Arcade Mashup by CryoGenesis 2014-12-08T22:59:00
Interesting play on the theme (I think it fits, more like 5 games on one screen). Liked the SFX. Working on my Win8.1 machine and current Java. - Brandon
Foon → Ludum Dare Explorer → Users → BCSGame
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | LudumNam | jam | 326 | 3.41 | 3.09 | 3.41 | 3.73 | 3.45 | 3.33 | 3.13 | 3.32 | 33 |
Interesting play on the theme (I think it fits, more like 5 games on one screen). Liked the SFX. Working on my Win8.1 machine and current Java. - Brandon
I feel like this game was based on the fact that pacman is a sociopathic jerk. I liked everything but the Kazoo lol.
When we were trying to think up an idea for a game we said "I'd rather make a game I can be proud of than a game that fits into the ludum dare theme and sucks" I can tell you felt the same. Awesome game, keep it up man.
Interesting use of screen space, but it works! I like the style (some clouds would be cool though). Thanks!
Great idea and stuck to the theme quite well. Looks great and sounds great. The lighting looks to be spot on and appreciated the accuracy mechanic.
If I had to knock anything it'd be the movement scheme. I kept running around in circles forgetting to move the pointer. Just didn't feel intuitive. I'd suggest setting the mouse for movement (point-click or hold and follow mouse style) and the spacebar would switch off movement for aiming/firing.
Overall one of the better ones I've seen so far. Awesome job!
I liked it, had no clue what to do with the keyboard, but the controller made it winnable. Only thing was, when the tower rotated to the bottom right, I couldn't see things hitting it.
When the jam started asked my team, would we rather make a game that fit the theme, or a game we could be proud of. I see you made the same decision we did. Excellent game, well done.