fanttum 2014-12-08 04:09
Cool idea but hard to figure out how to do well, haha hard game.
Foon → Ludum Dare Explorer → LD31 → Cycle
By vicious_br
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Fun | 99 | 3.71 | ||
| Audio | 124 | 3.49 | ||
| Graphics | 125 | 3.90 | ||
| Overall | 189 | 3.62 | ||
| Mood | 220 | 3.33 | ||
| Innovation | 752 | 2.87 | ||
| Theme | 1107 | 2.86 |
Cool idea but hard to figure out how to do well, haha hard game.
Great game! Controls were fluid, music and sound fit well, and I enjoyed playing it. A very, very solid game!
Great graphics! Almost like a Vectrex :D
I really liked the addition of the teleport mechanic to the kind of already done geometry wars style of the whole thing. I was going to say "man I feel so stacked with all this ammo" until at the 5th stage I realized I was out of it haha... anyways nice job! Really fun.
Really neat graphics and great soundtrack. One thing - I got outside the arena on the right side and I couldn't be hit.
This is really fun, and I could play this for a long time.
I really like the graphics! The gameplay feels really good.
Pierce z, u r right, a little bug to fix. :p
Very slick game. good work. I really enjoyed this. I think the exploit where you can teleport out needs addressing post-jam tho ;)
Really nice! Loved the graphics!
Awesome game, nice rhytm, mechanic, music, and enemies. Sometimes they respawn right besides you, but well, that also happens in my game! :D Nice work!
Good and fun game with good graphics. I like it.
(Use ASDW to movie - "to movie" ^^)
Hard game,good graphics,good theme,good audio //5/5/5 x) if you have time also check my "weird tower defense" :-D
Pretty graphics, nice audio and a good idea. Good Job!
Hahaha, tku Sh1rogane, I was desperate :p and I write English very very bad :p
Wow, that was just a fantastic experience. I don't know where to start. Graphics and sound were incredible, game was addicting as heck - I had a really hard time pulling myself away to fill out this form. Definitely some Geometry Wars inspiration but that's not a bad thing at all. I like how you can respawn by collecting the lines, and the upgrades representing by increased number of sides. Really solid effort, I'm truly amazed you pulled this off in 48-hours - I could easily fool myself into believing it was a Jam entry. Difficulty is punishing but not frustrating, feedback is satisfying, controls were excellent. You should try to get this on Steam.
Fleegle2000,I got to do it in 24h because I use Construct2, this software is easy to program, several features are preconfigured. I use LaunchPad to produce the music (just push the button and music happen), its so easy with this software. In photoshop, I copy and paste the layout effects, which made it the fastest production. I do not showered, I sleep only 3 hours, my wife scolded me ... I lost two barbecues, but I made the game =D
I always say that I will not participate because it is very exhausting. But here I am in producing games in 48 hours.
Sorry... I mean 48h
fleegle2000, I really appreciate your feedback, it is very important to me. The effort was tremendous, I really thought I could not post this game. I published at 23:45, if I remember correctly ...
Feedback is the most important thing for the designer, I appreciate very much.
Good game. Really like the teleport function!
So hard oO !
It's almost perfect, but a feedback to warn where the mobs will spawn will be better !
Awesome job :D
I love love love the teleporting mechanic!!
Great game! The graphics really matched up nicely with it's theme. Damn hard toward the end when ammo is scarce :D
Amazing job. great graphics and sound. Rich mechanisms, replay value, addictive. The only things is that it doesn't fit the them. The rest is Waow
Awesome game, really good graphic and music.
Excellent game! Had a lot of fun playing it.
Really smooth! A great game with nice graphics and great game play. Not sure about the theme though
tMalicet, First tku for your feedback, it is very important for me. I also felt the same with other games here in the LD31. But I programmed to operate in only one layout, the sprites are appearing in it, upgrade and downgrade in the same screen as well. Boss and death too. Even congratulations. What happens is that the screen moves. I thought stopped screen very boring for these type of game. The theme is 'on one screen', did not say anything about screen move. It was my point to evaluate other games.
Cool concept but hard game! Good job overall!
Excellent remastared version of asteroid! controls are very smooth, great mood!
This was pretty fun. The enemy's spawning algorithm seemed a tad annoying, as it frequently happened that they would spawn right next to you with no warning. Overall, really good entry!
Really cool game!
Things:
-Enemies dont show where they spawn, sometimes i got hit suddenly and couldnt avoid it.
-Teleport is delayed and isnt an effective strategy
Overall an excellent game!
Cool game which is very impressive for a html game ++
It's hard and fun. The respawn interaction is very clever and the whole game looks and feels nice. Good job. We will share it on Twitter :)
Tku Trite! I glad 4 your twt! :_)
Really cool game! The gameplay is smooth, and the teleport mechanic is really great. It seems like the primary fire becomes a little bit useless towards the end, I feel like that should be slightly more useful, as in you get more ammo and you should get less grenades to go along with that, but that's not important. The game is really fun, and I'd like to play more! I think I managed to break it though, about half way through the boss, it said I won, and then let me keep playing while the overlay was still there. But apart from that, really great entry!
Very satisfying game, just as I thought, "Oh an this is brutal, I'll never make to cycle 2 alive!" I remembered the awesome sauce grenade button! SO much satisfaction! Mwahaha!
Oy, don't make me addicted to your game, i have more games to rate!
This really got me into the "Just one more level" mood. It also became quite hard as I ran out of bullets.
The only thing I can't rate you well on is the theme, cuz I have no idea how this'd fit in it at all, but other than that, great effort, keep it up, make more fun 'just one more level' games!
Nice shooter. The ammo mechanic change it all though and that makes it more strategic. Good game!
Liked:
- The controls. They were easy to use, felt smooth, and responsive.
- The visuals. Very nice graphics. Not breaking any new ground by making a neon space shooter, but it's a tried and tested style that looks nice.
- The difficulty curve. It was a fun game to play, I didn't become frustrated, and felt like I was able to win so long as I mastered the controls and kiting enemies.
Disliked:
- Enemy spawning. Some indication of when/where would have been nice. Often I felt as though I was being spawned on top of.
- The teleportation mechanic. While I think this is a cool idea, and a good way to set your game apart from others, I don't feel as though the stage or enemies ever made teleportation necessary. Because of this, it just felt like an unnecessary feature.
Overall I enjoyed playing though. Very solid entry. Polished and fun.
Really, enjoyed a lot playing it. Didn't stop until I defeated the boss. And love the graphics. Very nice game!
Hey good job, the game has a nice feel and I like the graphics!
Fun game, nice little twists like picking up sticks to respawn and teleport, makes it original:)
Cool game. Quite polished. It was a bit weird that my main gun had ammo, I didn't even realize it until I had run out.
Hi there. Love the graphics and sound. Nice effects and movement. Like the generous gameplay, also enjoyed the 'after death mini-game' - very nice feature that! Amazing for the Compo, really good job!
Cool game! Great fun, good graphics and sound. All round a top class entry.
Asteroids++ with some powerful sound effects.
Tku guys for playing my game, rate an comment it. Tku for more one LD, see u next time. HF!