhh, you hit me right in the Dungeon Master feels! Love it!
A neat game with some unique spell methods in a sprint race. Nice!
It's promising game, if there was more polish to it. A ream of tutorial text to start... well, that was click, click, click. The biggest thing missing was something to focus your attention to during the game when there is no more to do. Like at the start, you have to click to progress, but no indicator that you need to click the clock.
This was a great game. Fun idea, simple and addictive. Love it.
10/10 for making a NES rom of all things. In 72 hours. Wow, mad respect! Love the critters and puzzle mechanics :)
Fantastic art and sound and mood, but I just didn't really get the game play.
No link on Itch for the MacOS version
Superb looking game! I love puzzlers like this, but I found the scroll waaaaay to sensitive to use for rotating. If that was controlled by an optional key or had a sensitivity adjustment, it would have been perfect. Great art, music & mood!
As a sucker for tower defence games, I really enjoyed this and spent too much time on it. I guess this was a reverse delivery?
Good game, artwork and music. I'm so brain addled that level 1 took me 10 minutes 😅
Woah! You did this in 3 days? Nice one! The art is beautiful, and music is nice and soothing and the puzzles are great - you did a fantastic job scaling the difficulty and introduction of ideas and concepts as you went througn the game :heartpulse:
A slow long pace game. A bit too slow for just keeping my left mouse button pressed all the time. Lovely music though.
I nice little take on a classic toy! Just have just done with some keyboard control, but on the whole, nice!
This is a great homage to the Crash Bandicoot games, including the tough controls. Superb art!
A beautiful game! It's amazing what you can do in 3 days! I find the orbital mechanics are a bit weird and causes the game to be harder than what it should be, but well done on this!
I really love this concept. In fact, it was one of the ideas I was toying with for the jam, and I am so glad that you didn't just make it, but did a really good job with it!
This is an interesting idea, but it needs some sort of tutorial level so we understand what we are supposed to do
Huh.
A fun game! The difficulty scales nicely. Well done!
An interesting twist of the Choose Your Own Adventure style. The art and music are decent as well.
I'm a sucker for idle games, and this is no different! Love it and spent waaaay to long on it!
Love it, a nice simple idea, and is highly amusing. Could be expanded to put timers on delivery time per lady, and to randomly place the baby delivery cart.
This is raging difficult! Love it! Great art and sound design as well :)
An amusing game, but the handling of the controls ... I just have no idea what I'm supposed to be doing at times.
I can't start the game. I accepts the arrow keys up and down on the menu, but I can't selected anything. Can you add instructions please?
Woah! The mood! Love it! Unfortunately, I could only play the web version (Mac) but I got the feel and oppressiveness of the darkness. Good job!
This is a fantastic looking and playing game. Very creative! Only issue I had really was for some reason, levels would start for about a second, and then move onto the next level. But, excellent work on this! :heart:
I have no idea what I'm supposed to be doing... I'm pressing directional keys and the mouse, but nothing happens?
Thanks for adding the instructions - it's a nice little puzzler! :)
This is a pretty looking and sounding game. Simple gameplay which could be added to later on. Nice work!
This is a fun little game, though it becomes waaay too easy just running in one direction. Love the art style and music!
This is just a so chaotic game! Love it! Music is loud, but that's what windows volume control is for :rofl:
Absolutely adore the art style. Nice one!
Oh my word. Wow. This is so wholesome and pure feels. :heartpulse:
Love the concept - reminds me of a combination of Angry Birds and a rage game! The stamina guage is a nice twist as well, as it adds to the puzzle element. It's a shame that the web version (which I can only play as I'm on Mac) doesn't have the option or ability to go full screen, as it made the game even harder with my mouse going off the game area, but I can see you have the solid beginnings of a good game.
Great game! It works on my Mac without issue :) The issues I did run into were entirely game play - the rotating and sticking together was extremely frustrating. I put it where I wanted it, rotated in the right way, I click and it sticks into place, but is not attached, and then the next click resets the piece to the mouse horizonally. It made building far more of a chore when every piece takes 10-20 tries before it "sticks". Solid idea and game play!
Very amusing, though I found the controls not quite responding correctly when there are no mushrooms. Still a solid entry. Good job!
