In Cold Blood: Hatching a Conspiracy of Epic Scale by Brian Corr 2014-04-28T05:30:00
The music, the story, the dialogue was hilarious! The music did get kind of annoying after a while though. Had a blast playing it (:
Foon → Ludum Dare Explorer → Users → shyupuff
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Pillow Fightin'!! | compo | 281 | 3.47 | 3.44 | 3.18 | 3.88 | 3.82 | 3.61 | 3.30 | 58 | ||
| 2014 | 31 | Entire Game on One Screen | One Screen | compo | 282 | 3.48 | 2.76 | 3.45 | 3.68 | 3.35 | 3.27 | 2.84 | 4.00 | 55 | |
| 2014 | 29 | Beneath the Surface | Speak Softly and Carry a Big Stick | compo | 1188 | 2.37 | 2.22 | 2.07 | 1.96 | 3.57 | 1.78 | 3.14 | 2.53 | 47 |
The music, the story, the dialogue was hilarious! The music did get kind of annoying after a while though. Had a blast playing it (:
Dang this game is hard but also really good (: Couldn't get that far into it. Loved the art. Loved the worm mechanic. Hitboxes to get the heart spaceship thingies were kind of wonky. Overall, amazing. How do people do this stuff in 48 hours?!?!
Interesting premise, instructions were a little ambiguous so I wasn't sure how to play at first. Overall I enjoyed the minimalism and this was really cool (:
Very true look at game development and kind of depressing since I'm sure all of us here want to do it haha (since we're doing it right now). The clicking to load the game was really the only manner or interaction which is kind of a drag. Cool game though (:
This game is hard as heck! Hitboxes were kind of ridiculous on the red fuzzies. Pretty funny though (:
Really fun and challenging! I have a headache just like all these commentors too xD
Cool game. Found the controls a little unsmooth but overall it's a nice idea that was executed well. GOOD JOB!!! :D
Theme manipulation was fantastic. Story was interesting, didn't really get why the burglar had the mirror though. Funny when it needed to be, scary when it needed to be. Switching of roles was awesome. So good!
Didn't see how this was related to the theme but BOXESSSSS!!!!
Clever, fun, nice art. Also, digging the background colors. This background music doesn't get really annoying when looped which is nice (: Mechanics were quite intuitive and I enjoyed how it teaches you step by step and never gets super difficult. Nice! :D
Great job. Super charming art. very smooth. Seems very complete. I was raging at the computer because that was super hard. But that was probably the desired effect. ARGH IT'S SOOO HARD!! Nice job! :D
Nice smooth gameplay, I liked how it transitioned between the top and bottom screens to represent levels. Audio was awesome. awesome job :D
Loved the art style and music. Really set the mood.
Nice builder styled game! I kind of wish there was more to do and a little bit more fast paced, but overall I enjoyed it (:
Interesting. The sounds were kind of funny, and the map, while kind of disorientating, was also really helpful. I liked it! Nice job :D
Nice controls, hard to get a hang of at first, but I felt like I was getting better at it as I played more and more (: Nice job!
Really fun! Smooth animations, liked the additions of the ranged attack and the charge up punch. AI kinda wonky when u charge up a bunch, but overall really nice and super fun (:
A bit hard to control as everyone else is saying. Simple but very intuitive. Nice work!
Really nice job on teaching the player mechanics. Some of the tutorials are a bit unnecessary imo. A "Less is More" kind of thing. Lots of levels. Nice job :D
I like how u respawn at the location that you finish the previous level at. That was nice. The music was kind of sad and moody, which I liked. Smooth walk motion. Overall nice job! :D
Liked the visuals! There was this weird part in the beginning where my character was moving by themselves, but that might have just been my bad computer. Also, like the lighting system. Nice!
Really awesome engine, lighting was beautiful. Movement was kind of weird for me, but might have just been my computer. Anyways, nice job! Loved the graphics and uses of color.
Hands down the most addicting and fun thing I have played today. Amazing job! (: Loved the art, the combat, the fast paced levels. Nice!
