locksmitharmy 2024-04-15 23:45
There is alot to unpack here, great work. Takes a bit to understand but its pretty fun once you get the hang of it
Foon → Ludum Dare Explorer → LD55 → The Adventure of Seeker
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 278 | 3.85 | 22 | |
| Fun | 208 | 3.87 | 22 | |
| Innovation | 213 | 3.81 | 21 | |
| Theme | 907 | 3.22 | 20 | |
| Graphics | 643 | 3.65 | 22 | |
| Humor | 330 | 3.47 | 22 | |
| Mood | 436 | 3.72 | 22 |
There is alot to unpack here, great work. Takes a bit to understand but its pretty fun once you get the hang of it
I loved the art and the vibe, and very very impressive amount of mechanics for a game jam no less. Absolutely awesome.
thanx for feedback! @locksmitharmy @saryah
Kinda hard to get grasp of, at 11 PM :)
I would suggest to include only a couple of mechanics so it is well approachable. But it may be a matter of taste.
Thank you for stopping by at my stream!
What a great little game, im sure I will come back to this one to try and complete it when I have more time.
I enjoyed this. Feels like classic RPGs. Great work!
The game is hard, but really enjoyable and I got invested pretty fast :D Some feedback: - the timing could be just a bit more generous, - reducing number of misses that player can gets, from time to time, automatically when battle starts, it just feels a bit unfair to start with that often, and some knights have a lot of misses as starting chance, - maybe some weaker enemies could respawn after knights died, so player won't get "stuck" on high level opponents. Besides, that great game! I had a lot of fun playing it, even that I'm terrible at timing games :D And if only I will have time I will comeback to try to win it.
That was actually really fun. Love the dialogs with humor (Are u stupid? U r old Lmaaaoo). I wish there were a little less mentions about 3 days, we all had that timing :) ) I also wish increase the contrast of the mini-game bar, cos I could barely see where I need to click) Despite that, it was one of the game in LD I spend max time so far) Congrats, great job!
Too hard for me, I'm too newbe for this game. Enjoyed humor, and fight system.
@rita-pressanykey Thanx for playing! Glad to hear you enjoyed the game!
There's some irony in someone complaining about limited time and then spending time adding so many dialogues about it :laughing:
This is a fantastic little game, I will be coming back to spend more time on this. Good luck!
There is an impressive number of things going on here
Pretty fun tactics/RPG game, the dice rolling mechanic is an interesting approach! I found the minigame timing to be pretty tough, I kept getting X's and doing damage to myself. It was also a bit overwhelming, there were so many enemies on the map and the first enemies I tried fighting felt too powerful, even when they had around 10-ish HP. I also felt like an in-game tutorial would've helped, I know the description has explanations but I think having the tutorial in game to explain what each thing did would be super helpful.
The art is quite good, and I thought the dialogue was pretty fun. Nice job on this game, you did a lot in the amount of time we had!
huge work made here! it's fun to play and a lot of clever mechanics. great!
I was expecting something more akin to standard turn based battles, but the dice mechanic makes the entire system deceptively complex! Took me a while to adapt to it and start winning battles. I do wish there were ways to heal after a tough battle though. All it takes is a few unlucky first turns and your poor knight friend goes from hero to zero. The moving bar could be slightly slower for more lenient timing too.
The game looks simple at first glance, with charming art like an oldschool MMO, but it's way more elaborate than it looked. It's a lot deeper than most jam games, very nice work!
@abcdef65g Thank you for the detailed feedback!
Yes, I wanted to add the ability to heal at the mage's for gold, but I didn't have enough time to finish it within the jam's timeframe.
As a result, now you can only heal in battle. For example, you can go up against a weak wolf (2 levels), counter its damage with shields, and slowly heal yourself with healing potions.
This game is very good for such a small team of two.
* The core battle mechanic is addictive * The leveling system that utilizes the battle mechanic is nice too * It feels good to level up, extra dices do make a difference * This system has the potential to be really good after the final polishing
With that being said... Since there is no gameplay variety apart from this combat mini-game, I got a bit tired of being concentrated after ~30 minutes. You can consider adding some distractions from combat to a bigger game to mix the experience (some city activities could help here, maybe).
All things considered, it's a solid game for a game jam.