shadowbrain 2014-12-09 10:58
You should probably pu the .jar in a zip file together with the assets folder and put that up for download instead! Can't run it like this it seems.
Foon → Ludum Dare Explorer → LD31 → GTFO
By semdog
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 201 | 3.24 | ||
| Audio | 410 | 2.95 | ||
| Fun | 440 | 3.13 | ||
| Theme | 442 | 3.61 | ||
| Overall | 569 | 3.13 | ||
| Coolness | 1783 | 37 |
You should probably pu the .jar in a zip file together with the assets folder and put that up for download instead! Can't run it like this it seems.
First impression: waat? How do I play? After reading comments and tutorial. Lols! Lots of fun, a few glitches. But I luuurve the lighting effects! Great job
Nice looking game, aside from a few collider issues and shooting bugs, this was an enjoyable game to play. Nice one :)
The lighting effects are awesome. Could be really fun with debugging. My character sustained about -%450 damage and didn't die.. not too bad :-).
The dialouge in Training Training was rather hilarious, and the lighting effects were pretty! But other than that, the glitches made it really hard to play. It seemed like every weapon only worked half the time, and I kept getting stuck in walls.
jeje, funny, kind of addictive :D ... good work with lights
Well, lot of several glitches.. But the idea of moving blocks is somehow cool i think :-)
zip link is broken
Zip link should now work, @LuthienCeleste. Come back :(
This game is rad!
Sound, animation, mechanics, lighting effects. Fun fun!
Wish there was less waiting, played through at least 6 waves but got bored of "Warning, wave approaching" because there's nothing to do between waves. Also not sure how ammo works, I think if I touch the boxes during a wave it refills (but not outside of one? so confused!). Also, just generally too much "listen to talking instead of playing". Flavour talk is great, but I should be able to listen _while_ I play.
Great job, buggy of course but really impressive for a single person jam entry.
I really enjoyed the lighting as well. It makes me think of a similarly-styled game where you could use the lighting effects to light up places where you want to reveal/shoot enemies but are otherwise in the dark. Good job! (I liked the timelapse as well!)
Wow, very nice lightening and particle effects :) Nice combination of shooting and building stuff with gravitron :D I would just maybe added a button to fast forward to next wave so when someone has his base build etc. he wouldn't have to wait
Awesome, love it.
Just so you know. Your source contains nothing but empty folders.
Cool entry =D Somehow my shooting doesn't harm the hordes, but spawning grenades was fun aswell.