Little Dude's Epic Adventure by Jim Haslett 2014-12-08T23:44:00
I agree nice touch with the narrator. The controls are good too everything is smooth.
Foon → Ludum Dare Explorer → Users → Valon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Fangs | compo | 619 | 2.96 | 3.07 | 2.98 | 3.67 | 3.13 | 2.32 | 3.11 | 92 | |
| 2015 | 32 | An Unconventional Weapon | Light_Carnage | compo | 693 | 3.03 | 2.70 | 2.93 | 3.42 | 2.81 | 3.30 | 56 | ||
| 2014 | 31 | Entire Game on One Screen | TheBlindMaze | compo | 1108 | 2.53 | 2.30 | 3.49 | 3.00 | 3.04 | 2.71 | 95 |
I agree nice touch with the narrator. The controls are good too everything is smooth.
The game looks fun I played a bit + the theme is cool, but I don't know if I die or something but the game just stops and it doesn't seem to be a crash.
Good job on the animations. Also everything is pretty smooth except I would say the jump which feels a bit clunky at times.
Awesome. So I don't know when it is supposed to end but I've killed a bunch of them. I feel like I did my part for the society.
Very impressive for 7 hours. I had a bit of trouble with the controls too tho.
The graphics are awesome and the game it fun! Good job.
I laughed a lot good job.
I like the graphic style and the gameplay. Nice game overall.
The controls are weird, and it's super hard at the beginning but I like it.
I liked the audi oand the controls were really smooth good job.
The game was nice, I think it was a bit too hard to pull of the walljumps sometimes but other than that nice!
Nice idea. Very different than most games I tried so far. I liked it.
Fun game. Good job!
Couldn't rate it because I don't have a gamepad which is a bit sad because it looked fun.
It was awesome. Great job!
Damn that game was weird but it was nice.
I can't download it (windows) but I watched the timeline. Really good looking game.
Like others said. The art is cool and the concept too, but it is REALLY slow. Imo they should spawn at least 2 by 2 after 4 or 5 waves.
I think it's a good concept, I love the wall jump thing.
I see you can change the controls in a file which is cool but your regular controls are still really weird tho.
Really really fun I loved it.
Thank you for your comments.
The worst part is actually that the wall bumping code is bugged. If I could have made the collision and the sounds related to that work correctly it would instantly become way easier.
You should be supposed to tell "ok I hit a wall on the left" > you press left sounds of hitwall plays again. You press any other direction the footsteps play again.
But this doesn't work properly so you get lost really fast.
This bug correction + more sound and I think it could be fun to play.
@DaRaziel I agree with you for the blind people but maybe I should not have called it that. It's more like an Audio Maze.
I do think that the feels could be given by sounds tho, but that would need more work.
I should have done only 2 zones it would have devided my work by at least 2 and it would be probably better.
@bobismijnnaam Definitly not a success like a said on my description.
Sorry for the message I did the UI part in a hurry. haha
The world is in 3D and left/right are basically strafe.
It does lack a lot of explaining on top of the bugs but I kinda failed my game design. It's more like a one week project than a two day one.
Especially since it was my first Wwise to Unity implementation.
No idea about the Unity thing tho sorry.
@bakudas I used soundbanks but they are allowed, I got official confirmation before posting this.
The rest is just shitty graphics.
(because they treat it as an instrument just like the music samples) > If anyone wanders why.
@cxsquared Thank you. Since it seems like the general idea is : "great idea but needed more time" I am definitly going to continue this game.
@CMWeissMedia I didn't have enough time for that sadly.
@Ryusui : Yes the hitting wall behaviour is the "game breaking" bug that I have. This is what makes the game too hard. Again I had time problems.
I wanted to do the compo so I had to do it in 48h.
@brokenbeach Thank you. I do plan to work on it. It was more like a one week full time project I think.
Hi guys for the people who might still read this :
I have kept working on it and I fixed every bug + I added some features (like the UI)
I am about to improve as much as I can my current sound design.
The theme is awesome, had me laughing at the title.
It is a bit hard tho but still it feels cool. I don't have a QWERTY so it doesn't help either with the controls.
The game is really nice. Well done.
Loved the art and the audio. Good job!
I liked the graphics and the gameplay is simple but fun + good theme. No problem for me I have the presents and everything works.
I think you should maybe tweak the speed of the gift tho as some of them are very hard/impossible to catch.
One of my favorite game so far. Lot's of fun. Good job!
I loved some of the dialogue on your game. Also fun + different than most LD games.
Best game I've played really impressive art and everything.
Very smooth and fun. I liked it.
It's amazing for only a 48 hour game. I follow your video on youtube and that was to be expected but still. Great.
Cool concept. Sometimes tho I didn't know if I lost or if the game crashed (it happened very early).
But it is a very nice use of the theme!
It's weird that you guy find the controls odd, this is basically the character controller from Unity.
But thank you for the comments, I am aware that the game would need a lot of work but I actually spent less than 24 hours on it probably.
Awesome!
Very nice idea and good looking art.
I got stuck quite a bit of time on walls and whatnot tho. But nice game!
Cool idea!
Very nice idea! I had fun playing it.
Nice game! Like other said : pretty difficult but it's a nice thing.
Thanks for the feedback.
I didn't necessary meant it to be stealth. I personnaly play it using a lot of toggle on/off on the Y power and jumping around over buildings and stuff, not really with stealth. I mean in a way it is stealth but it's more in and out kind of stuff to me. Not wait around in a corner.
I wasn't aware of the alarm/T sound bug my bad. I definitly have a line of code stopping the alarm sound tho which is weird.
For the music I didn't really have time, I did this fast but I feel the "metal" loop kinda pumps up the gameplay. Could use more variety for sure.
Nice game! Fun and nice graphs.
Really cool concept! Didn't manage to ever kill 0 people tho but it might be me being bad. (probzbly)