@leking I'm always up for feedback - what do you mean by action prompt? A cursor to hint where to go?
Very moody game with good storytelling and music! Nice solid entry :)
A beautiful and moody game! :heartpulse: Love the story and the elements for gaining and losing points in attributes depending on your choices.
Wonderful art and music! Good job on your first game jam!
I love the graphics, but the amount of zooming in you had to do was rediculus, I didn't work out that second card, I tried doing symbols that matched but I had no idea what I was doing wrong
I'm not sure what I was supposed to be doing, or what the goal was. The audio was on, but I barely heard the narrator speak - it was too quiet. I think if there was some interaction between the typing and the the entry, and not just with the narrator, it could have been a very interesting mechanic as you get feedback immediately.
What a fantastic little point and click adventure! Really enjoyed this, great and well done!
Really love the ambience, and the more crystals you destroy, the more you are reliant on your light! Great design of characters and levels, as well as a floor abyss horror XD
This was a really fun game, I hope to see you expand on it, as I would love to play more - I completed it on the second go as I knew what to look for then. Great work, well done!
The graphics are great, as well as the introduction dialogue which has a sinister style. Unfortunately, the audio did not work for me, but I enjoyed playing it - a great twist on Papers Please.
The graphics are simple but effective, the audio is just right for looping but not aggrivating, I love the spell cast sfx. The puzzle mechanics are great - there wasn't a need to activate or deactivate the summoning circle, that could have been left on permanently or tied to another game mechanic like a mana pool. Puzzles are great and scales appropriately. Great work!
Great "bleh" sound when I kill the blighters, and kudos for the dancing banana! Unfortunately, it kinda dull just stood in one spot and pressing the mouse button when they get close. Excellent start though, and I really do feel you with a lack of time - you're not the only one!
This is a fantastic little game, I will be coming back to spend more time on this. Good luck!
This is a game with chill vibes, and extra kudos for including red pandas (because they're awesome). Voxel art was beautiful and clean, the audio was chill but slightly repetative. It's a great puzzle and deciphering game to work out the fruits to the symbols, and tickled my code cracker fancies. Great work, well done!
Great conveyor puzzle game, building up and ending with a bang! Not enough levels! :laughing: More audio was needed, and potentially more portals for a more complex route. Also, teleportation portals to add chaos to the mix something extra to the conveyor system for a more tricky level. Great work, and well done!
Dude, this was awesome, and I want to play more. Next chapter please! See you on Steam :D
Nice one getting this completed! The puzzles are fun, but could have been more challenging, or more of them, I had completed the game before I knew it! The pixel cats should have been matched with a pixel background, they look a little too jarring. The music is nice and chill. Great job, well done!
Great entry, the audio and visuals were top notch. I didn't realised what I had to do at first, but then I noticed the mini screen on the right. Great Warioware style gaming! Great entry and well done!
Great little game, I can see it being a great hit with the rhythm game community! Only issue for them is that 2 levels is not enough, but then again 102 levels isn't enough either. Great work and well done!
This game is beautiful to look at, and the background music is lovely to listen to... unfortunately the game play doesn't seem to work as I would expect: it appears that when you click on a flower, it may or may not turn the bee which is unfortunate as it makes some of the puzzles unsolveable, or at least I couldn't work them out. Great effort, I really love the concept.
Great entry here, The puzzles are tough and managed to find bugs in production XD Overall a great game, crank the volume and let me hear the audio properly! Great entry, good work and well done!
This was a great brain teaser puzzle game, the graphics are good, and there is decent depth to the levels themselves, as well as the quantity of them. Great entry and well done!
Fun little puzzle game, cute graphics and tricky to master. Pity there was no background music. Great entry, and well done!
This is a nice looking game, though the scaling is a bit blurry on the pixel art. Unfortunately, I couldn't work out what to do after summoning a portal and going between the starting room and the summoning/sacrificial room.
Great game idea - I really like the variable level spell power control, and the time to cast adds a great strategy element to what would be a simple game. Great work!
Great auto battler, got to round 26 - I can see myself replaying this many times trying different combinations. The sound I didn't quite hear what you were saying about the body parts matching the music/sfx. Greak work and well done! 2024-04-18_21-41.png