FoonLudum Dare ExplorerLD31 → There is just nothing on

There is just nothing on

By taaboo

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CategoryRankScoreCount
Innovation1333.85
Theme1364.04
Graphics2053.70
Mood2203.33
Overall3503.41
Humor3892.74
Fun6103.04
Coolness165941

Comments

rd127p77 2014-12-08 11:11

I like the tv idea and the change of the channels, Good Work

customphase 2014-12-08 13:18

This is a really excellent concept. The only problem i had - everything is too dark, i cant even see the gaps, or any other reason im dying.

bigbazwa 2014-12-08 13:19

Cool idea. I got to channel 7, but I kept dying, and didn't know why.

tigerbyte 2014-12-08 13:24

Nice concept with the theme. Controlled pretty well. I might second the "dark" comment by CustomPhase.

Small (but ultimately unimportant) bug: Seemed like the channel didn't reset to 00 after death.

acerunox 2014-12-08 13:29

Nice game! The change of channels is really fun! Also the art is cool. :)

cbear_wallis 2014-12-08 13:35

I really really like the channel mechanic. It's really cool and a lot could be done with this idea! My only issue was that the spikes don't stand out so I kept hitting them even though I knew spikes killed me. Also, I think restarting from the last channel might make it a little more enjoyable than just restarting the whole game. Overall, I really enjoyed this and I think it's a really well done interpretation of the theme.

taaboo 2014-12-08 13:48

Yeah there are 3 known issues. THe gamma on my machine is way up in the sky wich makes it to dark for other PCS(got this from friend feedback), The spikes were lightning before but I flipped something around so they arnt visible. So those are 2 things I cant fix quite fast. The channel not resetting is a bug that I will fix once I get home again. and some typos. Anny feedback is welcome though. It makes this game better at what it is ;).

taaboo 2014-12-08 13:48

THinking of adding a small light on the player itself so that you have a feint glow around you so you can see the world. this takes 2 seconds of work and might improve it alitle bit.

yodamaster 2014-12-08 13:56

Good idea, nice music. Too dark. I don't like dying and not knowing why.

jadernak 2014-12-08 13:58

With a few tweaks this would amazing game. First, as was mentioned, it's too dark. Second it would really help if you could see longer the level you died. Right the interval is so short that instead of relying on puzzle solving it feels more like trial and error. Apart from these, good job.

tasteslikefuture 2014-12-08 22:06

Very interesting concept. I like the whole channel changing mechanic for getting to different unaccessable areas. Great work!

mortus 2014-12-09 12:27

Quite fun and very challenging! I'll try to get to the last channel later, no luck so far. Physics are a bit glitchy, you stuck in walls and such stuff, but it's not gamebreaking.

The only thing I didn't understand is if the fact that you don't die sometimes when you switch inside the wall is a bug or a feature.

taaboo 2014-12-09 13:44

You arn't suposed to switch into a wall. Wich means that you will die (Had no solution for the problem being as dead tired as I was. And the hitbox of your character sometimes floats in limbo as it gets stuck on the top side of the tilemap. It should loop you back down (like the left and right looping does) but the colider gets stuck between the top and bottom most solid patch. This requires some extra work but I cant do that for this compo no more. I had quite some feedback so Im going to develop this game abit more to see what I can make of it.

davesoft 2014-12-09 19:41

Great concept, well executed :D
I need a brighter monitor!

kalugny 2014-12-09 19:50

Very good!

klianc09 2014-12-09 21:29

I couldn't unzip the .rar file. 7zip tells me it isn't a valid archive. :(

klianc09 2014-12-09 21:32

Dammit, I meant the .zip file of course.
(Sry for double post, but LD website won't let me edit my posts, which is really sad. Hope PoV is fixing that soon.)

taaboo 2014-12-09 22:46

I can unzip it fine. Must be something with your machine :< Try winrar (works for me)

davient 2014-12-10 06:22

Really enjoyed the concept. Gets very frustrating having to repeat the last 8 or 9 Channels when you are trying to get to the end. BUT I made it - thanks in part to finding some safe regions that shouldn't have been safe... The collision detection needs to be a little more forgiving, maybe just reduce the hit box sizes a little, especially on the barbed wire. Great game!

taaboo 2014-12-10 10:48

Yeah you are right davient. The coliders of the barbs are 32x32 px width aswel. I bet I could half that and it would function alot better. sometimes you try to edge towards it and still it it whilst there is stil a gap in between. Something I'm going to adjust for sure. Thanks for the feedback everyone. I've been adjusting the game acording to alot of feedback given to see if I can make it better. I also need to work on the physics alot more to make it super responsive. right now I hackjobbed alot of it to make it "resonably playable" for the compo ;).

harley77 2014-12-12 05:22

Great game all around. Love the channel switching mechanic... and holy crap the artwork is good.

zkenshin 2014-12-12 19:07

Nice concept, well done!

taaboo 2014-12-13 15:15

Thanks guys. I'm taking my time now to spark this into a good game. And thanks for calling the artwork good. Because in no way am I an artist :p so thats apreciated.

rjhunter 2014-12-15 13:27

I look forward to playing this game... but the Mac zip is busted :-(

I can't unzip it with any of the tools I have to hand. Seems like it's been cut off at the end. It's 11,199,324 bytes, is that what you uploaded?

taaboo 2014-12-16 15:00

Phoo Have to check. I don't think there was anything wrong with the proces. Don't have a mac myself so I ask my bro to check it for me and he hasn't had the time thus far. I'm checking it tonight for you.

superdisk 2014-12-21 04:37

Great concept, and good art/mood. I couldn't beat it, but oh well.

stackattack 2014-12-25 16:57

Cool idea. The graphics were a bit too dark which made it very hard to see where to move