FoonLudum Dare ExplorerUsers → Jadernak

Jadernak

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201636Ancient Technology"Ancient" and Ancientjam
201635ShapeshiftHunters and Huntedjam3043.503.503.372.793.822.684.0756
201532An Unconventional WeaponHere's a thoughtcompo9582.672.192.912.313.242.122.5561
201431Entire Game on One ScreenNo way!compo4453.293.113.783.842.953.243.473.3266
201429Beneath the SurfacePawncompo4393.302.663.343.083.173.432.063.7175

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Jadernak

LD29 — Beneath the Surface

John by Diptoman 2014-04-28T14:46:00

As the graphics and music come together, my mood indicator goes crazy.

UnderMine by aritzh 2014-04-28T14:01:00

Indeed same error as others. That's unfortunate :(

Torch by DarknessFades 2014-05-07T12:17:00

Exclamation mark as an indicator of incoming threat is really confusing, especially since it does not provide any more info about when it is coming. Otherwise, nice graphics and the torch mechanic is not bad idea at all.

AcidWorm by no.One 2014-04-28T13:20:00

Amazing effects and graphics, fun and challenging. A small issue is if it would be possible to confirm the level screen with keyboard. Having to switch to mouse is annoying if you die a lot :)

Pawn by Jadernak 2014-04-28T10:56:00

@jorgemoag Thanks :) The difficulty is intentional but hopefully not discouraging.

Pawn by Jadernak 2014-04-28T10:59:00

@Chompson I had some trouble with the controls, they should have been more snappy, but decided to spend the development time elsewhere.

Pawn by Jadernak 2014-04-28T12:46:00

@Katamori That must be some sort of bug, when you collect all the stars next level should start. Was it web or standalone version?

Pawn by Jadernak 2014-04-28T12:47:00

@Contacaton There is nothing woring with being little biased ;)Thanks.

Pawn by Jadernak 2014-04-28T12:49:00

@evilDan Cheers.

Pawn by Jadernak 2014-04-28T15:48:00

@cr2crstudios I do :) I saw somewhere they are most common nowadays, so I do graphics widescreen. Glad you like it.

Pawn by Jadernak 2014-04-28T15:49:00

@Diptoman Good job!

Pawn by Jadernak 2014-05-02T09:09:00

@MintArcade I'm glad to hear that.

@shadow64 The duel was intended to be trial and error, but I realize that both the controls and long respawn animation are far too punishing. Something too keep in mind for next LD. Thanks for comments :)

Pawn by Jadernak 2014-05-07T11:57:00

@joe40001 I appreciate your feedback, no need to apologize for constructive criticism :) I can see that the randomness of the rain together with the controls problems might be frustrating and it wasn't in my intentions to make it non-survivable in the case of a bad luck. The point about hardest part being random is definitely very valid one, I'll keep it in mind for next time.

LD31 — Entire Game on One Screen

The Paper Dance by TravisChen 2014-12-08T22:06:00

The flow, the art and the music are simply amazing.

Blue Cave by NuSan 2014-12-08T09:30:00

While the concept is nothing new, this was a lot fun and it even looks good. My only critique is that the balls get stuck sometimes. Good job though.

There is just nothing on by taaboo 2014-12-08T13:58:00

With a few tweaks this would amazing game. First, as was mentioned, it's too dark. Second it would really help if you could see longer the level you died. Right the interval is so short that instead of relying on puzzle solving it feels more like trial and error. Apart from these, good job.

Captispila by robodylan 2014-12-08T12:17:00

If the flashing changed color, it would be just like acid trips from movies :)

Honey, Where's my honey? by Vidsneeze 2014-12-09T08:10:00

A pitty you did not make it for the compo. It will be judged more harshly. But I like it, nice animations and fun game.

No way! by Jadernak 2014-12-08T11:57:00

@BluMist Thanks mate, that was indeed the main concept I was exploring. It would be probably more interesting if I had time for more scenes and more comments by the critic.

No way! by Jadernak 2014-12-08T11:57:00

@efux Thanks :)

No way! by Jadernak 2014-12-08T13:23:00

@Gamepopper Awesome.
@dix Some of the icons are just emotions which does not do anything by itself but in conjunction with your actions they affect the final review by C.B.

No way! by Jadernak 2014-12-08T15:15:00

@sprawl Thanks. Good point I could have blocked any movement apart from left in the beginning.

@Wuschli I was worried about that, since my drawing skill are terrible. And as to what was happening to you, you were cheated on :)

No way! by Jadernak 2014-12-08T21:13:00

@pjimmy That's very nice to hear.

No way! by Jadernak 2014-12-09T12:35:00

@Vidsneeze The C.B. is really picky, one wrong emotion and it goes from amazing to horrible.

No way! by Jadernak 2014-12-15T18:52:00

@playvue :) Unfortunately I spent too much time coding and not enough time making the content.

EtiChopper by efux 2014-12-08T08:37:00

I liked the concept and nice sounds :) The controls are bad though which makes this game less fun than it could've been I had the same issue the last LD myself. Keep it up.

Get the fick out by elkiwydev 2014-12-08T11:54:00

Destructible environment is great here and exploding chairs are fun. On the other hand, the amount of particles is little over top.

Coin Collector™ by KeeperofBee 2014-12-13T19:08:00

Loving the music, fun and fast-paced but could be a little bit harder :)

Twisted Fantasie by wandersenus 2014-12-08T10:04:00

As others have said, it is not easy to grasp on at first. Basically a turn-based MOBA. I would add something like that in the description. But once you know what you are doing it is fun.

The Shelter by Alter 2014-12-08T12:26:00

Love the low poly art. Challenging but still fun. Good job.

Space Diggers by arg-games 2014-12-08T22:32:00

Thanks mildmojo, as well, for the explanation. A little bit confusing UI and the economy escalates very quickly. Reaching the end goal is just matter of time and knowing what to do :) Cool game though.

RobFishing by xTacobaco 2014-12-08T21:54:00

Some mini-game with fishing would be awesome but still very enjoyable game.

HehPal by chakitp 2014-12-08T12:40:00

Reminded me of bit trip runner for some reason. But with just two states it get's old rather quickly :(

LudumNam by BCSGame 2014-12-13T18:49:00

Hard beyond fun for me.

Happy Ludumdare by Halfbus 2014-12-08T12:34:00

Oh how I hate horror games. I didn't enjoyed this one which on the other hand means you have done good job with it:)

Level Designer by munchor 2014-12-08T14:34:00

I must agree with the sounds being annoying.

LD32 — An Unconventional Weapon

Orbital Ion Cannon versus Conservation Of Charge by PTSnoop 2015-04-20T20:04:00

The idea is funny and I thought it smart as well. The gameplay was not my cup of tea, a worse version of pinball.

Goodie Bag by lbrande 2015-04-20T06:29:00

Loose controls always make the games like these annoying. Not hard just annoying. I had that experience with my previous game. Maybe try play around with different aspect than the controls.

Haven't a Clue by Hectate 2015-04-20T19:40:00

I'm not a huge fan of detective stories where I am the one doing the detective work but the story was interesting enough to keep me going.

Unconventional War by LogicielAllan 2015-04-20T09:13:00

The movement could be waay faster and I don't feel any weight to my actions.

(mental)fairy by 0x0961h 2015-04-20T06:48:00

The pack of mobs reminded me of Enfo's WC3 custom maps. Anyway, nice low-poly art and it is fun. One room for improvement I see is less tunnel-vision weapon upgrades. Half of my gameplay I was standing in the middle holding Space.

Blackboard Wars by KedumeBits 2015-04-20T18:17:00

What an original idea!

Where's Manno by local minimum 2015-04-20T20:29:00

"You don't even have to use drugs for this. But it's better." Quite an experience you've created. The effect is however over the top and I got sick quickly.

Time Space Gun by Mano 2015-04-20T19:47:00

Interesting puzzle concept.

TUNDRA by PaperBlurt 2015-04-20T07:46:00

The combination of music, sounds and the setting kept me on the edge of my seat, good job sir.

Sam On Tape by fluidvolt 2015-04-20T10:05:00

It has everything! The optimal strategy of keeping the right distance is probably the only weak spot I can think of.

Terrornado by xbcw 2015-04-22T06:27:00

Unique idea and well executed, channelling into our primal urge to destroy.

PoP by Monochrome Bears 2015-04-20T19:48:00

Did not work for me on Win 7 :(

Genemon by Pietro Ferrantelli 2015-04-25T20:08:00

The most fun I had so far in this LD, good job!

Fight The Sleep by McFish 2015-04-20T09:21:00

Hard to know where you are shooting and agree with Dragon XVI about the camera. But otherwise fun game and nice concept.

Bane of Arthropods by AnaglyphCoding 2015-04-21T18:42:00

I found the sounds annoying after a while :(

Laserino by 43iscoding 2015-04-21T18:38:00

Quite interesting concept in some of the levels, good job.

Here's a thought by Jadernak 2015-04-20T09:52:00

@strega I will update the description, hopefully that could help future players.

Here's a thought by Jadernak 2015-04-20T09:55:00

@KedumeBits Hard difficulty should be harder to manage, but I agree that it could require more input from player.

Here's a thought by Jadernak 2015-04-20T20:06:00

@ungarischeziegenspielen Oh they are not dying they just have a breakdown and need to rest a bit (or get slapped if that's your thing :D )

Here's a thought by Jadernak 2015-04-21T18:12:00

@43iscoding Good to hear someone got the mechanics straight away :) I will keep randomization in my mind for the next time.

Here's a thought by Jadernak 2015-04-25T19:03:00

Thanks @Jupiter, appreciated :)

Dr. Eccentric by A333 2015-04-20T09:34:00

Nice style, the gameplay was not as much fun as I would have hoped, despite the interesting concept.

Gun Gun Evolution by Indiestry 2015-04-22T06:21:00

It was satisfying and the upgrades kept it fresh. Surely it can't be that hard to spawn enemies inside the area? :)

Light_Carnage by Valon 2015-04-21T18:51:00

Man, it so dark out there. I am glad you didn't have too much time for graphical stuff because than I would get scared.

Static by albinobat 2015-04-20T07:15:00

If only it was charging up faster! Arrrgh. Good job thought.

Spread The Village by Luminar 2015-04-21T19:12:00

Glitchy style sounds were not that great and ill-fitting the overall mood. But otherwise wonderful relaxing game.

Diȼe by Tselmek 2015-04-20T19:17:00

Is it just pure luck or am I missing something?

Voice Fighter by NoNiMad 2015-04-21T19:00:00

I did some attacks but I am afraid that you will a very little audience for this experiment.

Lunar Combat by Nuclear Mosquito 2015-04-20T09:26:00

I hate this concept of combat (Hammerfight style). But that doesn't mean it's a bad game, on the contrary. Good job :)

Suprématie de l'amour by Azurency 2015-04-20T18:11:00

I had some troubles moving the camera in both embedded and web links. Windows one worked but the trigger areas could be bigger. Other than that solid entry.

Megane Fever by Park 2015-04-21T07:36:00

Amazing style :)

Old Fashioned Beast Hunter by r8berto 2015-04-20T18:36:00

My oh my, this is unforgiving game. Amazing graphics and everything seems very polished. For me it is on border-line between hard versus fun but I bet that was your goal.

Rabbit by minnouu 2015-04-20T08:58:00

The game crashes for me when I hit Play or Instructions. I am on Win 7. Not sure how helpful this can be but here is where it crashed and call stack: http://pastebin.com/QaUpeYsG

Field Doodie by strega 2015-04-20T18:24:00

Applause for fun networking game.

Hackinator by ungarischeziegenspielen 2015-04-20T19:11:00

I must admit this was way more fun than I've imagined and I just had to finish it. The two frustrating thing is that click to move goes one step back and also music gets repetitive. Otherwise good job.

LD35 — Shapeshift

UprightPath - It Came by uprightpath 2016-04-20T00:39:00

Some sort of tutorial would be helpful :)

One Letter Werewolf by tompudding 2016-04-19T23:19:00

Not bad for a couple of hours work.

In-between by AnnaGavaldaKedavra 2016-04-20T00:32:00

Sounds like you had a message to say but so confusing input controls discouraged me quickly.

Shapes of a party official by eemmbbeerr 2016-04-19T23:29:00

It would be nice if passing identity check would be visible on the guys themselves, not just minimap. Nice settings of the game :)

Metris by jcsirron 2016-04-20T00:52:00

Clever twist on tetris

3-Form by Ping78 2016-04-20T00:26:00

Cool graphics, the controls were little too floaty.

Hunters and Hunted by Jadernak 2016-04-20T00:00:00

@Drusilla :D I am afraid it reads Wet feet lows.

Hunters and Hunted by Jadernak 2016-04-20T00:38:00

@uprightpath In average (statistically speaking) you should buy supplies and spend them on food plus go for gold whenever possible. I didn't want to make it too easy so you could last the entire story with just starting items :)

Hunters and Hunted by Jadernak 2016-04-20T13:00:00

@uprightpath You are right, while in the long run what I've described is the best, personally I start by buying food in Farreach and save supplies for scavanging and gold in desert. :)

Hunters and Hunted by Jadernak 2016-05-01T13:28:00

@Swynfel Thanks for the feedback and the praise. The main story is relatively short so I can see why the randomness could be very punishing. I couldn't just pump up starting resources because than you could finish the game just with them. However I do agree the dices could be more in the players favor.

Alien Shape Shifters by legendpaul 2016-04-19T00:01:00

It could really use a restart button for levels.

Skywind Temple by Ogniok 2016-04-19T02:23:00

Amazing graphics and polish level, it looks like it could be a lot of fun in coop. Sadly I got a lot of crashes.

Sergei's Virus by avinashd 2016-04-19T02:16:00

I have to give is another try when my brain functions properly :) Clever idea nevertheless.

Blobs by Swynfel 2016-04-19T01:06:00

Level 10 beat me. Fun mechanics though.

So You Think You Can Science? by morrilet 2016-04-20T01:18:00

Pretty accurate science right there. Getting stuck on wall sucks though.

Cybotrans by 2011petia 2016-04-19T23:15:00

The main menu start button probably has displaced collision box but if you go left of it works. The flying mechanic wasn't very intuitive. Nice art though.

Fishy Fishy by littlelinc 2016-04-20T23:58:00

Some sort of countdown after losing before next game would be good.

I am Ned and I am a Hippo by Jun & Pate 2016-04-19T23:37:00

The map exploration part wasn't that good, I would be perfectly fine if you just stuck with dialogues all the way. That being said I smiled a lot :)

The Vaultshifter by ohmaigawd 2016-04-20T00:07:00

Very cute little game

Nami No Mizu by PanicTheFirst 2016-04-19T00:08:00

Simple yet good looking and fun puzzle.

Blobby Slime by williambsm 2016-04-21T00:04:00

Wow an intro cinematic, nice! Wider perspective and faster speed would be my tips.

Exhuman by Arvydas 2016-04-18T23:16:00

Little balancing could go long way here but as other have mentioned it is nice looking fun to play game with wonky controls.

Vikoz by Zgragselus 2016-04-19T00:44:00

Some sort of variety with upgrades or tower types is essential for fun TD, otherwise it gets boring very quickly.

Raith-GaleO by PaulHubert 2016-04-19T23:54:00

Props for multiplayer game

Don't Look at Me by ijona 2016-04-21T00:27:00

For me at least it would have to be a lot weirder to maintain my interest. Still nice to see weird games around.

DYEL by ayewyn 2016-04-20T01:04:00

He lifts...

The Frog Prince and the Iron Heart by celia14 2016-04-19T00:22:00

The timeframe jumping was executed very well and the story itself was good enough. You were also on the right track with believability of the characters. I would really enjoy if you would be able to bend the story though choices not just add information to it.

Zuran by DarkFieldGames 2016-04-21T00:08:00

The camera could be more much fluid IMO. The models were nice.

level dog by Remynfv 2016-04-20T00:56:00

That was super weird. I like weird...

Polygon Phase by ArcticPuffin 2016-04-20T01:21:00

Not very challenging concept.

Slime Tales by DrillerDev 2016-04-21T00:12:00

Thumbs up for art.

LD36 — Ancient Technology

Map The Stars by vitineth 2016-08-29T21:40:00

Believe it or nor, I've realized I had never played a text adventure before, so this was my introduction. I got stuck very quickly. It's probably my lack of experience but I could use some hints. The story seemed intriguing.

Pyramid_Watchdog by Fisher007 2016-08-30T18:32:00

Beautiful art. Gameplay is a little bit lacking, might want to invest into programmer/designer next time :)

ancient monolith by procdev 2016-08-30T17:20:00

Had no luck running it :( I am on Win 10, it loads up and it looks like the game flashes for a few frames but than it's just black screen. I do hear sounds though.

ancient monolith by procdev 2016-08-30T18:49:00

Did not help, the log has just some audio info.

"Ancient" and Ancient by Jadernak 2016-08-30T16:33:00

@MrBrenan Thanks man, appreciated.
@wheerd If nothing else, I plan to continue using this engine in upcoming LDs so there will be more :)

"Ancient" and Ancient by Jadernak 2016-08-30T17:17:00

@IshikawaNakamura I started on the coding side like two-three days before LD, in a leisurely tempo and progressively it got crazier and crazier. So I can't claim it's totally from scratch in 3 days but more like 6 days :)

"Ancient" and Ancient by Jadernak 2016-08-30T20:35:00

@m110 Just play around it man :D

@Reversal Mirror That is intentional, they are trying to hatch into your game over.

@lordvorath Glad to hear, it's not super difficult to figure out

@Leroyii Interesting observation. There are so few cards simply because I run of time (and steam).

@MaximumIllusion Cheers :)

@Junber More or less scripted version of Hearthstone is exactly what I had in mind when I set out to do this, so I guess I did it :)

@OttoOtteist I had some quite nasty bugs that took a lot of my time. Originally I was aiming at full 30 cards deck.

@Drury The idea of giving TCG a shot has been brewing in my head for quite some time, so LD was natural choice. Thanks for the bug report, will look into it.

Legend of ZOL - Lightbringer by Nervous Composers 2016-08-30T17:10:00

Absolutely loved it, tried to see all the outcomes. The recursion was very well done, thumbs up.

NERESIS - The Great Neon Shieldbarer by IshikawaNakamura 2016-08-30T17:38:00

While I can live without restart, gameplay wise it had unfulfilled potential. Some abilities would be great, since kiting doesn't seem to be a thing here. It was pretty to look at though.

AncientVenture by Findor 2016-08-30T17:55:00

Cure graphics, programming could use a lit polish and overall your next LD entry will surely be amazing.

Search Treasure By Amine Tcherak by Amine Tcherak 2016-08-30T14:15:00

Funny thing, my first LD compo entry had exactly the same issues with sliding. Overall good job on your first entry, it only gets better from here.

Rampage of Technology by kokiriandco 2016-08-30T18:42:00

Most likely the best graphics I've see so far. The wall climbing mechanic wasn't very well executed in my opinion.

Conveyor belts by ObscenelyTrue 2016-08-29T21:07:00

It certainly has a good, positive vibe to it. Loving the music selection. I could use a little bit of easing into i:. Start with one camera, next level two etc.

The Coterie by oskardevelopment 2016-08-29T20:41:00

I agree with some of the other comments, a better feedback would help a lot. I don't think it was that hard to figure out the controls though. The story and especially the mood were great. Btw the font size is terrible, I had to move my laptop close to figure out some numbers.

Taxi No Roman by Nichii 2016-08-30T16:50:00

If I ignore from the zoom mechanic, it was great experience. Fun and crazy.

The Huckster by MrBrenan 2016-08-30T15:31:00

The intro was really really good, I got pumped to play it. The mood is superb, graphics okey, gameplay nothing really innovative but enjoyable nevertheless. I found the sound of the little guy annoying after a while but that was offset by lovely guitar.

Made of Steam by holgk 2016-08-30T16:15:00

The font selection was a little unfortunate but there is something about these simulators which always captivates me for a long time. Great game! Would love an expensive option to automatically send to capital.

The House on the Right by WERT Studio 2016-08-30T16:42:00

Not a big fan of the art-style, the music was great though. Not much to experience here I am afraid and that's coming from gone home/dear esther fan, some voice over would help a lot in my opinion.

Pyramid Breaker by DifferentName 2016-08-29T21:49:00

Digging the graphics! So fluid and well polished. Hitting the critical mass is so satisfying, even if it's short lived thrill.

Sword man by bog13 2016-08-29T21:01:00

Honestly, I would take WASD over any other mechanic in the game :( Simple things, which may seem like polishing matter can ruin the game sooo easily.

20000 Pixels Into The Sea by blinry 2016-08-29T21:17:00

I really like the sailing mechanic concept, it always fascinated me that you can almost sail against the wind. Music is fitting, the graphics are not bad. The people you save could use some cartoon-y drawing love, but hey it's game dev jam :)

Oldfag adventure. by Xakkar 2016-08-30T16:26:00

I got stuck after exiting playground and couldn't move, but the game seemed enjoyable. Since the art was well done and you have a sense of humour, I think it would serve the game better to be more adventury rather then walking experience.

Aqueductus by wheerd 2016-08-30T15:41:00

Nice graphics. The water could flow just a little bit faster :)