chanko08 2015-04-21 02:13
The idea is pretty amusing. I liked the sound effects added for the hamster
Foon → Ludum Dare Explorer → LD32 → Collapse
By moomoo112
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 146 | 3.63 | ||
| Theme | 230 | 3.76 | ||
| Mood | 257 | 3.43 | ||
| Innovation | 335 | 3.36 | ||
| Graphics | 443 | 3.44 | ||
| Audio | 467 | 2.88 | ||
| Fun | 543 | 3.00 | ||
| Overall | 574 | 3.15 | ||
| Coolness | 1497 | 45 |
The idea is pretty amusing. I liked the sound effects added for the hamster
Cool concept! but I think it's missing something
The graphics were quite nice and made for a satisfying crushing of the mole people. The flickering of the lights and the hamster wheel were a nice touch, but it got grating after a bit.
I feel that the gameplay is missing something, because it often doesn't feel like there's that big of a challenge. Granted, it is super fun to crush people (morbid of me to say but whatever, it's fun). I often found myself waiting eagerly and clapping my hydraulic metals hands with excitement at the growing stack of people. Thennnn, smush.
It is a fun idea, do more with it though!
-Sirmi: Team Toast
Very gruesome! I like that a hamster controlled the whole contraption.
Ha ha! It's great! Very fun. But I think you need more game play.
There isn't much going on in this game. It lacks challenge and diversity. Having the crusher be hamster powered was pretty funny though.
I actually find the fact that your deathtrap is pretty much controlled by a little hamster on a wheel to be rather hilarious. It's a pretty fun entry to play but it doesn't seems to be quite challenging enough.
Cool idea, but i think base defense lives from base building. I think that is what is missing. But cool theme and art :)
It's interesting but it could use some more context
Not really sure what's going on here... Seems most effective to simply wait with the piston collapsed for a bunch of guys to cluster up, then let them in, then quickly collapse the piston again. No upgrades needed.
The sound, while probably better than nothing, got really annoying after a while. Needed something else to really make it a game, just felt like a weird crushing simulator.
Nice idea.
Seemed to slow down a lot after a while though.
Also applying camouflage to the top crusher never seemed to work.
There doesn't seem to be any point to the power upgrade other than make it slower so you lose
Killing people is fun. Killing people who tried to screw me is even more fun!
* I couldn't figure out how to restart after I "died".
* I didn't know what the upgrades were. It's just like the 0 mechanic, isn't it? :D
* I wished I had a way to regain life.
* The game got more sluggish as the number of people increased. That could be my system.
Nice! I love the simplicity of it, and the mechanic is a great touch. I also love how the people will start moving faster when you try to crush them, so you have to take that into account. I want to hear sound effects when you crush things, though!
Good work, but as others said, adding something to the gameplay would improve it, it looks like something is missing to make it great.
Nice sound design. Awesome graphics and animation and sense of progression. Nice job :D
Splatter! Could do with some gameplay variation. Enjoyed, and I feel bad for doing so