FoonLudum Dare ExplorerLD31 → One screen, one shoot

One screen, one shoot

By darkengineer

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CategoryRankScoreCount
Humor9261.35
Mood11141.38
Graphics11831.57
Innovation11951.54
Fun11981.30
Theme12101.63
Overall12151.37
Coolness138549

Comments

seledorn 2014-12-08 10:06

This is absolutely not finished, sure it's an alright job in half a day but you shouldn't have published something without game play. That's just wasting peoples time..

tannernetwork 2014-12-08 17:19

Despite it's not finished it's great you've done something. Failure = Experience. Keep it up!
ps. work on colorscheme :)

andrewkennedy 2014-12-09 20:34

Nice job with the map generation, but I kind of agree with seledorn. In the future, it might just be better to do a front page blog post about your experience, challenges, goals, etc. That way you can still show off your work. As it stands right now, you're kind of setting yourself up to have a lot of negative comments written.

Go ahead and publicly publish your code framework for the procedural generation and next LD you can pick up where you left off with this idea! I like the map - looks very much like an above view of a city/street layout.

bk-tn 2014-12-10 17:47

It's not very interesting when there's no player input at all... but I hope you still learned something while making this. Takes a few jams to make something decent in such a short time span. Better luck next time :)

grid96 2014-12-10 17:48

I guess you already know that there is something missing...

maurogik 2014-12-10 18:51

Well, nice try anyway. See ya next Ludum Dare ;)

ethanwebster 2014-12-12 18:15

Make sure you finish something next LD! :P

mak 2014-12-12 18:18

Nice map generation, I would like to know how to do such a thing, honest. I´m sure if you had had more time, it would have been awesome. Don´t get discouraged, in my first Ludum I also didn´t finish.

harsayhd 2014-12-12 18:25

No excuses! Keep it up!

pfilzweg 2014-12-12 18:25

sorry, I don't get it.

lupins 2014-12-12 18:33

Maybe it is your first entry, so keep improving!
But it is indeed unfinished and time wasting :(
A single input to do something would improve your game substantially!

berkano 2014-12-12 18:36

Keep On Trucking!

paperweight 2014-12-12 18:38

Not a game sorry to hear you didn't finish but please don't publish - someone else's game lost getting voted on because of this :(

hoyt-hoy 2014-12-12 18:54

Procedural is difficult to make.
Good luck with your project!

theexgenesis 2014-12-13 10:14

It's a dungeon generator algorithm, correct?

mrexcessive 2014-12-18 19:40

Hi there. Good job for procedural generation. Suggest working on a slice of complete game as soon as possible (so proc. gen could be null function first iteration) then fill things in. Should be possible to get playable that way. Well done for putting something out there, keep it up!