Foon → Ludum Dare Explorer → Users → davient
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Fe-Line of Sight | jam | 992 | 2.56 | 2.31 | 3.13 | 3.38 | 2.78 | 3.06 | 30 | |||
| 2014 | 31 | Entire Game on One Screen | Oi! Menu!? | compo | 560 | 3.19 | 3.26 | 3.86 | 4.45 | 2.63 | 3.18 | 3.71 | 3.05 | 72 | |
| 2014 | 30 | Connected Worlds | Title Unknown |
Cool idea, but makes my head hurt badly!
Great visuals and audio. I love the twinstick style genre. A few bugs and its general hardcore difficulty keep it from being stellar. I'm excited to see this polished up into the gem it will be :D
Nice Job. I loved the changing worlds with different weather/time/etc. I'd love the combat and physics to be a little more polished, but a great concept. Very playable
Absolutely love the Non-Euclidean level layout :) Frustrated by a Contact with the enemy (fast moving screen 20/30 or so) taking away 6 hearts in one go. I got soooo far. OK one more try :p
Great game! Very Playable: Space invaders vs Pinball for the win! I'd love the friction to be a little lower and the paddles to rotate another 5-10 degrees at max flip to be able to do reverse flicks and a bit more fine control. Well done - I look forward to seeing you take this further.
Nice concept. Needs rounding out to add up and down attack. Could expand with some secondary objectives and upgrades? Solid little entry
Nivce start. And theme integration is good. But really needs more to make the player feel that they are progressing. Scores, levels, different baddies/scenery? After about 10 cars I just get road. Keep going. I'd love to see what's next
Enjoyed the concept. I'd like to see where you can take this next?
Would love to see the game mechanics expanded a little. Add some growth to both enemies and player :) Nicely polished and v pretty
Lets see what's next. Oh a giant hammer!? Keep working on it :)
Great concept, but I found it too frustrating. Maybe I just have no patience.
Love the concept. Though couldn't quite get into what was affecting what. Could do with a slower unlock process to guide the player through what to do.
Loads of fun this. Once I'd messed around and found the right click, and most importantly space bar slow down! Would be good to show these briefly at the start (I know there is a Help function on the menu, but like many out there we all just dive in). Had a lot of fun making my shinobi immitate various streetfighter and mk moves :D.
Really look forward to what you do next with this. Naturally there are so many options. Aside from 1on1 combat I think a side scrolling beat em up like Shank would be fun! Great Job
This is so beautiful. And broken - I still played all the way through because of the beauty. Fix your controls and expand : this is gonna be a helluva game! :D Didn't really follow the LD theme though?
Nice Joust variant. Loved the mood and artwork. The whole retro arcade feel was great. Need to tune the controls, movement, and collision detection to really maximise the fun.
Nice entry. Add a backward button please!
Mood is fantastic, but found the discovery a bit tricksy. Crashing plane a lot ;D
Cannot download... 404s
Canyou put up another mirror? I cannot download from that link for some reason
Loved it, but struggled a bit with controls. Maybe moving to 1234QE would help? I think I'm too LD-lagged to play this properly still ;)
Loved the Voice Acting! "Thank you for the... Ew what the hell is this" Hahaha
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Lex - You dont have a LD profile, I want to ask you for more details on the Unity Errors you found on "Oi! Menu!?" tweet me @drdavient
Really enjoyed the concept. Gets very frustrating having to repeat the last 8 or 9 Channels when you are trying to get to the end. BUT I made it - thanks in part to finding some safe regions that shouldn't have been safe... The collision detection needs to be a little more forgiving, maybe just reduce the hit box sizes a little, especially on the barbed wire. Great game!
Loved the message, made me giggle. A bit glitchy on the collisions, Great graphics!
Loved the chilled vibe and experimental experience. Would love to have seen more variety, and have more different interactions between fish. But in 48 hours there is only so much time :) great job
Love the Theme! But you $#?!% my living room is an absolute mess now! Would love to play this with some levels and races :) Also feels like the furntiure impacting the walls also moves the car? Which feels counter intuitive. Great job guys! Where can I buy furniture that survives that much impact force!? :p
Second on High score sheet Yay! Like the development on Asteroids. Sound wasn't working on the Web Player.
