GAMUBòRU GUMBALL!! by Robber 2015-04-23T20:38:00
Other than the fact that there was no actual gameplay. I laughed my head off playing this for a min or 5. Realy wished there was some gameplay attached to this game.
Foon → Ludum Dare Explorer → Users → taaboo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Hunab Ku | jam | |||||||||||
| 2015 | 34 | Two Button Controls / Growing | GrowAPair | jam | |||||||||||
| 2015 | 33 | You are the Monster | BooByeBaby | jam | 413 | 3.35 | 3.41 | 3.12 | 3.76 | 3.71 | 3.44 | 32 | |||
| 2015 | 32 | An Unconventional Weapon | Scare Tactics | jam | 10 | ||||||||||
| 2014 | 31 | Entire Game on One Screen | There is just nothing on | compo | 350 | 3.41 | 3.04 | 3.85 | 4.04 | 3.70 | 2.74 | 3.33 | 41 | ||
| 2013 | 28 | You Only Get One | One Day Fly | jam | 20 |
taaboo leaves an average of 7.0 feedback comments each event.
Other than the fact that there was no actual gameplay. I laughed my head off playing this for a min or 5. Realy wished there was some gameplay attached to this game.
The humor was good in this one. The slot machine part of the adventure objective didn't realy pull it off as being a major part of the game. Liked the overall thing though.
A fine game it was albeit a bit buggy. I found that the interface didn't work as intuitive but the overal feel of the game is cool. Impressive work not knowing unity.
Smooth game. Fairly simple but fun none the less. I remembered your name aswel. Your unity tuts helped me get into the program so thanks for that ;)
Gameplay wise. Not the most intuative. Story and theme wise. The Fucking Shit :P. Loved the folding book idea. Amazing way to tell the story in one screen.
I tried to realy realy play it. Facerolled my keyboard to see what happens. But I cant get pas the first two spikes. There is nothing to get me up that shaft. and entering that teleporter gets me to the Level 1 complete part and then nothing happens. Perhaps give more information in your description about controlls because alot of keys seemed to do alot of things but nothing usefull in particular.
I loved the hexagonal movement but the roguelike element was abit bland for me. I guess because all of the info was displayed on the right in the unity ui art. This game would be way more fun with different kinds of hexagons and animations with atacking (or more visual feedback). The idea would have potential for a tablet game I believe.
Haha laughed my ass off trying to stay on the platforms when they lined up in color.
Hehe, Cool to see another game using a TV as a prop. Though totaly different from mine.
Lovely entry. Nice and quirky game. Did 4 playtroughs. In the last one I tried to jump solar systems as much as I could but I couldn't figure out landing conditions. kept dying on planets :D. Loved the background music though. Gave off the All alone vibe
Yeah man. The slowmo when bullets come near you is something realy cool. Might want to look into something like that in the future. Made the game feel way more energetic
The feeling the game gives is good. The game is hard and the graphics are nice. I personaly did not like the controller of the player. it felt to laggy to be good. You needed to think 0.5 seconds ahead of where your char was when you had to press buttons. But it matches the looks with the trail behind you
Nice game man. The graphical style was good. nice way of introducing tutorials. The teleporter was abit unclear at first. but I got the hang of it afterwards. Sad the dungeon was over already.
Realy fun to play :) Didn't think somone would take the you got only one theme to this extreme :P Graphics are cool aswel! +1
Graphicly its a stunning game! The you only get one theme was in there. as one hit would do the trick of murdering you. It was realy fun to play although I din't get to use the upgrade system of that shady dealer in the start as I was loosing nuts and bolts later in the game. Its realy skill based. Audio was well done aswel.
LD33 — You are the Monster (11)
DAMNED by NickZangus 2015-08-27T11:38:00
The mood of this game wasgood. I liked the bilboard art in a 3d world. Felt good to play and it would have been better if there was a more clear objective.
Hero Slayer by tobbez 2015-08-27T11:30:00
So i finished it till the first angel. Its a nice clicker and it would be even better if you could see some sort of statistics.
Hero Mate by Lancelot Gao 2015-08-27T10:44:00
The polish is amazing. Geting the hang of the gameplay was abit hard at start with no directions but after that it was prety good to play it. (I had the idea i was controlling the hero constantly)
Eternal Rest by Matzigon 2015-08-25T23:23:00
What other say is true. The gameplay side lacks diversity. However the graphics and animations are amazing.
Monster Hotel by GaTechGrad 2015-08-25T23:20:00
Nice version of lemmings. Intresting how you got up with the concepts of each monster and what they do. Felt good.
Monster Streaking! by Beavl 2015-08-25T23:13:00
Liked the art. Probably plays alot better on phone :)
Death from above by Delicious Code 2015-08-25T21:13:00
Haha the twist fit the theme perfecly. What a good ending.
Lab Resist by darklightteam 2015-08-25T21:06:00
Love the artwork. Specialy the floating brain and the hud graphics (portraits) I missed some feedback sound from the guys shooting. Had no idea they were shooting untill I payed more atention.
Free Hugs Kraken by crucknuk 2015-08-25T21:01:00
Haha the idea of the game is hilarious, Loved the way the character moved in the over world. Felt realy smooth.
IN 8 MINUTES GOD WILL TURN THIS PLACE TO GLASS by translulaith 2015-08-25T20:35:00
The coloring of the game looked realy nice and would be even better if the terain shapes wern't to jagged at some places. I had no idea of what my objective was in the game so I ran around for 5 minutes and left
The Hosts by Warxen 2015-08-25T20:26:00
Have to say. The good part about it is I wanted to continue to play it and I think you could improve on the feedback towards the player. I had no idea when a character agroed me and everything was rather sudden. I like the idea of a possesion mechanic and it would be better if you could do it troughout the game. I read that you only had so little time so thats why.