FoonLudum Dare ExplorerUsers → mikyll

mikyll

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353Delivery👥Punchline!jam9543.203.243.283.723.233.113.613.31

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by mikyll

LD53 — Delivery

Grav Garb by Alchemic 2023-05-02T16:51:17Z

I had some trouble initially (I couldn't use the controls) but I figured it out :) Good entry! I loved mostly the gfx and sfx

Gecko's Deliverance by JustMars 2023-05-02T16:17:56Z

I generally love tower defense games, but you have been able to mix a tower defense with RTS mechanics, as well as great music and smooth gameplay, and I sincerely loved every second of it! Good job :smile:

IT'S ALIVE by Fear Games 2023-05-07T12:39:26Z

Great entry :smiley: I love how you implemented the environment and the theme (I'm a fan of dark and gloomy atmospheres). Also the gameplay is fun and challenging (I've never reached the end but that's because I suck at the game ahah). The tossing mechanic is quite interesting, good job!

Immagine 2023-05-07 143006.png

Hellfire Pizza by AploveStudio 2023-05-02T01:24:52Z

I love the graphics, good job! :smile:

Overtime at the Tetromino Factory by Tim Sims 2023-05-02T14:57:25Z

Love it! The way you integrated the classic tetris with the theme and the idea you came up with is truly clever :) good job!

WitchDelivr by alpacalypse 2023-05-02T02:30:31Z

It's really cute and feels extremely nice to play. I also love the graphics and the audio :)

CUBE RUNNER by itsBoats 2023-05-02T20:34:32Z

Incredibly cool game, loved the assets and setting in general :slight_smile:

The controls are a bit odd in the beginning (the mouse sensitivity is almost too high in my opinion, maybe you could add some sort of settings to change it) but I quickly got used to them cool game.png I'm a cube dude :sunglasses:

Delinquent Delivery by SJPixels 2023-05-02T02:34:43Z

I just love everything of it, from how you implemented the tutorial to the gameplay, audio and graphics :smiley:

Just a thing or two: the "Play Again" button has no sprite on it and it seems like an oversight; also when you beat an enemy, the animation keeps flowing.

However overall I love it, it's extremely fun to play!

De-livery by Sylf 2023-05-02T02:18:42Z

One of the best entries I've seen so far! Fun, challenging and with great graphics :) I got to 63 at my second attempt, it was pretty hard ahah

Mt. Deliverest by QwillaK 2023-05-02T17:13:47Z

Brilliant game, reading "Deliverest" killed me :laughing: very cool gameplay and idea!

"I Do Extra Good!" by Flightyfelon 2023-05-02T17:31:18Z

I loved everything about it!!!

Punchline Crunchtime by Jack Sims 2023-05-02T21:22:09Z

So fun to play! Loved how you made the characters "speak" and their personalities aswell (bauwss :sunglasses:)

Also nice interpretation of the theme, we had the same idea :smile: Here's our game Punchline! We would love you to play it and give a feedback! https://ldjam.com/events/ludum-dare/53/punchline

BANKWAVE: Neon Networth by Frabjous Studios 2023-05-02T17:47:19Z

Outstanding artwork, really good job :smiley: I loved each one of the character designs and the dialogue lines!

Punchline! by Federyee 2023-05-02T16:15:41Z

@firebelley @bottledwehr @batony-robson @glove @donutshoes @triangle-point @goddoesplaydice @tobiasd @frabjous-studios @tim-sims

Thank you so much for the kind feedbacks, they're truly appreciated :two_hearts:

Currently we're doing some bug fixing (mostly on the UI and some parts of the game that we weren't able to complete due to the incoming deadline), we'll keep you updated :smiley:

@batony-robson you're totally right, we're thinking of increasing a bit the movement speed of the character for that level, as well as fixing the hit mechanic so that you cannot earn a point after having already hit the wall;

@glove probably the repair minigame is the most broken one due to its complexity (if compared to the others) but we'll definitely try to "fix" it and make it more enjoyable to play!

@donutshoes we thought about that too, but didn't actually come up with something decent. We'll still add that to the To-Do list too :slight_smile:

@mrs-wheelsx you can find the WebGL version at the top of the page: just click the play button and you should be able to play, please let us know if there's any problem, we'd love to help!

@frabjous-studios thank you so much, you can't imagine how much it means to us reading such kind of comments :sob: the possibility to dodge walls between letters would definitely be a cool addition to that minigame! We'll definitely look into it in the next "upgrade"

Punchline! by Federyee 2023-05-06T14:38:52Z

@firebelley @bottledwehr @batony-robson @glove @donutshoes @triangle-point @goddoesplaydice @mrs-wheelsx @tobiasd @frabjous-studios @tim-sims @unclear-physicist @crygos @real-human-1000 @willchoprojects @tomas-selmeci @tom-cumpsty @wobbleblocks @t-c @devez @bqq @addaellis @falk-hoeppner @coatline

Just wanted to let you know that we did some bug fixing and polishing of the game, and we updated a **new version**, so to whoever wants to try it: the WebGL embedded version is up and running :smiley:

Also a giganormous :sparkles:**thank you**:sparkles: to everyone who suggested a new feature or some adjustment, we took note of the most interesting/feasible ones and we'll add them in a future version, probably external to the game jam, to keep things separated :slight_smile:

- @federyee - @thezane - @gabriele-marconi - @mikyll