FoonLudum Dare ExplorerLD53 → Orbo's Way Home

Orbo's Way Home

By jaxah

View on ldjam.com

CategoryRankScoreCount
Overall9153.2542
Fun9573.0142
Innovation8343.0642
Theme9353.4742
Graphics8393.2542
Audio5373.2641
Humor9742.3336
Mood3673.7842

Comments

joe-cowman 2023-05-02 00:50

I really like the mechanic of your light source being an NPC that you have to protect, great job!

beebster-games 2023-05-02 00:51

Well done, could use a few more monsters, a little more excitement, but it was good. Thanks

mixelpixel 2023-05-02 00:56

Having orbo be your source of light is pretty interesting, though it's kinda finicky at times. Really love the art style and music, good job!

benedict-ide 2023-05-02 01:08

Pretty nice! The dynamic light source thing added some suspense and surprises to what would otherwise be a pretty ordinary maze game. Made the most of some... fairly rough assets, using the darkness to cloak them and the sound effects to make you scared of the stuff going bump in the dark. Not sure what the point of the money pickups were? Not bad for a jam.

floralvikings 2023-05-02 13:39

Very cool! I love the dynamic lighting and audio effects.

linkway 2023-05-02 16:00

Nice audio and graphics. Like it. Good job.

osullivp 2023-05-02 16:11

Great atmosphere with the dark maze.

valyn-tyler 2023-05-02 16:17

Cool graphics! Good job!

valyn-tyler 2023-05-02 16:17

hotaloca 2023-05-02 18:01

Nice entry, congratulations! I liked that the light entity was a character which needed to be moved - great touch. I also appreciated the adaptive sounds when enemy was close-by. Although the maze was simple but because of the lighting it got really nice and moody.

nutvillagegames 2023-05-02 18:08

I liked the mood of the game, great game!

qin-bugong 2023-05-02 19:23

Scaring music QAQ, the main theme loop has a liitle break

It can get 10 stars in mood

braveskin 2023-05-02 21:05

I dig the lighting effects! And nice touch with the music playing when an enemy is near.

kirkami 2023-05-02 22:26

That gory game over screen really terrifying

chompdev 2023-05-03 00:03

Nice job on this one! I like that you need to keep your light orb's pathfinding in mind as you navigate around corners. It's cool that if you leave them too far behind, you're still able to navigate in the dark for a bit but it encourages you to go back and rescue your buddy. The Jaws-like music that plays when near enemies (and gets louder as they approach) is a nice touch. I hope you expand this concept a bit more after the jam!

littleblackdog 2023-05-03 02:14

Very moody! I love that there were big stomping sounds that well telegraphed the tree enemy. Nice job :)

blum 2023-05-03 11:04

I liked the mood of the game a lot, i don't know if the engine or framework you used had the light system builtin, but it was very good. The graphics are not bad, but if all of them used the same pixel scale would've been better. The music loop is very short and you can clearly see when the loop starts and ends. Overall it was a good game, congrats!

badcop 2023-05-03 12:17

dang it orbo we don't have time for you to get stuck on the walls, we got places to be

kuviman 2023-05-03 13:02

orbo wr.png

greenphox 2023-05-03 13:17

very nice one! nice maze and the sounds, while the music was quite repetitive, the sfx and the special music when near enemies was really nice. I enjoyed it, well done!

nivbeth 2023-05-03 21:57

Omg this creeped me out so much :sweat_smile: The music, the atmosphere, everything was so spooky & nicely done. I loved it! You did a very well job, thanks for this entry. 5/5 Mood for sure!

cresceda 2023-05-05 13:11

I got jumpscared by just noise. Cool pixelart!

leking 2023-05-05 14:12

It would be great if there were an action prompt in the game

sylvic 2023-05-05 14:15

Loved the music coupled with the overall mood of the game, nice implementation there! I suffered a bit because my screen is not that bright so there were parts where I literally couldn't see anything, that's the only thing I didn't like.

The navigation of the maze with the keys and gates made me remember the design of Doom, loved that!

jaxah 2023-05-05 14:58

@leking I'm always up for feedback - what do you mean by action prompt? A cursor to hint where to go?

merrow 2023-05-05 18:30

Mr. Snack was great, good job nice game

ping78 2023-05-05 21:19

aMAZEing game I love it. I was wondering why not have Orbo ignoring walls

Well done.

august-speisman 2023-05-12 00:10

Although it was a little finnicky in terms of pathfinding, this game was incredibly clever and surprisingly creepy! I love it!