interface 2014-12-08 06:12
Avast does not like your game at all... (blocked as a virus) sorry, couldn't play :-(
Foon → Ludum Dare Explorer → LD31 → MousyDare
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 626 | 2.39 | ||
| Fun | 768 | 2.86 | ||
| Audio | 798 | 2.24 | ||
| Overall | 860 | 2.90 | ||
| Graphics | 927 | 2.52 | ||
| Mood | 959 | 2.44 | ||
| Theme | 1022 | 3.10 | ||
| Innovation | 1081 | 2.24 | ||
| Coolness | 2025 | 28 |
Avast does not like your game at all... (blocked as a virus) sorry, couldn't play :-(
Fun little collectathon game. :)
@Interface:
Please try to download the .jar version. Maybe an issue with JarSplice but I'm sure it's a false positive.
http://goharsha.com/downloads/ld31/MousyDare.jar
Not bad, but that music hurt my ears...
Not the most innovative or interesting entry, but it is solid, and I have seen worse!
Fun little game, I guess my best advice would be to work on the graphics a bit more. Good work :)
Gameplay is fine, but the music gets annoying quickly.
Great little game with really cute graphics!
Nice music. The game is a bit repetative and could have been more challenging.
(Also, as a personal preference, i like WASD)
Quite simple and quickly completed but well done for a first entry. The music is really a bit annoying. Thanks that you have implemented the window resizing. P
The window resizing is quite hacky, Mercury doesn't support it. So don't expect the splash screens to resize properly.
The Linux link downloaded an sh file for me, but I couldn't view its contents, it kept just crashing Scratch(text editor) for me. I ran the OSX version with the jar file instead and it worked great.
@jeepracer98, The linux link is a self-extracting shell script that contains the JAR file. That's why the editor crashed. I provided that as an easy means of running the game, since you can just use ./MousyDare.sh in the Terminal or Console and it launches automatically.
Nice first LD game. Need to have left yourself some more time for polish and testing.
Really nice job on teaching the player mechanics. Some of the tutorials are a bit unnecessary imo. A "Less is More" kind of thing. Lots of levels. Nice job :D