Nice one! 26 retries :) I'm a massive fan of this kind of punishing platformer. Had some 'N' feel to it in the death restart balance. unlike some others, felt the controls were tight and jumping control was good. Only took me 2 deaths before I found double jump which really helped me out. Love to see this expanded. Last level was a bit sad - expected a boss or something. Really loved the big variety of level styles - release this with 10 more levels and a level editor and you'll have struck gold.
Fun little brawler. Would like a bit more depth to combat. Slash and run, rinse repeat works. Like crowd!
Love that I'm distracted trying to read what's being said about my colleagues as my own rumours then rebound to smack me in the face
Real cool, though on one run I got stuck from full Energy to ZZZZsleepy without finding a ladder or sleeping bag! Felt quite cheated. Great job!
Loved the ambiance of the whole thing. Creepy and kinda like being stuck in the twilight zone.
Great concept. But soooo hard and unforgiving :) Is pretty too
Really enjoyed the way you used the theme with multiple areas in different screen locations of the blueprint. I'd like to see you expand this :) Would benefit from a different inventory key getting between wasd and i under pressure is a little frustrating. Expanding the clickable area on objects would help too. Also if you could highlight the player and interactable locations a little more that would make the game interaction more intuitive and enjoyable. Good Job!
@LexGear - *spoilers* the Start Button disappearing is part of the game. Unity Errors are not. (I'll PM for details)
The plan was to get the bits that I have done by Saturday Evening And then spend the Sunday building new challenges and tasks for Fat Bob but naturally I didn't get finished with Part 1 till 1 hour before the deadline! Haha, I'll have to get better at time scheduling.
Haha, thanks guys!
Love the concept and fractal mindshapes. Combat is a bit wonky, would love some sound too :)
Very Hard to control, but love the concept
Love it! The music is fun and I love that the whole game takes place on the title screen :) (Great minds haha! Mine is on the Menu screen) Yours is super challenging and keeps on getting bigger. Off to play again now.
Fun! Would love the controls to be on the right hand though. Didn't find fire, eventually got stuck in a section where the world wouldn't change around me. Love the concept.
Great Idea! Unfortunately it seems that I cannot run the different game programs cos the browsewr keeps appearing :(
Fire Dragon FTW! The Laser Dragon got me to level11! With ease, but was then massively outgunned. Woould love to add some scaling to the player with upgrades to add a wave like dificulty feel to the battles :) Loved the Snow.
Really loved the storytelling aspect of this game. Especially the way that making a wrong choice can lead to some interesting parenting learning :) I'd love to see this expanded. The graphics and animations are great. Good job!
Great Job Cartwheel. Really dig the way this is put together. A solid entry with a lot of appeal :) Takes me back!
Maybe its just me, but I get - "Cant Open File" on my Moto G Android 4.43
Ahhh, the new mirror works :)
Damn thats hard. Love the concept, but there is just too much to do. Needs a simplification of the controls and a slower intro to the game teaching the player how to survive
I flew around the world loads, and shot nothing really good! Even did a few figure 8s for good measure. Keep on going man!
Great concept. The difficulty ramps up a bit fast. Nice one!
Hey! Loved your use of the theme. I'd love to see this fleshed out: the first time I saw an empty chest I cried! Maybe slow down power progressions and add stat upgrades? Expanding window is awesome.
Sooo perdy. Musst click more cubes!
Awesome concept. You've really nailed the theme there! The controls are a bit fiddly but I really love the mechanic for "Lives".
Great little interactive art piece. Robert Johnson RIP
Fun Concept. I found that the space bar kept moving the page down so I couldnt play the game easily. Loved the Idea
Really love the graphics and the mood here. Couldn't really get into the combat though. Looking forward to what developments.
Enjoyed this short one. Love the Hi 5. Want to see this develop adding more game challenges :)
Love the star controls
Woo!