@wetdesertrock, wow, suddenly a wall of feedback, haha :D
> I think your usage of the theme felt like it was really just an excuse for your game to have a difficulty progression, which it should’ve had anyways. The text in between levels was good, but when you don’t give the player any choice besides to collect the crystals it really just amounts to a difficulty progression.
I just didn't want for the theme to interfere with the fun of the game. This specific theme makes that kinda hard to do. I saw some other entries limit you the more you have of something and that just doesn't seem like fun to me. But yeah, you're right, it sounded better in my head during the jam than it does now.
I guess the idea is that these are the same type of enemies, just stronger, whereas in some other games you would see stronger _versions_ of those enemies that are distinct (and sometimes you see stronger and weaker versions on the same level). Eh, I give up :P
> The other complaint I have is with the player movement. Overall it was really good, but I had one complaint. Maybe it is just me being bad at platformers (I am), but I felt like the jump should’ve been made more powerful or you should’ve allowed the player to let go of the jump key after awhile. it felt like I had to hold it down forever to get maximum jump velocity and made me miss my jumps pretty often.
Yeah, I always seem to have trouble with implementing variable jump height. You have to hold down the jump key until the peak of your jump to reach max height.
> Did you speed up the music at all as the game progresses? If so great touch, if not, do it next time!
No, I didn't. Maybe not a bad idea, but the framework I'm using would only allow to change the speed with the pitch, and the quality would probably suffer. I could maybe do different versions of the track... but I already have 2 versions that make up most of the game's size, and I would need 2 versions of each speed version and...
Yeah, I'm not sure about that... but I'm actually slowly working on a post compo version, I don't know if I'll have the motivation to finish it at any reasonable time (or ever), but if I do, I'll see if I can do something like that.
Thank you so much for this feedback, I really appreciate it!