War in VR World by hadesfury 2014-12-08T12:21:00
Nice game, a bit easy but nice nevertheless. You're aware that you only compete in humor and mood right?
Foon → Ludum Dare Explorer → Users → seledorn
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Gingerbread Castle | compo | 990 | 2.74 | 2.38 | 2.95 | 3.50 | 2.95 | 2.13 | 2.78 | 2.53 | 68 |
Nice game, a bit easy but nice nevertheless. You're aware that you only compete in humor and mood right?
A bit short but otherwise great. How do you put two levels in on screen?
Next to each other obviously, good job!
A bit to slow for my taste but nice over all. The fact that you named stuff Lorem Ipsum & that train sound effect are hilarious!
Feels like a very high quality game! But doesn't add much to the overcrowded genre of dungeon crawlers.
ps: Works fine in chrome with the unity plugin enabled!
Not a big fan of idle-games But this one was actually quite fun!
Can't get past the don't touch the light screen nothing happens what so ever, tried pressing all keys and clicking everywhere with the mouse. Is this a bug or am I being stupid?
I like the nes story bit but the controls feel very off to me.
I think that you should differentiate the air from the ground though, preferably by sliding less when you're on the ground. Now it's crazy hard to control your blob and that just makes me go mad ;)
Great game, probably the one I've spend the most time yet on! But the difficulty doesn't scale properly, if you just buy better gun and spread on every level you're good to go, got to lvl 24 before I quit :)
I am really dizzy, good guy game prevents you from getting addicted!
A tip for the future: Always give the reason not to hold down a button, or remove the button and set it as a default. Why shouldn't I just constantly hold down the mouse button? (pushback, redused velocity, reduced turning torque ammo etc.)
Pretty graphics, nice audio and a good idea. Good Job!
This is absolutely not finished, sure it's an alright job in half a day but you shouldn't have published something without game play. That's just wasting peoples time..
Good job, but you should probably disable space-bar after the first shot :)
Clearly not a copy of something else but very very hard. I tried five times and couldn't get past the first level. I have the feeling that it would still be hard if I only had one sheep to control.
Feels like it's missing something, I need validation maybe a score counter?
But lovely graphics (everything but the spaceship)
I won! Game was a bit small though, but better small and good than big and bad. A well spent minute!
@hexagore Weird, are you sure you didn't accidentally press wsad? Because the getKey event in unity should be quite solid.
Waaay to complicated in my opinion, and the graphics doesn't make it clearer. Next time, try introducing mechanics gradually instead of throwing a wall of text in my face. I'm sorry but I don't want to spend 10 minutes learning before I play.
The graphics are lovely and so are the sounds but I think it's lacking quite a bit in gameplay. Half the time I'm reading a text and half the time I'm waiting for a new one, maybe I'm missing something?
Nice but a bit slow, after a while it just turns into spamming the left mouse button
Kiwis eating kiwis, nice!
Was very surprised when I won on the first lvl. Fun take on a classic!
I feel like the genre of platform jumpers is a bit overplayed and need something more to be worth playing. Audio was quite all-right though!