Humans Need Space! by Ayxs 2018-08-15T11:34:13Z
Cool game, but it runs really slowly on my laptop (~1fps) :(
Foon → Ludum Dare Explorer → Users → shujal
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | Bob in Wonderland | jam | 615 | 3.62 | 3.39 | 3.71 | 4.21 | 3.62 | 3.40 | 3.09 | 3.67 | |
| 2020 | 46 | Keep it alive | 👥 | Linux Simulator 2020 | jam | 385 | 3.87 | 3.54 | 4.02 | 4.06 | 3.66 | 3.71 | 3.52 | ||
| 2018 | 43 | Sacrifices must be made | 👥 | Organic Harvest | jam | 153 | 3.88 | 3.55 | 3.97 | 4.14 | 3.60 | 3.30 | 3.45 | 3.56 | |
| 2018 | 42 | Running out of space | 👥 | Climate Change Simulator 2018 Chinese Hoax Edition | jam | 463 | 3.51 | 3.68 | 3.73 | 3.39 | 2.96 | 2.96 | 3.12 | 3.11 | |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Shot! Shot! | jam | 720 | 3.32 | 3.08 | 3.42 | 3.44 | 3.24 | 3.29 | 3.54 | 3.50 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Student Loan Simulator 2017 Ramen Edition | jam | 832 | 3.15 | 2.75 | 3.26 | 3.92 | 3.00 | 2.96 | 2.76 | ||
| 2017 | 38 | A Small World | 👥 | Commander's Log | jam | 33 | 4.13 | 3.96 | 3.62 | 3.75 | 3.69 | 4.14 | 2.44 | 4.00 | |
| 2014 | 31 | Entire Game on One Screen | Cave of Mirages | compo | 17 | ||||||||||
| 2014 | 30 | Connected Worlds | To Hell and back | compo | 1123 | 2.47 | 2.27 | 2.53 | 2.07 | 3.00 | 35 |
Cool game, but it runs really slowly on my laptop (~1fps) :(
Really nice idea with a cool twist at the end. It made me feel bad though for deleting peoples important memories :/
I like the minimalist graphics. The static background made it hard to see the outline of the tunnel however, and some way to speed up in the early levels would be nice.
I really liked the art style, it really feels like a board game with wooden pieces. The controls are a bit confusing however, and the carts seemed to get stuck on something. I tried really hard to get two buildings to have input/output on the same side, but I guess the game would be too easy that way :)
Nice graphics and soundtrack. The movement mechanics were a bit annoying and the augment system doesn't really add any complexity since you can switch at any time. The level design was nice with multiple options. It would be more interesting if you could only switch the augmentations at the girl bot (and maybe only having one augmentation slot). Even if you didn't finish the game, you put a humorous twist on it :)
Nice idea and cool graphics effects too. Unfortunately there was no audio (might be a linux issue), and building is a bit cumbersome (it's probably better with a controller).
The Linux export is broken and doesn't include a binary :( It can however be run if you install Godot yourself, by just running `godot` in the directory you unzipped the game in.
The game was quite short, I would have liked some levels where the mechanics had to be used.
Really funny idea, and good graphics and music. The only complaint I have is that the game get a bit slow when you stomp something (my guess is that it's the particle effect).
Cool game. The art style fit the game well, but the repeating of the floor tiles is a bit too obvious. Maybe you could create create some variations of the grass and mix it up. Same for the soundtrack, which is quite short and repeats often (the volume balance is also a bit off). But these are just minor nitpicks, the game is great.
I like the core idea of the game, but the user experience could be improved a bit: The camera moving vertically with the player is unexpected and makes you unaware of what's going on below (i.e. if it's safe to drop down from a platform). Switching to/from the dark side is a bit disorienting with the camera rotating around and the direction switching. I would instead just swap out the models/textures. However the overall graphics and polish of the game is great, I'm impressed you managed it within the time limit!
I like the idea of having to choose some people over the others and seeing the consequences. However, I don't really like the quiz mechanic, which felt disconnected with the rest of the game.
I liked the stealth mechanics. Some audio (footsteps, etc) would be nice, and you could mix up the graphics a bit (create some variations of the floor to make it look less grid-like, change the tiles for different levels).
Cool game, and quite challenging. All my former selves were idiots and there were soon not enough guns for everyone. Our game had a very similar mechanic, where you have your past selves to help you.
Cool game with nice aesthetic (I especially like the overview map). The game mechanics are quite challenging at the start, all my people died :(
Cool idea and a funny execution with the hiccups. As said before, the spike corridor was a bit annoying. Maybe the space between could be made two tiles so you don't have to align super precisely?
Cute art style and fun to play and figure out trading routes. I figured out you could buy rations for 1 coin and sell them for 2 coins to the trader (I was definitely happy about the "long-press to buy/sell many" feature). I'm impressed you made this in such little time.
You had a great idea, it's unfortunate you couldn't finish it. Remember that every failure is a learning experience. Kudos for making the best of it and sharing your story!