FinalDefender by Faust 2013-12-17T12:18:00
Fun. I liked the 3 endings, especialy the one where you kill yourself to win. I don't think I have ever see this in a shoot'm'up. The hitbox is a bit big (or maybe I'm just bad).
Foon → Ludum Dare Explorer → Users → jean-phenix
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Lenticular Isle | jam | 2.25 | 2.00 | 3.25 | 3.00 | 3.50 | 2.00 | 2.50 | ||
| 2023 | 53 | Delivery | 👥 | The Roadtrip | jam | 3.81 | 3.95 | 4.68 | 3.86 | 3.72 | 2.95 | 3.31 | ||
| 2020 | 47 | Stuck in a loop | 👥 | Dummy Tactics | jam | 4.12 | 4.12 | 3.50 | 3.00 | 4.12 | 3.00 | 4.25 | ||
| 2015 | 32 | An Unconventional Weapon | Backfire | jam | ||||||||||
| 2014 | 31 | Entire Game on One Screen | Don't Touch The Light | compo | 838 | 2.92 | 2.77 | 3.54 | 1.77 | 2.12 | 2.40 | 42 | ||
| 2014 | 30 | Connected Worlds | Introspection | jam | 557 | 2.95 | 2.45 | 3.62 | 3.74 | 4.00 | 2.44 | 2.67 | 36 | |
| 2013 | 28 | You Only Get One | Recursive Loop | jam | 553 | 1.57 | 1.35 | 2.20 | 2.25 | 1.40 | 1.25 | 1.68 | 39 |
Fun. I liked the 3 endings, especialy the one where you kill yourself to win. I don't think I have ever see this in a shoot'm'up. The hitbox is a bit big (or maybe I'm just bad).
The game feel like a puzzle platformer but even when you see the "invisible" monsters, they can be hard to circumvent. I think it's uselessly frustrating : the player understand the puzzle, but still don't manage to solve it because he sucks at jumping.
Beyond that, great concept, a lot of potential and very nice game.
Yes, the game is aiming for a style similar to proteus. In previous version of the game, the green 1s grew and reproduced a lot faster, and it was nicer (in my view at least). You really felt in a living world, and the yellow 1s (who are suppose to eat little green 1s) were all excited. The thing is, it was laggy a few minutes after the game start because too much things were going on at the same time. I did my best to prevent lag and so the game is a little bit boring.
For those who want instruction, the game is about discovering thing about how the world work (and there is things I haven't talk about), so any instruction is kind of a spoiler. One thing I can say, there is something to do, and there is an end.
I'm conscious that the game isn't very fun to play, but I didn't have much time this week end and it was fun to make.
I've tried with Firefox and everything works fine (except the weird fact than when changing room the fade is black instead of white). At the beginning of the game, you have to click in the middle of "drag and drop the character to begin", it's normal, no other controls are supposed to be working. Then you can do whatever you want.
The level design is really good for something done in so little time. I'm not a fan of the inevitable wall in the middle. I mean that the whole principle of having to switch between world by the side instead of the middle make things harder in a way a little bit artificial (and i'm aware that it's the idea of the game). Maybe it would have been interesting to have different physics inside the different world (like on one side you fall faster, on the other side you jump higher). Overall, it's a nice game and i had fun playing it.
@seledorn : Try using arrow keys. If nothing happens, then it's a bug.