I love the music! <3 Dang that upper left red button on the left wall is really hard to get to... I liked the idea of having new traps installed every time. Nice. Overall, nice job.
Really great! Graphics were awesome, though I wish I were looking at something when the text came up. There was my weird thing where my character kept being pushed to the left? Anyways, nice job. That was cool (:
Awesome audio and music. Controls were a bit weird, but I got used to them. Nice job (:
Nice mechanics of moving the tiles around! Some of the hitboxes and collisionboxes were kind of wonky which was kind of punishing when I died from an enemy and had to go through the really slow opening again. Overall, I really liked the idea and the entire zelda aspect of it (:
If anyone gets stuck on the phone part, you use your arrow keys to change between your phone and the monitor/tv (: (I also added a notice in the description) thanks everyone!
I really liked the addition of the teleport mechanic to the kind of already done geometry wars style of the whole thing. I was going to say "man I feel so stacked with all this ammo" until at the 5th stage I realized I was out of it haha... anyways nice job! Really fun.
Nice color scheme. Cool mechanics, but it took me some time to realize you can only take parts of the border of the monitor away. Cool graphics. Some weird jumping problems, but mostly really amazing (:
I liked the lighting and the graphics. The main thing I don't like about it is that it's so dark that I can't see when a monster kills me or that a monster was coming after me. Or when a trap is there. Overall, it makes it really moody, but also kind of frustrating. Otherwise, great job! (:
Hahaha really funny. Also whoever came up with that tagline, especially the pun "crucifuckin' " deserves a pat on the back. Controls were kind of wonky, but mostly quite fun. nice job!
Interesting mechanics. Hard to understand sometimes what made me lose, but overall nice job! :D
Very much fits the theme. Interesting idea, but I found it quite difficult to withstand the zombeh unicurns ; _ ; but overall good job!
Wow really awesome! I love the lighting and the graphics and the hair movement. This is really fun. Keep up the awesome work (:
Wow that is one of the coolest mechanics I have ever seen. Really awesome job doing this!!!
Really polished, well designed. I got a bug where I couldnt fire anything out of my vacuum, Great job!
Even if it was just made for the fun of it, I still think you did a really good job (: The controls are a bit confusing, but the art is really appealing. That along with the sound design made this a fun experience. Good job!
Couldn't really figure out the controls. The LMB didnt seem to do anything sometimes and using RMB to change the view was kind of stiff. Still, I love the art style. Super cute!
I really like the lighting and the graphics. The mechanics are really awesome. The generated levels are really cool. Really awesome (:
Nice worldbuilding. Probably one of the most interesting ways of presenting a game that I've ever seen. Nice options. I love it!
Cool mechanics, Simplistic design was good (:
LOL what the heck?! This game is crazy! I LOVE IT.
This is hilarious. Great music. I love the little blurbs the people say. Nice job! (:
Awesome music. Awesome idea. Very fitting to this theme as well. Amazing job.
Really fun game. Nice graphics. Fits the theme. Well done!
nice concept, Took me a while to figure out what the green people do and the movement in general was a bit sluggish. I really like the music though :3 Nice job!
Hahaha I love this game. Also I love that guy drawing on a huge canvas and he just has a happy face. The best. The music was nice, animation and graphics were really smooth. Fits the theme. Great job!
Wow this is fantastic! I love the art, the hearing mechanic, the enemies, the level design. Awesome job!
I love this! Awesome graphics, music, animations. A very original idea and I feel like I could play this for hours (:
Nice job! I love the art and animations. Some of the sound effects are also very fulfilling. It's cool that there are different combos you can pull off. Now I'm just curious why the Ghost Prosecutor is a ghost... Anyways, awesome job (:
Fun, hitboxes a bit weird on my side. A bit difficult, but I really enjoyed it! Nice job with the art (:
Hah this is really funny and really fits the theme. Nice job (:
I love the visuals and the mechanics. Super fun, very fresh. I love how the music changes as the game goes along and each enemy destroyed gives a different gong-sounding noise. Awesome job (:
I really like the mechanics and the fact that the aliens move around so it's not as easy to aim them correctly. Really adds another facet to the gameplay. Awesome job! (: