strega 2015-04-20 09:24
I'm not really sure what's going on in the game... or what the icons above the buildings mean. The graphics and animations are cool to watch though.
Foon → Ludum Dare Explorer → LD32 → Here's a thought
By jadernak
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 61 | ||
| Graphics | 425 | 3.24 | ||
| Innovation | 683 | 2.91 | ||
| Mood | 841 | 2.55 | ||
| Humor | 842 | 2.12 | ||
| Overall | 958 | 2.67 | ||
| Fun | 1044 | 2.19 | ||
| Theme | 1064 | 2.31 |
I'm not really sure what's going on in the game... or what the icons above the buildings mean. The graphics and animations are cool to watch though.
Hm, I didn't really get what I was doing. But I liked how you told a story through images, and I really liked the clean, desaturated art style. I'm gonna give it another try.
It's an interesting concept. A strategy game based. I like the games that tells a story. The player is awaiting the fatal ending. I don't like that it's a bit slow till that moment.
@strega I will update the description, hopefully that could help future players.
@KedumeBits Hard difficulty should be harder to manage, but I agree that it could require more input from player.
Impressed by the simple yet addictive gameplay.
nice gameplay, at first i did not know what i was doing, but it is nice a micro strategy
It's very fun, but I can't get more than a general idea of what's going on. I played a few times and came very close to winning, but I don't think there's enough to do late in the game for me to keep going.
I also don't really get how it fits the theme. But, the graphics and sound were nice.
This game is awesome! You did a great job! I fel sorry for every men who died during the construction. :) I watched you youtube intro too, and it was cool, without it i couldn't understand the game. The graphics are also good, they fit with the sound effects.
@ungarischeziegenspielen Oh they are not dying they just have a breakdown and need to rest a bit (or get slapped if that's your thing :D )
I tried it and first I didn't notice anything particular happening, but that was because I didn't have enough planks. I think it would have been nice to disband a tent and get a new one after a while. I would have liked to be able to control the speed of time too. It was moving way to slow when I was happy with my composition of the work-force. It has the beginnings of a nice micro-management game though.
Very unique concept! As usual, I didn't read the description and actually thought, that slapping just do nothing and is some kind of metaphor (they even don't get tired :D). The game is easy to understand without no tutorial, so that's a good call. The only thing that bothered me is static time of recovery of each tent. I could just cycle through all of them without thinking at all ;( Add some random deviations, and that will do nice.
@43iscoding Good to hear someone got the mechanics straight away :) I will keep randomization in my mind for the next time.
Cute!
Pretty easy to keep everyone happy, especially since they automatically come off break. Lovely visuals though!
A confusing concept, It looks nice but I can't say that I fully understood what was going on
This is pretty cool. I cant say much about the audio but the graphics were great, there were clear and I could tell what was going on. This is a really cool short game! Great work!
Love the graphics, even without instructions! I included it in part 4 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/aLTEhRhwd8A
Thanks @Jupiter, appreciated :)
Aside from reading your introduction, I wasn't sure what I was building for the most part until the ramp started appearing. The items in the carts looked like they were carrying people?
I like the management aspects to this game and it's fun to sit back and watch the people build the ramp.
Pretty good concept :) Loved the art :) Good one .
I really like the basic idea but the game is a little... passive.. You have only to wait at some point.. Btw I really like the graphic style, well done!