adam-jenness 2023-05-02 14:21
First of all, flinging around a fire robot is extremely satisfying. I was a bit confused on what to do in the beginning but it was really fun, also i dont think your quit() works. Great job
Foon → Ludum Dare Explorer → LD53 → "I Do Extra Good!"
By julianbeutel, flightyfelon and Dyspie
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 55 | 4.21 | 25 | |
| Fun | 20 | 4.37 | 25 | |
| Innovation | 59 | 4.13 | 25 | |
| Theme | 82 | 4.41 | 25 | |
| Graphics | 203 | 4.26 | 25 | |
| Audio | 141 | 4.00 | 25 | |
| Humor | 28 | 4.39 | 25 | |
| Mood | 133 | 4.11 | 24 |
First of all, flinging around a fire robot is extremely satisfying. I was a bit confused on what to do in the beginning but it was really fun, also i dont think your quit() works. Great job
love the art style! so funny. a good hit on the topic and interesting mechanics. it was interesting to play, good job!
This is just a so chaotic game! Love it! Music is loud, but that's what windows volume control is for :rofl:
Great action packed game with a lot of CHAOOSS! The uncontrollable feeling of the control really contribute to that. The graphics are very bright and vibrant. Put a smile to my face, thanks for submitting.
Thanks for submitting your game for me to play on my stream! If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1809503221?t=2h10m21s Good luck on your ratings, see you next LD! :D 💜 Elysia Griffin AKA Button Feedback Lady https://www.twitch.tv/elysiagriffin
@jaxah yeah sorry haha. Some people find the audio good, others get blasted. @bauke-regnerus Thanks so much for playing! So glad you enjoyed ^_^ @elysiagriffin It was so much fun watching you play as always!!!
I straight up love this! Amazing work! One of the best submissions I have seen so far.
@thegameoverguy thank you so much! ;o; We really appreciate your kind words
The game looks so stylish. At first it was not clear how to properly control, I think I still do not understand, but I like it. The music, the graphics, everything is very nice. Great entry!
@allax thank you! :D Yeah it's definitely a learn-as-you-go type game haha. The trick is to click your direction when the circle is as big as possible and gold, for maximum boost.
I loved everything about it!!!
nice game!
I usually don't like overly-physicsy-systemy-controlly-gamey-games, but this one was actually a lot of fun! Maybe it was my rhythm game inclinations leaking through, who knows. Definitely the best MUSIC in the jam so far, seriously - an I appreciate seeing another unabashed use of :3
great job ya'll!!
@mikyll thank you!! @ruslana thanks!
@drainkid Our musician really outdid himself with this one it is such a banger! I'm also a lover or rhythm games so I"m glad the beat felt good to you :3
Thanks for playing!
Very good game!!! i relly enjoy rhythmic games so this was very fun to play, its just so fun going like "teehee :3" while burning down buildings<3333
I can see this winning in the audio category, that shit is a bop
I made a lot of people angry and set even more buildings on fire. I was terrible at steering, but a had a lot of fun shooting around and avoiding the huge crowds that wanted to explode me. I wish it was a bit easier to find my way back to the hub for more pickups, but eventually I made a big enough fire that I used that for a landmark. Great fun.
Very fun i ended up getting to about 20 happy cutomers or so and burnt a majority of the city
@blo Sometimes you just gotta teehee;3 whil the world burns
@nuin thanks for playing! So glad you liked the music!
@kinart I'm so glad you had fun! Yeah the orang arrow was supposed to point you back home but that definitely could have been more clear.
@malcom-thonger woah 20! You definitely did Extra Good ^w^;/ Glad you had fun
This is a super fun game! I love the choice between getting perfect launches to go horizontal quickly, or boosting as much as possible to gain height. Just being a helpful little robot and watching the world burn as a result of your actions was super satisfying. The difficulty curve felt a little shallow, the impacts of my actions didn't seem to hit until several minutes had passed, but I eventually did die because the mob wouldn't let me land long enough to get a package. I liked the quirky dialogue when you delivered a package. Great job!
This was really fun (and funny)! It was satisfying to hit the timings for the best boosts. I ended up getting to 8 packages delivered before dying.
I had a lot of fun with this game, the visuals were very pleasing and the song was a constant vibe. It took me a bit to notice there were rhythm elements at play to determine when I could boost and how strong which felt very intuitive to interact with once I understood.
I like to offer a few points of criticism for improvement. The difficulty was a little too low, as I'm writing this review I've been sitting still and taking damage from a crowd after getting 18 deliveries and I'm not that hurt yet. Also I love the city aesthetic but it does feel a little big at times, there's a lot of moments where I'm just jumping in a single direction for 10+ seconds one right after another. It does a little bit of disservice to your control scheme since jumping around at max speed while changing directions is fantastic! I would have suggested a smaller city so you're required to maneuver more often.
Overall I loved the game, it was a great experience to kill a few minutes. Creating any music based game in a jam is hard on it's own, great work!
Wow that is a really good game and concept. Some of the hit detection and fuel balancing is a bit off, but really good submission.
Ok I love the game so much I go my 8 your old out of bed to play. He asked me to save it for play later. Keep up the good work.
Hey there!
Played this creation for a while and what I can say? I love it! :smiley: Let the town BURRRRRNNNN!!! The only thing which was kinda odd for me is visual style of angry people around - it didn't match as for me with everything else. But aside of that when I realized that it's kinda a rhythm game everything started to be so fun!
Thanks guys, that was pretty funny! :smile:
That was very satisfying! I enjoyed getting a huge trail of happy customers to support my future deliveries. The fires are a great touch as well, particularly how the buildings burn. The character is great as well. I found the movement a bit wonky (not in a good way) when trying to do fine adjustments to pick up a package. You delivered a very funny game!
A very silly game packed with personality! I liked the lore of the main character and the way you told it via the funny dialogue. The controls were quite a unique experience. Could have been interesting to have different BPM occasionally (or in future, in different areas / levels), as it would change the feel if the player had to choose a new direction / boost twice as fast, for example. The music was a real bop, and the mood was great - combining an unaware robot thinking they are doing good but actually causing havoc. May have been good to have a bit more of a challenge or means to fail the game, I wasn't quite sure how the fuel worked - it felt like HP in the end? Glad to have checked out your game and to see you getting involved in LD again Flighty!
@honest-dan Hey Dan! :D Yeah it's good to be back! I'm also surprised i had the time to jam this spring, but it worked out. Totally agree that different BPMs/difficulties and areas would have been amazing, though I'm just glad I got the mobs in before time was up haha. Can't wait to check out your game when I have a chance!