FoonLudum Dare ExplorerLD35 → Cybotrans

Cybotrans

By 2011petia

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CategoryRankScoreCount
Coolness350
Humor5852.36
Audio6112.58
Graphics7872.92
Mood9672.39
Fun9872.50
Innovation10062.38
Theme10132.50
Overall10682.60

Comments

2011petia 2016-04-19 00:40

Yay!!

katorovitalo 2016-04-19 22:03

Hey, for some reason I cannot get past the start menu. I'm not sure why. I tried pressing a bunch of different keys but nothing was happening. I'll definitely play your game though if this is fixed.

garys 2016-04-19 23:12

I liked the look of this, but I found it a bit difficult to play. I couldn't get to grips with the physics when using the rocket armour - it seems that sometimes it would allow me to fly up and across the screen, but other times I could only go a little bit off the ground.
The artwork was nice but the background colours mixed with the player a bit so it was a bit muddled.

jadernak 2016-04-19 23:15

The main menu start button probably has displaced collision box but if you go left of it works. The flying mechanic wasn't very intuitive. Nice art though.

jcmonkey 2016-04-20 00:52

The puzzle idea was pretty good, though in my opinion the execution of them and the controls made me not like it that well. :(

mudfarmers 2016-04-20 01:23

The idea is good, but the flight controls/mechanic is very unintuitive. I'm not sure if a tutorial would have helped, or if you need to rethink the controls on that.

gamesplusjames 2016-04-20 01:35

Nice work! It looked really good. The level exits were a little unclear to find though

mrmordem 2016-04-20 08:22

Nice concept, but has some issues, some platforms are a bit hard to distinguish if they are part of the background or not, and the flyer armor type feels a bit akward to control :/ but other than that, its a good idea

weeping-rupee 2016-04-20 23:31

The graphics were really good, but sometimes it was difficult to tell what I could jump on and what was just in the background.

themeorch 2016-04-23 17:25

The audio and visuals combine very atmospherically.
It was sometimes hard to tell which elements in the environment were background and which were foreground. Also the controls sometimes feel inconsistent, especially when flying. Sometimes I could fly very high and other times I couldn't -- perhaps some tweaking and a more open tutorial area to explore how that works could help.

ggaliance 2016-04-24 22:44

Is it possible to pass through the second stage? ^^